Files
@ r28773:0150d0acc334
Branch filter:
Location: cpp/openttd-patchpack/source/src/tile_cmd.h
r28773:0150d0acc334
9.6 KiB
text/x-c
Change: Remove saving of digit group and decimal separator configurations from the savegame
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tile_cmd.h Generic 'commands' that can be performed on all tiles. */
#ifndef TILE_CMD_H
#define TILE_CMD_H
#include "command_type.h"
#include "vehicle_type.h"
#include "cargo_type.h"
#include "track_type.h"
#include "tile_map.h"
#include "timer/timer_game_calendar.h"
/** The returned bits of VehicleEnterTile. */
enum VehicleEnterTileStatus {
VETS_ENTERED_STATION = 1, ///< The vehicle entered a station
VETS_ENTERED_WORMHOLE = 2, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
VETS_CANNOT_ENTER = 3, ///< The vehicle cannot enter the tile
/**
* Shift the VehicleEnterTileStatus this many bits
* to the right to get the station ID when
* VETS_ENTERED_STATION is set
*/
VETS_STATION_ID_OFFSET = 8,
VETS_STATION_MASK = 0xFFFF << VETS_STATION_ID_OFFSET,
/** Bit sets of the above specified bits */
VETSB_CONTINUE = 0, ///< The vehicle can continue normally
VETSB_ENTERED_STATION = 1 << VETS_ENTERED_STATION, ///< The vehicle entered a station
VETSB_ENTERED_WORMHOLE = 1 << VETS_ENTERED_WORMHOLE, ///< The vehicle either entered a bridge, tunnel or depot tile (this includes the last tile of the bridge/tunnel)
VETSB_CANNOT_ENTER = 1 << VETS_CANNOT_ENTER, ///< The vehicle cannot enter the tile
};
DECLARE_ENUM_AS_BIT_SET(VehicleEnterTileStatus)
/** Tile information, used while rendering the tile */
struct TileInfo {
int x; ///< X position of the tile in unit coordinates
int y; ///< Y position of the tile in unit coordinates
Slope tileh; ///< Slope of the tile
TileIndex tile; ///< Tile index
int z; ///< Height
};
/** Tile description for the 'land area information' tool */
struct TileDesc {
StringID str; ///< Description of the tile
uint64_t dparam; ///< Parameter of the \a str string
Owner owner[4]; ///< Name of the owner(s)
StringID owner_type[4]; ///< Type of each owner
TimerGameCalendar::Date build_date; ///< Date of construction of tile contents
StringID station_class; ///< Class of station
StringID station_name; ///< Type of station within the class
StringID airport_class; ///< Name of the airport class
StringID airport_name; ///< Name of the airport
StringID airport_tile_name; ///< Name of the airport tile
const char *grf; ///< newGRF used for the tile contents
StringID railtype; ///< Type of rail on the tile.
uint16_t rail_speed; ///< Speed limit of rail (bridges and track)
StringID roadtype; ///< Type of road on the tile.
uint16_t road_speed; ///< Speed limit of road (bridges and track)
StringID tramtype; ///< Type of tram on the tile.
uint16_t tram_speed; ///< Speed limit of tram (bridges and track)
};
/**
* Tile callback function signature for drawing a tile and its contents to the screen
* @param ti Information about the tile to draw
*/
typedef void DrawTileProc(TileInfo *ti);
/**
* Tile callback function signature for obtaining the world \c Z coordinate of a given
* point of a tile.
*
* @param tile The queries tile for the Z coordinate.
* @param x World X coordinate in tile "units".
* @param y World Y coordinate in tile "units".
* @param ground_vehicle Whether to get the Z coordinate of the ground vehicle, or the ground.
* @return World Z coordinate at tile ground (vehicle) level, including slopes and foundations.
* @see GetSlopePixelZ
*/
typedef int GetSlopeZProc(TileIndex tile, uint x, uint y, bool ground_vehicle);
typedef CommandCost ClearTileProc(TileIndex tile, DoCommandFlag flags);
/**
* Tile callback function signature for obtaining cargo acceptance of a tile
* @param tile Tile queried for its accepted cargo
* @param acceptance Storage destination of the cargo acceptance in 1/8
* @param always_accepted Bitmask of always accepted cargo types
*/
typedef void AddAcceptedCargoProc(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted);
/**
* Tile callback function signature for obtaining a tile description
* @param tile Tile being queried
* @param td Storage pointer for returned tile description
*/
typedef void GetTileDescProc(TileIndex tile, TileDesc *td);
/**
* Tile callback function signature for getting the possible tracks
* that can be taken on a given tile by a given transport.
*
* The return value contains the existing trackdirs and signal states.
*
* see track_func.h for usage of TrackStatus.
