Files @ r17154:187c999b2833
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Location: cpp/openttd-patchpack/source/src/spriteloader/png.hpp

frosch
(svn r21902) -Fix: Do not count articulated parts when passing the number of vehicles to refit to the command. That may exceed 8 bits.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file png.hpp Base for reading files from PNG. */

#ifndef SPRITELOADER_PNG_HPP
#define SPRITELOADER_PNG_HPP

#include "spriteloader.hpp"

/** Sprite loader for graphics coming from a PNG image. */
class SpriteLoaderPNG : public SpriteLoader {
public:
	bool LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type);
};

#endif /* SPRITELOADER_PNG_HPP */