Files @ r6873:011bb2269607
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Location: cpp/openttd-patchpack/source/src/table/clear_land.h

maedhros
(svn r10114) -Fix: Only load newgrf error messages if the language matches the current
language. Since only one error can be loaded anyway, if the language didn't
match you'd get "Undefined string". Also since we're only loading one language
there's no need to use AddGRFString any more.
/* $Id$ */

static const SpriteID _landscape_clear_sprites[8] = {
	0xFA0,
	0xFB3,
	0xFB4,
	0xFB5,
	0xFB6,
	0xFA0,
	0xFB3,
	0xFB4,
};

static const byte _fence_mod_by_tileh[32] = {
	0, 2, 4, 0, 0, 2, 4, 0,
	0, 2, 4, 0, 0, 2, 4, 0,
	0, 2, 4, 0, 0, 2, 4, 4,
	0, 2, 4, 2, 0, 2, 4, 0,
};

static const byte _fence_mod_by_tileh_2[32] = {
	1, 1, 5, 5, 3, 3, 1, 1,
	1, 1, 5, 5, 3, 3, 1, 1,
	1, 1, 5, 5, 3, 3, 1, 5,
	1, 1, 5, 5, 3, 3, 3, 1,
};


static const SpriteID _clear_land_fence_sprites_1[7] = {
	0xFFA,
	0x1000,
	0x1006,
	0x100C,
	0x1012,
	0x1018,
};

static const SpriteID _clear_land_sprites_1[16] = {
	0x101E,
	0x1031,
	0x1044,
	0x1057,
	0x106A,
	0x107D,
	0x1090,
	0x10A3,
	0x10B6,
};

static const SpriteID _clear_land_sprites_2[8] = {
	0x118D,
	0x11A0,
	0x11B3,
	0x11C6,
};

static const SpriteID _clear_land_sprites_3[8] = {
	0x118D,
	0x11A0,
	0x11B3,
	0x11C6,
};