*
* @param tile the tile to get the track status from
* @param mode the mode of transportation
* @param sub_mode used to differentiate between different kinds within the mode
* @return the track status information
*/
typedef TrackStatus GetTileTrackStatusProc(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side);
/**
* Tile callback function signature for obtaining the produced cargo of a tile.
* @param tile Tile being queried
* @param produced Destination array for produced cargo
*/
typedef void AddProducedCargoProc(TileIndex tile, CargoArray &produced);
typedef bool ClickTileProc(TileIndex tile);
typedef void AnimateTileProc(TileIndex tile);
typedef void TileLoopProc(TileIndex tile);
typedef void ChangeTileOwnerProc(TileIndex tile, Owner old_owner, Owner new_owner);
/** @see VehicleEnterTileStatus to see what the return values mean */
typedef VehicleEnterTileStatus VehicleEnterTileProc(Vehicle *v, TileIndex tile, int x, int y);
typedef Foundation GetFoundationProc(TileIndex tile, Slope tileh);
/**
* Tile callback function signature of the terraforming callback.
*
* The function is called when a tile is affected by a terraforming operation.
* It has to check if terraforming of the tile is allowed and return extra terraform-cost that depend on the tiletype.
* With DC_EXEC in \a flags it has to perform tiletype-specific actions (like clearing land etc., but not the terraforming itself).
*
* @note The terraforming has not yet taken place. So GetTileZ() and GetTileSlope() refer to the landscape before the terraforming operation.
*
* @param tile The involved tile.
* @param flags Command flags passed to the terraform command (DC_EXEC, DC_QUERY_COST, etc.).
* @param z_new TileZ after terraforming.
* @param tileh_new Slope after terraforming.
* @return Error code or extra cost for terraforming (like clearing land, building foundations, etc., but not the terraforming itself.)
*/
typedef CommandCost TerraformTileProc(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new);
/**
* Set of callback functions for performing tile operations of a given tile type.
* @see TileType
*/
struct TileTypeProcs {
DrawTileProc *draw_tile_proc; ///< Called to render the tile and its contents to the screen
GetSlopeZProc *get_slope_z_proc;
ClearTileProc *clear_tile_proc;
AddAcceptedCargoProc *add_accepted_cargo_proc; ///< Adds accepted cargo of the tile to cargo array supplied as parameter
GetTileDescProc *get_tile_desc_proc; ///< Get a description of a tile (for the 'land area information' tool)
GetTileTrackStatusProc *get_tile_track_status_proc; ///< Get available tracks and status of a tile
ClickTileProc *click_tile_proc; ///< Called when tile is clicked
AnimateTileProc *animate_tile_proc;
TileLoopProc *tile_loop_proc;
ChangeTileOwnerProc *change_tile_owner_proc;
AddProducedCargoProc *add_produced_cargo_proc; ///< Adds produced cargo of the tile to cargo array supplied as parameter
VehicleEnterTileProc *vehicle_enter_tile_proc; ///< Called when a vehicle enters a tile
GetFoundationProc *get_foundation_proc;
TerraformTileProc *terraform_tile_proc; ///< Called when a terraforming operation is about to take place
};
extern const TileTypeProcs * const _tile_type_procs[16];
TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side = INVALID_DIAGDIR);
VehicleEnterTileStatus VehicleEnterTile(Vehicle *v, TileIndex tile, int x, int y);
void ChangeTileOwner(TileIndex tile, Owner old_owner, Owner new_owner);
void GetTileDesc(TileIndex tile, TileDesc *td);
inline void AddAcceptedCargo(TileIndex tile, CargoArray &acceptance, CargoTypes *always_accepted)
{
AddAcceptedCargoProc *proc = _tile_type_procs[GetTileType(tile)]->add_accepted_cargo_proc;
if (proc == nullptr) return;
CargoTypes dummy = 0; // use dummy bitmask so there don't need to be several 'always_accepted != nullptr' checks
proc(tile, acceptance, always_accepted == nullptr ? &dummy : always_accepted);
}
inline void AddProducedCargo(TileIndex tile, CargoArray &produced)
{
AddProducedCargoProc *proc = _tile_type_procs[GetTileType(tile)]->add_produced_cargo_proc;
if (proc == nullptr) return;
proc(tile, produced);
}
inline void AnimateTile(TileIndex tile)
{
AnimateTileProc *proc = _tile_type_procs[GetTileType(tile)]->animate_tile_proc;
assert(proc != nullptr);
proc(tile);
}
inline bool ClickTile(TileIndex tile)
{
ClickTileProc *proc = _tile_type_procs[GetTileType(tile)]->click_tile_proc;
if (proc == nullptr) return false;
return proc(tile);
}
#endif /* TILE_CMD_H */
|