Files @ r15913:089431d6de35
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Location: cpp/openttd-patchpack/source/src/newgrf_airport.cpp

rubidium
(svn r20607) -Fix: retain information about all base sets that are found and not only the latest version. This to stop confusing people that use newer versions of the base sets than those available via BaNaNaS.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file newgrf_airport.cpp NewGRF handling of airports. */

#include "stdafx.h"
#include "debug.h"
#include "airport.h"
#include "newgrf_airport.h"
#include "date_func.h"
#include "settings_type.h"
#include "core/alloc_type.hpp"
#include "newgrf.h"
#include "newgrf_commons.h"
#include "newgrf_spritegroup.h"
#include "newgrf_text.h"
#include "station_base.h"
#include "table/strings.h"
#include "newgrf_class_func.h"

/**
 * Reset airport classes to their default state.
 * This includes initialising the defaults classes with an empty
 * entry, for standard airports.
 */
template <typename Tspec, typename Tid, Tid Tmax>
/* static */ void NewGRFClass<Tspec, Tid, Tmax>::InsertDefaults()
{
	AirportClass::SetName(AirportClass::Allocate('SMAL'), STR_AIRPORT_CLASS_SMALL);
	AirportClass::SetName(AirportClass::Allocate('LARG'), STR_AIRPORT_CLASS_LARGE);
	AirportClass::SetName(AirportClass::Allocate('HUB_'), STR_AIRPORT_CLASS_HUB);
	AirportClass::SetName(AirportClass::Allocate('HELI'), STR_AIRPORT_CLASS_HELIPORTS);
}

INSTANTIATE_NEWGRF_CLASS_METHODS(AirportClass, AirportSpec, AirportClassID, APC_MAX)


AirportOverrideManager _airport_mngr(NEW_AIRPORT_OFFSET, NUM_AIRPORTS, AT_INVALID);

AirportSpec AirportSpec::specs[NUM_AIRPORTS];

/**
 * Retrieve airport spec for the given airport. If an override is available
 *  it is returned.
 * @param type index of airport
 * @return A pointer to the corresponding AirportSpec
 */
/* static */ const AirportSpec *AirportSpec::Get(byte type)
{
	assert(type < lengthof(AirportSpec::specs));
	const AirportSpec *as = &AirportSpec::specs[type];
	if (type >= NEW_AIRPORT_OFFSET && !as->enabled) {
		byte subst_id = _airport_mngr.GetSubstituteID(type);
		if (subst_id == AT_INVALID) return as;
		as = &AirportSpec::specs[subst_id];
	}
	if (as->grf_prop.override != AT_INVALID) return &AirportSpec::specs[as->grf_prop.override];
	return as;
}

/**
 * Retrieve airport spec for the given airport. Even if an override is
 *  available the base spec is returned.
 * @param type index of airport
 * @return A pointer to the corresponding AirportSpec
 */
/* static */ AirportSpec *AirportSpec::GetWithoutOverride(byte type)
{
	assert(type < lengthof(AirportSpec::specs));
	return &AirportSpec::specs[type];
}

/** Check if this airport is available to build. */
bool AirportSpec::IsAvailable() const
{
	if (!this->enabled) return false;
	if (_cur_year < this->min_year) return false;
	if (_settings_game.station.never_expire_airports) return true;
	return _cur_year <= this->max_year;
}

/**
 * This function initialize the airportspec array.
 */
void AirportSpec::ResetAirports()
{
	extern const AirportSpec _origin_airport_specs[];
	memset(&AirportSpec::specs, 0, sizeof(AirportSpec::specs));
	memcpy(&AirportSpec::specs, &_origin_airport_specs, sizeof(AirportSpec) * NEW_AIRPORT_OFFSET);

	_airport_mngr.ResetOverride();
}

/**
 * Tie all airportspecs to their class.
 */
void BindAirportSpecs()
{
	for (int i = 0; i < NUM_AIRPORTS; i++) {
		AirportSpec *as = AirportSpec::GetWithoutOverride(i);
		if (as->enabled) AirportClass::Assign(as);
	}
}


void AirportOverrideManager::SetEntitySpec(AirportSpec *as)
{
	byte airport_id = this->AddEntityID(as->grf_prop.local_id, as->grf_prop.grffile->grfid, as->grf_prop.subst_id);

	if (airport_id == invalid_ID) {
		grfmsg(1, "Airport.SetEntitySpec: Too many airports allocated. Ignoring.");
		return;
	}

	memcpy(AirportSpec::GetWithoutOverride(airport_id), as, sizeof(*as));

