Files @ r14438:0b3253b78758
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Location: cpp/openttd-patchpack/source/src/elrail_func.h

rubidium
(svn r19005) -Codechange: make animated cursors have a bit set instead of using negative numbers that are passed as uints, then cast again to be compared as ints before being inverted to be actually used. Also fixes a couple of 'integer conversion resulted in truncation' warnings ICC spewed.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file elrail_func.h header file for electrified rail specific functions */

#ifndef ELRAIL_FUNC_H
#define ELRAIL_FUNC_H

#include "rail.h"
#include "tile_cmd.h"
#include "transparency.h"

/**
 * Test if a rail type has catenary
 * @param rt Rail type to test
 */
static inline bool HasCatenary(RailType rt)
{
	return HasBit(GetRailTypeInfo(rt)->flags, RTF_CATENARY);
}

/**
 * Test if we should draw rail catenary
 * @param rt Rail type to test
 */
static inline bool HasCatenaryDrawn(RailType rt)
{
	return HasCatenary(rt) && !IsInvisibilitySet(TO_CATENARY) && !_settings_game.vehicle.disable_elrails;
}

/**
 * Draws overhead wires and pylons for electric railways.
 * @param ti The TileInfo struct of the tile being drawn
 * @see DrawCatenaryRailway
 */
void DrawCatenary(const TileInfo *ti);
void DrawCatenaryOnTunnel(const TileInfo *ti);
void DrawCatenaryOnBridge(const TileInfo *ti);

bool SettingsDisableElrail(int32 p1); ///< _settings_game.disable_elrail callback

#endif /* ELRAIL_FUNC_H */