Files @ r15913:089431d6de35
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Location: cpp/openttd-patchpack/source/src/os/unix/crashlog_unix.cpp

rubidium
(svn r20607) -Fix: retain information about all base sets that are found and not only the latest version. This to stop confusing people that use newer versions of the base sets than those available via BaNaNaS.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file crashlog_unix.cpp Unix crash log handler */

#include "../../stdafx.h"
#include "../../crashlog.h"
#include "../../string_func.h"
#include "../../gamelog.h"
#include "../../saveload/saveload.h"

#include <errno.h>
#include <signal.h>
#include <sys/utsname.h>

#if defined(__GLIBC__)
/* Execinfo (and thus making stacktraces) is a GNU extension */
#	include <execinfo.h>
#elif defined(SUNOS)
#	include <ucontext.h>
#	include <dlfcn.h>
#endif

#if defined(__NetBSD__)
#include <unistd.h>
#endif

/**
 * Unix implementation for the crash logger.
 */
class CrashLogUnix : public CrashLog {
	/** Signal that has been thrown. */
	int signum;

	/* virtual */ char *LogOSVersion(char *buffer, const char *last) const
	{
		struct utsname name;
		if (uname(&name) < 0) {
			return buffer + seprintf(buffer, last, "Could not get OS version: %s\n", strerror(errno));
		}

		return buffer + seprintf(buffer, last,
				"Operating system:\n"
				" Name:     %s\n"
				" Release:  %s\n"
				" Version:  %s\n"
				" Machine:  %s\n",
				name.sysname,
				name.release,
				name.version,
				name.machine
		);
	}

	/* virtual */ char *LogError(char *buffer, const char *last, const char *message) const
	{
		return buffer + seprintf(buffer, last,
				"Crash reason:\n"
				" Signal:  %s (%d)\n"
				" Message: %s\n\n",
				strsignal(this->signum),
				this->signum,
				message == NULL ? "<none>" : message
		);
	}

#if defined(SUNOS)
	/** Data needed while walking up the stack */
	struct StackWalkerParams {
		char **bufptr;    ///< Buffer
		const char *last; ///< End of buffer
		int counter;      ///< We are at counter-th stack level
	};

	/**
	 * Callback used while walking up the stack.
	 * @param pc program counter
	 * @param sig 'active' signal (unused)
	 * @param params parameters
	 * @return always 0, continue walking up the stack
	 */
	static int SunOSStackWalker(uintptr_t pc, int sig, void *params)
	{
		StackWalkerParams *wp = (StackWalkerParams *)params;

		/* Resolve program counter to file and nearest symbol (if possible) */
		Dl_info dli;
		if (dladdr((void *)pc, &dli) != 0) {
			*wp->bufptr += seprintf(*wp->bufptr, wp->last, " [%02i] %s(%s+0x%x) [0x%x]\n",
					wp->counter, dli.dli_fname, dli.dli_sname, (int)((byte *)pc - (byte *)dli.dli_saddr), (uint)pc);
		} else {
			*wp->bufptr += seprintf(*wp->bufptr, wp->last, " [%02i] [0x%x]\n", wp->counter, (uint)pc);
		}
		wp->counter++;

		return 0;
	}
#endif

	/* virtual */ char *LogStacktrace(char *buffer, const char *last) const
	{
		buffer += seprintf(buffer, last, "Stacktrace:\n");
#if defined(__GLIBC__)
		void *trace[64];
		int trace_size = backtrace(trace, lengthof(trace));

		char **messages = backtrace_symbols(trace, trace_size);
		for (int i = 0; i < trace_size; i++) {
			buffer += seprintf(buffer, last, " [%02i] %s\n", i, messages[i]);
		}
		free(messages);
#elif defined(SUNOS)
		ucontext_t uc;
		if (getcontext(&uc) != 0) {
			buffer += seprintf(buffer, last, " getcontext() failed\n\n");
			return buffer;
		}

		StackWalkerParams wp = { &buffer, last, 0 };
		walkcontext(&uc, &CrashLogUnix::SunOSStackWalker, &wp);
#else
		buffer += seprintf(buffer, last, " Not supported.\n");
#endif
		return buffer + seprintf(buffer, last, "\n");
	}
public:
	/**
	 * A crash log is always generated by signal.
	 * @param signum the signal that was caused by the crash.
	 */
	CrashLogUnix(int signum) :
		signum(signum)
	{
	}
};

/** The signals we want our crash handler to handle. */
static const int _signals_to_handle[] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS, SIGILL };

/**
 * Entry point for the crash handler.
 * @note Not static so it shows up in the backtrace.
 * @param signum the signal that caused us to crash.
 */
static void CDECL HandleCrash(int signum)
{
	/* Disable all handling of signals by us, so we don't go into infinite loops. */
	for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) {
		signal(*i, SIG_DFL);
	}

	if (GamelogTestEmergency()) {
		printf("A serious fault condition occurred in the game. The game will shut down.\n");
		printf("As you loaded an emergency savegame no crash information will be generated.\n");
		abort();
	}

	if (SaveloadCrashWithMissingNewGRFs()) {
		printf("A serious fault condition occurred in the game. The game will shut down.\n");
		printf("As you loaded an savegame for which you do not have the required NewGRFs\n");
		printf("no crash information will be generated.\n");
		abort();
	}

	CrashLogUnix log(signum);
	log.MakeCrashLog();

	CrashLog::AfterCrashLogCleanup();
	abort();
}

/* static */ void CrashLog::InitialiseCrashLog()
{
	for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) {
		signal(*i, HandleCrash);
	}
}