Files @ r6305:145c78f94177
Branch filter:

Location: cpp/openttd-patchpack/source/BUGS

belugas
(svn r9162) -Codechange: Cleanup of industry_cmd (Step-8). Gather tile animation data into IndustryTileSpec array
Added a few documentation on remaining animation arrays (mostly ToyLand ones)
/* $Id$ */

KNOWN BUGS / PROBLEMS:

bridges:
- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run

electrified rails:
Normal and elrail depots look the same. Use 'X' (transparent buildings)
   to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)