	/* Now add the overrides. */
	for (int i = 0; i < max_offset; i++) {
		AirportSpec *overridden_as = AirportSpec::GetWithoutOverride(i);

		if (entity_overrides[i] != as->grf_prop.local_id || grfid_overrides[i] != as->grf_prop.grffile->grfid) continue;

		overridden_as->grf_prop.override = airport_id;
		overridden_as->enabled = false;
		entity_overrides[i] = invalid_ID;
		grfid_overrides[i] = 0;
	}
}

uint32 AirportGetVariable(const ResolverObject *object, byte variable, byte parameter, bool *available)
{
	const Station *st = object->u.airport.st;
	byte layout       = object->u.airport.layout;

	if (object->scope == VSG_SCOPE_PARENT) {
		DEBUG(grf, 1, "Parent scope for airports unavailable");
		*available = false;
		return UINT_MAX;
	}

	switch (variable) {
		case 0x40: return layout;
	}

	if (st == NULL) {
		*available = false;
		return UINT_MAX;
	}

	switch (variable) {
		/* Get a variable from the persistent storage */
		case 0x7C: return st->airport.psa.Get(parameter);

		case 0xF0: return st->facilities;
		case 0xFA: return Clamp(st->build_date - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535);
	}

	return st->GetNewGRFVariable(object, variable, parameter, available);
}

static const SpriteGroup *AirportResolveReal(const ResolverObject *object, const RealSpriteGroup *group)
{
	/* Airport action 2s should always have only 1 "loaded" state, but some
	 * times things don't follow the spec... */
	if (group->num_loaded > 0) return group->loaded[0];
	if (group->num_loading > 0) return group->loading[0];

	return NULL;
}

static uint32 AirportGetRandomBits(const ResolverObject *object)
{
	const Station *st = object->u.airport.st;
	const TileIndex tile = object->u.airport.tile;
	return (st == NULL ? 0 : st->random_bits) | (tile == INVALID_TILE ? 0 : GetStationTileRandomBits(tile) << 16);
}

static uint32 AirportGetTriggers(const ResolverObject *object)
{
	return 0;
}

static void AirportSetTriggers(const ResolverObject *object, int triggers)
{
}

static void NewAirportResolver(ResolverObject *res, TileIndex tile, Station *st, byte airport_id, byte layout)
{
	res->GetRandomBits = AirportGetRandomBits;
	res->GetTriggers   = AirportGetTriggers;
	res->SetTriggers   = AirportSetTriggers;
	res->GetVariable   = AirportGetVariable;
	res->ResolveReal   = AirportResolveReal;

	res->psa                  = st != NULL ? &st->airport.psa : NULL;
	res->u.airport.st         = st;
	res->u.airport.airport_id = airport_id;
	res->u.airport.layout     = layout;
	res->u.airport.tile       = tile;

	res->callback        = CBID_NO_CALLBACK;
	res->callback_param1 = 0;
	res->callback_param2 = 0;
	res->last_value      = 0;
	res->trigger         = 0;
	res->reseed          = 0;
	res->count           = 0;

	const AirportSpec *as = AirportSpec::Get(airport_id);
	res->grffile = (as != NULL ? as->grf_prop.grffile : NULL);
}

SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout)
{
	const SpriteGroup *group;
	ResolverObject object;

	NewAirportResolver(&object, INVALID_TILE, NULL, as->GetIndex(), layout);

	group = SpriteGroup::Resolve(as->grf_prop.spritegroup[0], &object);
	if (group == NULL) return as->preview_sprite;

	return group->GetResult();
}

uint16 GetAirportCallback(CallbackID callback, uint32 param1, uint32 param2, Station *st, TileIndex tile)
{
	ResolverObject object;

	NewAirportResolver(&object, tile, st, st->airport.type, st->airport.layout);
	object.callback = callback;
	object.callback_param1 = param1;
	object.callback_param2 = param2;

	const SpriteGroup *group = SpriteGroup::Resolve(st->airport.GetSpec()->grf_prop.spritegroup[0], &object);
	if (group == NULL) return CALLBACK_FAILED;

	return group->GetCallbackResult();
}

StringID GetAirportTextCallback(const AirportSpec *as, byte layout, uint16 callback)
{
	const SpriteGroup *group;
	ResolverObject object;

	NewAirportResolver(&object, INVALID_TILE, NULL, as->GetIndex(), layout);
	object.callback = (CallbackID)callback;

	group = SpriteGroup::Resolve(as->grf_prop.spritegroup[0], &object);
	if (group == NULL) return STR_UNDEFINED;

	return GetGRFStringID(as->grf_prop.grffile->grfid, 0xD000 + group->GetResult());
}