Files @ r6873:011bb2269607
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Location: cpp/openttd-patchpack/source/src/sdl.cpp

maedhros
(svn r10114) -Fix: Only load newgrf error messages if the language matches the current
language. Since only one error can be loaded anyway, if the language didn't
match you'd get "Undefined string". Also since we're only loading one language
there's no need to use AddGRFString any more.
/* $Id$ */

/** @file sdl.cpp */

#include "stdafx.h"

#ifdef WITH_SDL

#include "openttd.h"
#include "sdl.h"
#include <SDL.h>

#ifdef UNIX
#include <signal.h>

#ifdef __MORPHOS__
	// The system supplied definition of SIG_DFL is wrong on MorphOS
	#undef SIG_DFL
	#define SIG_DFL (void (*)(int))0
#endif
#endif

static int _sdl_usage;

#ifdef DYNAMICALLY_LOADED_SDL

#include "win32.h"

#define M(x) x "\0"
static const char sdl_files[] =
	M("sdl.dll")
	M("SDL_Init")
	M("SDL_InitSubSystem")
	M("SDL_GetError")
	M("SDL_QuitSubSystem")
	M("SDL_UpdateRect")
	M("SDL_UpdateRects")
	M("SDL_SetColors")
	M("SDL_WM_SetCaption")
	M("SDL_ShowCursor")
	M("SDL_FreeSurface")
	M("SDL_PollEvent")
	M("SDL_WarpMouse")
	M("SDL_GetTicks")
	M("SDL_OpenAudio")
	M("SDL_PauseAudio")
	M("SDL_CloseAudio")
	M("SDL_LockSurface")
	M("SDL_UnlockSurface")
	M("SDL_GetModState")
	M("SDL_Delay")
	M("SDL_Quit")
	M("SDL_SetVideoMode")
	M("SDL_EnableKeyRepeat")
	M("SDL_EnableUNICODE")
	M("SDL_VideoDriverName")
	M("SDL_ListModes")
	M("SDL_GetKeyState")
	M("SDL_LoadBMP_RW")
	M("SDL_RWFromFile")
	M("SDL_SetColorKey")
	M("SDL_WM_SetIcon")
	M("SDL_MapRGB")
	M("")
;
#undef M

SDLProcs sdl_proc;

static const char *LoadSdlDLL()
{
	if (sdl_proc.SDL_Init != NULL)
		return NULL;
	if (!LoadLibraryList((Function *)(void *)&sdl_proc, sdl_files))
		return "Unable to load sdl.dll";
	return NULL;
}

#endif // DYNAMICALLY_LOADED_SDL


#ifdef UNIX
static void SdlAbort(int sig)
{
	/* Own hand-made parachute for the cases of failed assertions. */
	SDL_CALL SDL_Quit();

	switch (sig) {
		case SIGSEGV:
		case SIGFPE:
			signal(sig, SIG_DFL);
			raise(sig);
			break;

		default:
			break;
	}
}
#endif


const char* SdlOpen(uint32 x)
{
#ifdef DYNAMICALLY_LOADED_SDL
	{
		const char *s = LoadSdlDLL();
		if (s != NULL) return s;
	}
#endif
	if (_sdl_usage++ == 0) {
		if (SDL_CALL SDL_Init(x) == -1)
			return SDL_CALL SDL_GetError();
	} else if (x != 0) {
		if (SDL_CALL SDL_InitSubSystem(x) == -1)
			return SDL_CALL SDL_GetError();
	}

#ifdef UNIX
	signal(SIGABRT, SdlAbort);
	signal(SIGSEGV, SdlAbort);
	signal(SIGFPE, SdlAbort);
#endif

	return NULL;
}

void SdlClose(uint32 x)
{
	if (x != 0)
		SDL_CALL SDL_QuitSubSystem(x);
	if (--_sdl_usage == 0) {
		SDL_CALL SDL_Quit();
		#ifdef UNIX
		signal(SIGABRT, SIG_DFL);
		signal(SIGSEGV, SIG_DFL);
		signal(SIGFPE, SIG_DFL);
		#endif
	}
}

#endif