Files @ r15913:089431d6de35
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Location: cpp/openttd-patchpack/source/src/misc/hashtable.hpp

rubidium
(svn r20607) -Fix: retain information about all base sets that are found and not only the latest version. This to stop confusing people that use newer versions of the base sets than those available via BaNaNaS.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file hashtable.hpp Hash table support. */

#ifndef  HASHTABLE_HPP
#define  HASHTABLE_HPP

template <class Titem_>
struct CHashTableSlotT
{
	typedef typename Titem_::Key Key;          // make Titem_::Key a property of HashTable

	Titem_ *m_pFirst;

	FORCEINLINE CHashTableSlotT() : m_pFirst(NULL) {}

	/** hash table slot helper - clears the slot by simple forgetting its items */
	FORCEINLINE void Clear() {m_pFirst = NULL;}

	/** hash table slot helper - linear search for item with given key through the given blob - const version */
	FORCEINLINE const Titem_ *Find(const Key& key) const
	{
		for (const Titem_ *pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
			if (pItem->GetKey() == key) {
				/* we have found the item, return it */
				return pItem;
			}
		}
		return NULL;
	}

	/** hash table slot helper - linear search for item with given key through the given blob - non-const version */
	FORCEINLINE Titem_ *Find(const Key& key)
	{
		for (Titem_ *pItem = m_pFirst; pItem != NULL; pItem = pItem->GetHashNext()) {
			if (pItem->GetKey() == key) {
				/* we have found the item, return it */
				return pItem;
			}
		}
		return NULL;
	}

	/** hash table slot helper - add new item to the slot */
	FORCEINLINE void Attach(Titem_& new_item)
	{
		assert(new_item.GetHashNext() == NULL);
		new_item.SetHashNext(m_pFirst);
		m_pFirst = &new_item;
	}

	/** hash table slot helper - remove item from a slot */
	FORCEINLINE bool Detach(Titem_& item_to_remove)
	{
		if (m_pFirst == &item_to_remove) {
			m_pFirst = item_to_remove.GetHashNext();
			item_to_remove.SetHashNext(NULL);
			return true;
		}
		Titem_ *pItem = m_pFirst;
		while (true) {
			if (pItem == NULL) {
				return false;
			}
			Titem_ *pNextItem = pItem->GetHashNext();
			if (pNextItem == &item_to_remove) break;
			pItem = pNextItem;
		}
		pItem->SetHashNext(item_to_remove.GetHashNext());
		item_to_remove.SetHashNext(NULL);
		return true;
	}

	/** hash table slot helper - remove and return item from a slot */
	FORCEINLINE Titem_ *Detach(const Key& key)
	{
		/* do we have any items? */
		if (m_pFirst == NULL) {
			return NULL;
		}
		/* is it our first item? */
		if (m_pFirst->GetKey() == key) {
			Titem_& ret_item = *m_pFirst;
			m_pFirst = m_pFirst->GetHashNext();
			ret_item.SetHashNext(NULL);
			return &ret_item;
		}
		/* find it in the following items */
		Titem_ *pPrev = m_pFirst;
		for (Titem_ *pItem = m_pFirst->GetHashNext(); pItem != NULL; pPrev = pItem, pItem = pItem->GetHashNext()) {
			if (pItem->GetKey() == key) {
				/* we have found the item, unlink and return it */
				pPrev->SetHashNext(pItem->GetHashNext());
				pItem->SetHashNext(NULL);
				return pItem;
			}
		}
		return NULL;
	}
};

/**
 * class CHashTableT<Titem, Thash_bits> - simple hash table
 *  of pointers allocated elsewhere.
 *
 *  Supports: Add/Find/Remove of Titems.
 *
 *  Your Titem must meet some extra requirements to be CHashTableT
 *  compliant:
 *    - its constructor/destructor (if any) must be public
 *    - if the copying of item requires an extra resource management,
 *        you must define also copy constructor
 *    - must support nested type (struct, class or typedef) Titem::Key
 *        that defines the type of key class for that item
 *    - must support public method:
 *        const Key& GetKey() const; // return the item's key object
 *
 *  In addition, the Titem::Key class must support:
 *    - public method that calculates key's hash:
 *        int CalcHash() const;
 *    - public 'equality' operator to compare the key with another one
 *        bool operator == (const Key& other) const;
 */
template <class Titem_, int Thash_bits_>
class CHashTableT {
public:
	typedef Titem_ Titem;                         // make Titem_ visible from outside of class
	typedef typename Titem_::Key Tkey;            // make Titem_::Key a property of HashTable
	static const int Thash_bits = Thash_bits_;    // publish num of hash bits
	static const int Tcapacity = 1 << Thash_bits; // and num of slots 2^bits

