Files @ r25719:14932b129f4d
Branch filter:

Location: cpp/openttd-patchpack/source/src/core/alloc_type.hpp

Michael Lutz
Codechange: [OSX] Use more exact enum names where introduced with the 10.12 SDK.

The enum values still have the exact same numerical values, but the 10.12
SDK introduced more explicit names (e.g. like NSEventTypeApplicationDefined
instead of NSApplicationDefined) for several enum constants.
Use them when available.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file alloc_type.hpp Helper types related to the allocation of memory */

#ifndef ALLOC_TYPE_HPP
#define ALLOC_TYPE_HPP

#include "alloc_func.hpp"

/**
 * A reusable buffer that can be used for places that temporary allocate
 * a bit of memory and do that very often, or for places where static
 * memory is allocated that might need to be reallocated sometimes.
 *
 * Every time Allocate or ZeroAllocate is called previous results of both
 * functions will become invalid.
 */
template <typename T>
class ReusableBuffer {
private:
	T *buffer;    ///< The real data buffer
	size_t count; ///< Number of T elements in the buffer

public:
	/** Create a new buffer */
	ReusableBuffer() : buffer(nullptr), count(0) {}
	/** Clear the buffer */
	~ReusableBuffer() { free(this->buffer); }

	/**
	 * Get buffer of at least count times T.
	 * @note the buffer might be bigger
	 * @note calling this function invalidates any previous buffers given
	 * @param count the minimum buffer size
	 * @return the buffer
	 */
	T *Allocate(size_t count)
	{
		if (this->count < count) {
			free(this->buffer);
			this->buffer = MallocT<T>(count);
			this->count = count;
		}
		return this->buffer;
	}

	/**
	 * Get buffer of at least count times T with zeroed memory.
	 * @note the buffer might be bigger
	 * @note calling this function invalidates any previous buffers given
	 * @param count the minimum buffer size
	 * @return the buffer
	 */
	T *ZeroAllocate(size_t count)
	{
		if (this->count < count) {
			free(this->buffer);
			this->buffer = CallocT<T>(count);
			this->count = count;
		} else {
			memset(this->buffer, 0, sizeof(T) * count);
		}
		return this->buffer;
	}

	/**
	 * Get the currently allocated buffer.
	 * @return the buffer
	 */
	inline const T *GetBuffer() const
	{
		return this->buffer;
	}
};

/**
 * Base class that provides memory initialization on dynamically created objects.
 * All allocated memory will be zeroed.
 */
class ZeroedMemoryAllocator
{
public:
	ZeroedMemoryAllocator() {}
	virtual ~ZeroedMemoryAllocator() {}

	/**
	 * Memory allocator for a single class instance.
	 * @param size the amount of bytes to allocate.
	 * @return the given amounts of bytes zeroed.
	 */
	inline void *operator new(size_t size) { return CallocT<byte>(size); }

	/**
	 * Memory allocator for an array of class instances.
	 * @param size the amount of bytes to allocate.
	 * @return the given amounts of bytes zeroed.
	 */
	inline void *operator new[](size_t size) { return CallocT<byte>(size); }

	/**
	 * Memory release for a single class instance.
	 * @param ptr  the memory to free.
	 */
	inline void operator delete(void *ptr) { free(ptr); }

	/**
	 * Memory release for an array of class instances.
	 * @param ptr  the memory to free.
	 */
	inline void operator delete[](void *ptr) { free(ptr); }
};

#endif /* ALLOC_TYPE_HPP */