Files @ r11689:154feeb8fd54
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Location: cpp/openttd-patchpack/source/src/sound/null_s.cpp

rubidium
(svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
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/* $Id$ */

/** @file null_s.cpp The sound driver that doesn't produce sound. */

#include "../stdafx.h"
#include "null_s.h"

static FSoundDriver_Null iFSoundDriver_Null;