Files @ r12087:0095f1069b29
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Location: cpp/openttd-patchpack/source/src/sound/null_s.h

yexo
(svn r16502) -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change anything, build vehicles, etc.) in a function called (indirectly) via call/acall/pcall. Where possible, please rewrite your code so it doesn't use call/acall/pcall
/* $Id$ */

/** @file null_s.h Base for the sound of silence. */

#ifndef SOUND_NULL_H
#define SOUND_NULL_H

#include "sound_driver.hpp"

class SoundDriver_Null: public SoundDriver {
public:
	/* virtual */ const char *Start(const char * const *param) { return NULL; }

	/* virtual */ void Stop() { }
};

class FSoundDriver_Null: public SoundDriverFactory<FSoundDriver_Null> {
public:
	static const int priority = 0;
	/* virtual */ const char *GetName() { return "null"; }
	/* virtual */ const char *GetDescription() { return "Null Sound Driver"; }
	/* virtual */ Driver *CreateInstance() { return new SoundDriver_Null(); }
};

#endif /* SOUND_NULL_H */