Files @ r16526:225fd831e236
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Location: cpp/openttd-patchpack/source/src/engine_gui.h

frosch
(svn r21262) -Fix (r18708)[FS#4246]: Custom station foundations using the 'simple foundations'-method did not draw any sprite for WSE-slopes when there are foundations on both neighboured tiles in the north. As there must be at least one sprite to provide the correct offset for the groundsprite draw the (empty) default foundation sprite in that case.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file engine_gui.h Engine GUI functions, used by build_vehicle_gui and autoreplace_gui */

#ifndef ENGINE_GUI_H
#define ENGINE_GUI_H

#include "engine_type.h"
#include "sortlist_type.h"
#include "gfx_type.h"

typedef GUIList<EngineID, CargoID> GUIEngineList;

typedef int CDECL EngList_SortTypeFunction(const EngineID*, const EngineID*); ///< argument type for EngList_Sort()
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare);  ///< sort of the engine list
void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items); ///< sort of specified portion of the engine list

StringID GetEngineCategoryName(EngineID engine);
StringID GetEngineInfoString(EngineID engine);

void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawTrainEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawRoadVehEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawShipEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);
void DrawAircraftEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal);

#endif /* ENGINE_GUI_H */