protected:
	/**
	 * each slot contains pointer to the first item in the list,
	 *  Titem contains pointer to the next item - GetHashNext(), SetHashNext()
	 */
	typedef CHashTableSlotT<Titem_> Slot;

	Slot *m_slots;     // here we store our data (array of blobs)
	int   m_num_items; // item counter

public:
	/* default constructor */
	FORCEINLINE CHashTableT()
	{
		/* construct all slots */
		m_slots = new Slot[Tcapacity];
		m_num_items = 0;
	}

	~CHashTableT() {delete [] m_slots; m_num_items = 0; m_slots = NULL;}

protected:
	/** static helper - return hash for the given key modulo number of slots */
	FORCEINLINE static int CalcHash(const Tkey& key)
	{
		int32 hash = key.CalcHash();
		if ((8 * Thash_bits) < 32) hash ^= hash >> (min(8 * Thash_bits, 31));
		if ((4 * Thash_bits) < 32) hash ^= hash >> (min(4 * Thash_bits, 31));
		if ((2 * Thash_bits) < 32) hash ^= hash >> (min(2 * Thash_bits, 31));
		if ((1 * Thash_bits) < 32) hash ^= hash >> (min(1 * Thash_bits, 31));
		hash &= (1 << Thash_bits) - 1;
		return hash;
	}

	/** static helper - return hash for the given item modulo number of slots */
	FORCEINLINE static int CalcHash(const Titem_& item) {return CalcHash(item.GetKey());}

public:
	/** item count */
	FORCEINLINE int Count() const {return m_num_items;}

	/** simple clear - forget all items - used by CSegmentCostCacheT.Flush() */
	FORCEINLINE void Clear() const {for (int i = 0; i < Tcapacity; i++) m_slots[i].Clear();}

	/** const item search */
	const Titem_ *Find(const Tkey& key) const
	{
		int hash = CalcHash(key);
		const Slot& slot = m_slots[hash];
		const Titem_ *item = slot.Find(key);
		return item;
	}

	/** non-const item search */
	Titem_ *Find(const Tkey& key)
	{
		int hash = CalcHash(key);
		Slot& slot = m_slots[hash];
		Titem_ *item = slot.Find(key);
		return item;
	}

	/** non-const item search & optional removal (if found) */
	Titem_ *TryPop(const Tkey& key)
	{
		int hash = CalcHash(key);
		Slot& slot = m_slots[hash];
		Titem_ *item = slot.Detach(key);
		if (item != NULL) {
			m_num_items--;
		}
		return item;
	}

	/** non-const item search & removal */
	Titem_& Pop(const Tkey& key)
	{
		Titem_ *item = TryPop(key);
		assert(item != NULL);
		return *item;
	}

	/** non-const item search & optional removal (if found) */
	bool TryPop(Titem_& item)
	{
		const Tkey& key = item.GetKey();
		int hash = CalcHash(key);
		Slot& slot = m_slots[hash];
		bool ret = slot.Detach(item);
		if (ret) {
			m_num_items--;
		}
		return ret;
	}

	/** non-const item search & removal */
	void Pop(Titem_& item)
	{
		bool ret = TryPop(item);
		assert(ret);
	}

	/** add one item - copy it from the given item */
	void Push(Titem_& new_item)
	{
		int hash = CalcHash(new_item);
		Slot& slot = m_slots[hash];
		assert(slot.Find(new_item.GetKey()) == NULL);
		slot.Attach(new_item);
		m_num_items++;
	}
};

#endif /* HASHTABLE_HPP */