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Location: cpp/openttd-patchpack/source/src/3rdparty/icu/scriptrun.cpp
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Change: [CI] rework preview flow and use Cloudflare Pages to publish (#11116)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 | // © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
*******************************************************************************
*
* Copyright (C) 1999-2016, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
* file name: scrptrun.cpp
*
* created on: 10/17/2001
* created by: Eric R. Mader
*/
#include <unicode/utypes.h>
#include <unicode/uscript.h>
#include "scriptrun.h"
// Copied from cmemory.h
#define UPRV_LENGTHOF(array) (int32_t)(sizeof(array)/sizeof((array)[0]))
U_NAMESPACE_BEGIN
const char ScriptRun::fgClassID=0;
UChar32 ScriptRun::pairedChars[] = {
0x0028, 0x0029, // ascii paired punctuation
0x003c, 0x003e,
0x005b, 0x005d,
0x007b, 0x007d,
0x00ab, 0x00bb, // guillemets
0x2018, 0x2019, // general punctuation
0x201c, 0x201d,
0x2039, 0x203a,
0x3008, 0x3009, // chinese paired punctuation
0x300a, 0x300b,
0x300c, 0x300d,
0x300e, 0x300f,
0x3010, 0x3011,
0x3014, 0x3015,
0x3016, 0x3017,
0x3018, 0x3019,
0x301a, 0x301b
};
const int32_t ScriptRun::pairedCharCount = UPRV_LENGTHOF(pairedChars);
const int32_t ScriptRun::pairedCharPower = 1 << highBit(pairedCharCount);
const int32_t ScriptRun::pairedCharExtra = pairedCharCount - pairedCharPower;
int8_t ScriptRun::highBit(int32_t value)
{
if (value <= 0) {
return -32;
}
int8_t bit = 0;
if (value >= 1 << 16) {
value >>= 16;
bit += 16;
}
if (value >= 1 << 8) {
value >>= 8;
bit += 8;
}
if (value >= 1 << 4) {
value >>= 4;
bit += 4;
}
if (value >= 1 << 2) {
value >>= 2;
bit += 2;
}
if (value >= 1 << 1) {
value >>= 1;
bit += 1;
}
return bit;
}
int32_t ScriptRun::getPairIndex(UChar32 ch)
{
int32_t probe = pairedCharPower;
int32_t index = 0;
if (ch >= pairedChars[pairedCharExtra]) {
index = pairedCharExtra;
}
while (probe > (1 << 0)) {
probe >>= 1;
if (ch >= pairedChars[index + probe]) {
index += probe;
}
}
if (pairedChars[index] != ch) {
index = -1;
}
return index;
}
UBool ScriptRun::sameScript(int32_t scriptOne, int32_t scriptTwo)
{
return scriptOne <= USCRIPT_INHERITED || scriptTwo <= USCRIPT_INHERITED || scriptOne == scriptTwo;
}
UBool ScriptRun::next()
{
int32_t startSP = parenSP; // used to find the first new open character
UErrorCode error = U_ZERO_ERROR;
// if we've fallen off the end of the text, we're done
if (scriptEnd >= charLimit) {
return false;
}
scriptCode = USCRIPT_COMMON;
for (scriptStart = scriptEnd; scriptEnd < charLimit; scriptEnd += 1) {
char16_t high = charArray[scriptEnd];
UChar32 ch = high;
// if the character is a high surrogate and it's not the last one
// in the text, see if it's followed by a low surrogate
if (high >= 0xD800 && high <= 0xDBFF && scriptEnd < charLimit - 1)
{
char16_t low = charArray[scriptEnd + 1];
// if it is followed by a low surrogate,
// consume it and form the full character
if (low >= 0xDC00 && low <= 0xDFFF) {
ch = (high - 0xD800) * 0x0400 + low - 0xDC00 + 0x10000;
scriptEnd += 1;
}
}
UScriptCode sc = uscript_getScript(ch, &error);
int32_t pairIndex = getPairIndex(ch);
// Paired character handling:
//
// if it's an open character, push it onto the stack.
// if it's a close character, find the matching open on the
// stack, and use that script code. Any non-matching open
// characters above it on the stack will be poped.
if (pairIndex >= 0) {
if ((pairIndex & 1) == 0) {
parenStack[++parenSP].pairIndex = pairIndex;
parenStack[parenSP].scriptCode = scriptCode;
} else if (parenSP >= 0) {
int32_t pi = pairIndex & ~1;
while (parenSP >= 0 && parenStack[parenSP].pairIndex != pi) {
parenSP -= 1;
}
if (parenSP < startSP) {
startSP = parenSP;
}
if (parenSP >= 0) {
sc = parenStack[parenSP].scriptCode;
}
}
}
if (sameScript(scriptCode, sc)) {
if (scriptCode <= USCRIPT_INHERITED && sc > USCRIPT_INHERITED) {
scriptCode = sc;
// now that we have a final script code, fix any open
// characters we pushed before we knew the script code.
while (startSP < parenSP) {
parenStack[++startSP].scriptCode = scriptCode;
}
}
// if this character is a close paired character,
// pop it from the stack
if (pairIndex >= 0 && (pairIndex & 1) != 0 && parenSP >= 0) {
parenSP -= 1;
startSP -= 1;
}
} else {
// if the run broke on a surrogate pair,
// end it before the high surrogate
if (ch >= 0x10000) {
scriptEnd -= 1;
}
break;
}
}
return true;
}
U_NAMESPACE_END
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