Files @ r25162:1e14a1e5e8e4
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Location: cpp/openttd-patchpack/source/src/progress.h

Patric Stout
Change: reworked how the Game Option display options are drawn

"Hardware acceleration" was not aligned with its checkbox. So instead
of drawing the labels left and the options right, now draw settings
one by one with a spacer between label and option to get the right
spacing.

Also, use SetPIP instead of repeating a SetPadding for all but
last element.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file progress.h Functions related to modal progress. */

#ifndef PROGRESS_H
#define PROGRESS_H

/**
 * Check if we are currently in a modal progress state.
 * @return Are we in the modal state?
 */
static inline bool HasModalProgress()
{
	extern bool _in_modal_progress;
	return _in_modal_progress;
}

void SetModalProgress(bool state);

#endif /* PROGRESS_H */