Files @ r10585:02717b4646db
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Location: cpp/openttd-patchpack/source/src/table/clear_land.h

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(svn r14848) -Update: WebTranslator2 update to 2009-01-05 18:44:14
afrikaans - 11 fixed by Alrich (11)
arabic_egypt - 19 fixed, 21 changed by khaloofah (40)
danish - 40 fixed, 1 changed by ThomasA (41)
dutch - 2 fixed, 25 changed by Excel20 (27)
hebrew - 8 fixed by EScake (8)
hungarian - 18 fixed by alyr (18)
italian - 18 fixed by lorenzodv (18)
norwegian_bokmal - 3 fixed, 11 changed by khh (14)
norwegian_nynorsk - 8 fixed by Grilldyret (8)
polish - 3 fixed by xaxa (3)
portuguese - 7 fixed by SnowFlake (7)
urdu - 9 fixed by yasirniazkhan (9)
/* $Id$ */

/** @file clear_land.h Tables with sprites for clear land and fences. */

static const SpriteID _landscape_clear_sprites[8] = {
	0xFA0,
	0xFB3,
	0xFB4,
	0xFB5,
	0xFB6,
	0xFA0,
	0xFB3,
	0xFB4,
};

static const byte _fence_mod_by_tileh[32] = {
	0, 2, 4, 0, 0, 2, 4, 0,
	0, 2, 4, 0, 0, 2, 4, 0,
	0, 2, 4, 0, 0, 2, 4, 4,
	0, 2, 4, 2, 0, 2, 4, 0,
};

static const byte _fence_mod_by_tileh_2[32] = {
	1, 1, 5, 5, 3, 3, 1, 1,
	1, 1, 5, 5, 3, 3, 1, 1,
	1, 1, 5, 5, 3, 3, 1, 5,
	1, 1, 5, 5, 3, 3, 3, 1,
};


static const SpriteID _clear_land_fence_sprites_1[7] = {
	0xFFA,
	0x1000,
	0x1006,
	0x100C,
	0x1012,
	0x1018,
};

static const SpriteID _clear_land_sprites_1[16] = {
	0x101E,
	0x1031,
	0x1044,
	0x1057,
	0x106A,
	0x107D,
	0x1090,
	0x10A3,
	0x10B6,
};

static const SpriteID _clear_land_sprites_2[8] = {
	0x118D,
	0x11A0,
	0x11B3,
	0x11C6,
};

static const SpriteID _clear_land_sprites_3[8] = {
	0x118D,
	0x11A0,
	0x11B3,
	0x11C6,
};