Files @ r22011:0dc7eed331dd
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Location: cpp/openttd-patchpack/source/src/screenshot.h

frosch
(svn r27167) -Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumped way to far, when OpenTTD lagged during mouse event processing.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file screenshot.h Functions to make screenshots. */

#ifndef SCREENSHOT_H
#define SCREENSHOT_H

void InitializeScreenshotFormats();

const char *GetCurrentScreenshotExtension();

/** Type of requested screenshot */
enum ScreenshotType {
	SC_VIEWPORT,    ///< Screenshot of viewport.
	SC_CRASHLOG,    ///< Raw screenshot from blitter buffer.
	SC_ZOOMEDIN,    ///< Fully zoomed in screenshot of the visible area.
	SC_DEFAULTZOOM, ///< Zoomed to default zoom level screenshot of the visible area.
	SC_WORLD,       ///< World screenshot.
	SC_HEIGHTMAP,   ///< Heightmap of the world.
};

void SetupScreenshotViewport(ScreenshotType t, struct ViewPort *vp);
bool MakeHeightmapScreenshot(const char *filename);
bool MakeScreenshot(ScreenshotType t, const char *name);

extern char _screenshot_format_name[8];
extern uint _num_screenshot_formats;
extern uint _cur_screenshot_format;
extern char _full_screenshot_name[MAX_PATH];

#endif /* SCREENSHOT_H */