Files @ r8619:0e5a01b4fd02
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Location: cpp/openttd-patchpack/source/src/gfxinit.h

peter1138
(svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen.
/* $Id$ */

/** @file gfxinit.h */

#ifndef GFXINIT_H
#define GFXINIT_H

#include "gfx_type.h"

void CheckExternalFiles();
void GfxLoadSprites();
void LoadSpritesIndexed(int file_index, uint *sprite_id, const SpriteID *index_tbl);

#endif /* GFXINIT_H */