Files @ r3236:1bfa17b559ec
Branch filter:

Location: cpp/openttd-patchpack/source/rail_map.h

celestar
(svn r3909) [multistop]
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
/* $Id$ */

#ifndef RAIL_MAP_H
#define RAIL_MAP_H

#include "rail.h"
#include "tile.h"
#include "waypoint.h"


static inline DiagDirection GetRailDepotDirection(TileIndex t)
{
	return (DiagDirection)GB(_m[t].m5, 0, 2);
}


static inline TrackBits GetRailWaypointBits(TileIndex t)
{
	return _m[t].m5 & RAIL_WAYPOINT_TRACK_MASK ? TRACK_BIT_Y : TRACK_BIT_X;
}


static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r)
{
	SetTileType(t, MP_RAILWAY);
	SetTileOwner(t, o);
	_m[t].m2 = 0;
	_m[t].m3 = r;
	_m[t].m4 = 0;
	_m[t].m5 = RAIL_TYPE_NORMAL | b;
}


static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r)
{
	SetTileType(t, MP_RAILWAY);
	SetTileOwner(t, o);
	_m[t].m2 = 0;
	_m[t].m3 = r;
	_m[t].m4 = 0;
	_m[t].m5 = RAIL_TYPE_DEPOT_WAYPOINT | RAIL_SUBTYPE_DEPOT | d;
}


static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index)
{
	SetTileType(t, MP_RAILWAY);
	SetTileOwner(t, o);
	_m[t].m2 = index;
	_m[t].m3 = r;
	_m[t].m4 = 0;
	_m[t].m5 = RAIL_TYPE_DEPOT_WAYPOINT | RAIL_SUBTYPE_WAYPOINT | a;
}

#endif