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Location: cpp/openttd-patchpack/source/src/os/unix/crashlog_unix.cpp
r27443:1150c64644d0
5.3 KiB
text/x-c
Fix: Check max member count in squirrel classes (#10883)
Manual cherry-pick from https://github.com/albertodemichelis/squirrel/commit/23a0620658714b996d20da3d4dd1a0dcf9b0bd98
Manual cherry-pick from https://github.com/albertodemichelis/squirrel/commit/23a0620658714b996d20da3d4dd1a0dcf9b0bd98
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file crashlog_unix.cpp Unix crash log handler */
#include "../../stdafx.h"
#include "../../crashlog.h"
#include "../../string_func.h"
#include "../../gamelog.h"
#include "../../saveload/saveload.h"
#include <errno.h>
#include <signal.h>
#include <sys/utsname.h>
#if defined(__GLIBC__)
/* Execinfo (and thus making stacktraces) is a GNU extension */
# include <execinfo.h>
#elif defined(SUNOS)
# include <ucontext.h>
# include <dlfcn.h>
#endif
#if defined(__NetBSD__)
#include <unistd.h>
#endif
#include "../../safeguards.h"
/**
* Unix implementation for the crash logger.
*/
class CrashLogUnix : public CrashLog {
/** Signal that has been thrown. */
int signum;
void LogOSVersion(std::back_insert_iterator<std::string> &output_iterator) const override
{
struct utsname name;
if (uname(&name) < 0) {
fmt::format_to(output_iterator, "Could not get OS version: {}\n", strerror(errno));
return;
}
fmt::format_to(output_iterator,
"Operating system:\n"
" Name: {}\n"
" Release: {}\n"
" Version: {}\n"
" Machine: {}\n",
name.sysname,
name.release,
name.version,
name.machine
);
}
void LogError(std::back_insert_iterator<std::string> &output_iterator, const std::string_view message) const override
{
fmt::format_to(output_iterator,
"Crash reason:\n"
" Signal: {} ({})\n"
" Message: {}\n\n",
strsignal(this->signum),
this->signum,
message
);
}
#if defined(SUNOS)
/** Data needed while walking up the stack */
struct StackWalkerParams {
std::back_insert_iterator<std::string> *output_iterator; ///< Buffer
int counter; ///< We are at counter-th stack level
};
/**
* Callback used while walking up the stack.
* @param pc program counter
* @param sig 'active' signal (unused)
* @param params parameters
* @return always 0, continue walking up the stack
*/
static int SunOSStackWalker(uintptr_t pc, int sig, void *params)
{
StackWalkerParams *wp = (StackWalkerParams *)params;
/* Resolve program counter to file and nearest symbol (if possible) */
Dl_info dli;
if (dladdr((void *)pc, &dli) != 0) {
fmt::format_to(*wp->output_iterator, " [{:02}] {}({}+0x{:x}) [0x{:x}]\n",
wp->counter, dli.dli_fname, dli.dli_sname, (int)((byte *)pc - (byte *)dli.dli_saddr), (uint)pc);
} else {
fmt::format_to(*wp->output_iterator, " [{:02}] [0x{:x}]\n", wp->counter, (uint)pc);
}
wp->counter++;
return 0;
}
#endif
void LogStacktrace(std::back_insert_iterator<std::string> &output_iterator) const override
{
fmt::format_to(output_iterator, "Stacktrace:\n");
#if defined(__GLIBC__)
void *trace[64];
int trace_size = backtrace(trace, lengthof(trace));
char **messages = backtrace_symbols(trace, trace_size);
for (int i = 0; i < trace_size; i++) {
fmt::format_to(output_iterator, " [{:02}] {}\n", i, messages[i]);
}
free(messages);
#elif defined(SUNOS)
ucontext_t uc;
if (getcontext(&uc) != 0) {
fmt::format_to(output_iterator, " getcontext() failed\n\n");
return buffer;
}
StackWalkerParams wp = { &output_iterator, 0 };
walkcontext(&uc, &CrashLogUnix::SunOSStackWalker, &wp);
#else
fmt::format_to(output_iterator, " Not supported.\n");
#endif
fmt::format_to(output_iterator, "\n");
}
public:
/**
* A crash log is always generated by signal.
* @param signum the signal that was caused by the crash.
*/
CrashLogUnix(int signum) :
signum(signum)
{
}
};
/** The signals we want our crash handler to handle. */
static const int _signals_to_handle[] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS, SIGILL };
/**
* Entry point for the crash handler.
* @note Not static so it shows up in the backtrace.
* @param signum the signal that caused us to crash.
*/
static void CDECL HandleCrash(int signum)
{
/* Disable all handling of signals by us, so we don't go into infinite loops. */
for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) {
signal(*i, SIG_DFL);
}
if (_gamelog.TestEmergency()) {
fmt::print("A serious fault condition occurred in the game. The game will shut down.\n");
fmt::print("As you loaded an emergency savegame no crash information will be generated.\n");
abort();
}
if (SaveloadCrashWithMissingNewGRFs()) {
fmt::print("A serious fault condition occurred in the game. The game will shut down.\n");
fmt::print("As you loaded an savegame for which you do not have the required NewGRFs\n");
fmt::print("no crash information will be generated.\n");
abort();
}
CrashLogUnix log(signum);
log.MakeCrashLog();
CrashLog::AfterCrashLogCleanup();
abort();
}
/* static */ void CrashLog::InitialiseCrashLog()
{
for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) {
signal(*i, HandleCrash);
}
}
/* static */ void CrashLog::InitThread()
{
}
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