Files @ r25918:16e244d420c6
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Location: cpp/openttd-patchpack/source/CPackProperties.cmake.in

Patric Stout
Fix: [Network] crash when last-joined server that is no longer available (#9503)

If you update the server-list while not having last-joined selected
and it is no longer available, the game crashed.
# Make the current version available to CPack
set(CPACK_PACKAGE_VERSION "@REV_VERSION@")

# Name the output file with the correct version
string(REPLACE "#CPACK_PACKAGE_VERSION#" "@REV_VERSION@" CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_FILE_NAME}")

if (CPACK_BUNDLE_PLIST_SOURCE)
    # Rewrite the Info.plist.in to contain the correct version
    file(READ ${CPACK_BUNDLE_PLIST_SOURCE} INFO_PLIST_CONTENT)
    string(REPLACE "#CPACK_PACKAGE_VERSION#" "@REV_VERSION@" INFO_PLIST_CONTENT "${INFO_PLIST_CONTENT}")
    file(WRITE ${CPACK_BUNDLE_PLIST} "${INFO_PLIST_CONTENT}")
endif (CPACK_BUNDLE_PLIST_SOURCE)