Files @ r12087:0095f1069b29
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Location: cpp/openttd-patchpack/source/src/sound/cocoa_s.h

yexo
(svn r16502) -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change anything, build vehicles, etc.) in a function called (indirectly) via call/acall/pcall. Where possible, please rewrite your code so it doesn't use call/acall/pcall
/* $Id$ */

/** @file cocoa_s.h Base for Cocoa sound handling. */

#ifndef SOUND_COCOA_H
#define SOUND_COCOA_H

#include "sound_driver.hpp"

class SoundDriver_Cocoa: public SoundDriver {
public:
	/* virtual */ const char *Start(const char * const *param);

	/* virtual */ void Stop();
};

class FSoundDriver_Cocoa: public SoundDriverFactory<FSoundDriver_Cocoa> {
public:
	static const int priority = 10;
	/* virtual */ const char *GetName() { return "cocoa"; }
	/* virtual */ const char *GetDescription() { return "Cocoa Sound Driver"; }
	/* virtual */ Driver *CreateInstance() { return new SoundDriver_Cocoa(); }
};

#endif /* SOUND_COCOA_H */