Files @ r12087:0095f1069b29
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Location: cpp/openttd-patchpack/source/src/sound/sound_driver.hpp

yexo
(svn r16502) -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change anything, build vehicles, etc.) in a function called (indirectly) via call/acall/pcall. Where possible, please rewrite your code so it doesn't use call/acall/pcall
/* $Id$ */

/** @file sound_driver.hpp Base for all sound drivers. */

#ifndef SOUND_SOUND_DRIVER_HPP
#define SOUND_SOUND_DRIVER_HPP

#include "../driver.h"

class SoundDriver: public Driver {
public:
	/* Called once every tick */
	virtual void MainLoop() {}
};

class SoundDriverFactoryBase: public DriverFactoryBase {
};

template <class T>
class SoundDriverFactory: public SoundDriverFactoryBase {
public:
	SoundDriverFactory() { this->RegisterDriver(((T *)this)->GetName(), Driver::DT_SOUND, ((T *)this)->priority); }

	/**
	 * Get the long, human readable, name for the Driver-class.
	 */
	const char *GetName();
};

extern SoundDriver *_sound_driver;
extern char *_ini_sounddriver;

#endif /* SOUND_SOUND_DRIVER_HPP */