Files
@ r24428:248c19ee70e5
Branch filter:
Location: cpp/openttd-patchpack/source/src/road_map.h
r24428:248c19ee70e5
18.0 KiB
text/x-c
Feature: Switch to bzip2 compression for DMG files (supported by OS X 10.4+)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file road_map.h Map accessors for roads. */
#ifndef ROAD_MAP_H
#define ROAD_MAP_H
#include "track_func.h"
#include "depot_type.h"
#include "rail_type.h"
#include "road_func.h"
#include "tile_map.h"
/** The different types of road tiles. */
enum RoadTileType {
ROAD_TILE_NORMAL, ///< Normal road
ROAD_TILE_CROSSING, ///< Level crossing
ROAD_TILE_DEPOT, ///< Depot (one entrance)
};
/**
* Test whether a tile can have road/tram types.
* @param t Tile to query.
* @return true if tile can be queried about road/tram types.
*/
static inline bool MayHaveRoad(TileIndex t)
{
switch (GetTileType(t)) {
case MP_ROAD:
case MP_STATION:
case MP_TUNNELBRIDGE:
return true;
default:
return false;
}
}
/**
* Get the type of the road tile.
* @param t Tile to query.
* @pre IsTileType(t, MP_ROAD)
* @return The road tile type.
*/
static inline RoadTileType GetRoadTileType(TileIndex t)
{
assert(IsTileType(t, MP_ROAD));
return (RoadTileType)GB(_m[t].m5, 6, 2);
}
/**
* Return whether a tile is a normal road.
* @param t Tile to query.
* @pre IsTileType(t, MP_ROAD)
* @return True if normal road.
*/
static inline bool IsNormalRoad(TileIndex t)
{
return GetRoadTileType(t) == ROAD_TILE_NORMAL;
}
/**
* Return whether a tile is a normal road tile.
* @param t Tile to query.
* @return True if normal road tile.
*/
static inline bool IsNormalRoadTile(TileIndex t)
{
return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
}
/**
* Return whether a tile is a level crossing.
* @param t Tile to query.
* @pre IsTileType(t, MP_ROAD)
* @return True if level crossing.
*/
static inline bool IsLevelCrossing(TileIndex t)
{
return GetRoadTileType(t) == ROAD_TILE_CROSSING;
}
/**
* Return whether a tile is a level crossing tile.
* @param t Tile to query.
* @return True if level crossing tile.
*/
static inline bool IsLevelCrossingTile(TileIndex t)
{
return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
}
/**
* Return whether a tile is a road depot.
* @param t Tile to query.
* @pre IsTileType(t, MP_ROAD)
* @return True if road depot.
*/
static inline bool IsRoadDepot(TileIndex t)
{
return GetRoadTileType(t) == ROAD_TILE_DEPOT;
}
/**
* Return whether a tile is a road depot tile.
* @param t Tile to query.
* @return True if road depot tile.
*/
static inline bool IsRoadDepotTile(TileIndex t)
{
return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
}
/**
* Get the present road bits for a specific road type.
* @param t The tile to query.
* @param rt Road type.
* @pre IsNormalRoad(t)
* @return The present road bits for the road type.
*/
static inline RoadBits GetRoadBits(TileIndex t, RoadTramType rtt)
{
assert(IsNormalRoad(t));
if (rtt == RTT_TRAM) return (RoadBits)GB(_m[t].m3, 0, 4);
return (RoadBits)GB(_m[t].m5, 0, 4);
}
/**
* Get all set RoadBits on the given tile
*
* @param tile The tile from which we want to get the RoadBits
* @return all set RoadBits of the tile
*/
static inline RoadBits GetAllRoadBits(TileIndex tile)
{
return GetRoadBits(tile, RTT_ROAD) | GetRoadBits(tile, RTT_TRAM);
}
/**
* Set the present road bits for a specific road type.
* @param t The tile to change.
* @param r The new road bits.
* @param rt Road type.
* @pre IsNormalRoad(t)
*/
static inline void SetRoadBits(TileIndex t, RoadBits r, RoadTramType rtt)
{
assert(IsNormalRoad(t)); // XXX incomplete
if (rtt == RTT_TRAM) {
SB(_m[t].m3, 0, 4, r);
} else {
SB(_m[t].m5, 0, 4, r);
}
}
static inline RoadType GetRoadTypeRoad(TileIndex t)
{
assert(MayHaveRoad(t));
return (RoadType)GB(_m[t].m4, 0, 6);
}
static inline RoadType GetRoadTypeTram(TileIndex t)
{
assert(MayHaveRoad(t));
return (RoadType)GB(_me[t].m8, 6, 6);
}
static inline RoadType GetRoadType(TileIndex t, RoadTramType rtt)
{
return (rtt == RTT_TRAM) ? GetRoadTypeTram(t) : GetRoadTypeRoad(t);
}
/**
* Get the present road types of a tile.
* @param t The tile to query.
* @return Present road types.
*/
static inline RoadTypes GetPresentRoadTypes(TileIndex t)
{
RoadTypes result = ROADTYPES_NONE;
if (MayHaveRoad(t)) {
if (GetRoadTypeRoad(t) != INVALID_ROADTYPE) SetBit(result, GetRoadTypeRoad(t));
if (GetRoadTypeTram(t) != INVALID_ROADTYPE) SetBit(result, GetRoadTypeTram(t));
}
return result;
}
static inline bool HasRoadTypeRoad(TileIndex t)
{
return GetRoadTypeRoad(t) != INVALID_ROADTYPE;
}
static inline bool HasRoadTypeTram(TileIndex t)
{
return GetRoadTypeTram(t) != INVALID_ROADTYPE;
}
/**
* Check if a tile has a road or a tram road type.
* @param t The tile to check.
* @param tram True to check tram, false to check road.
* @return True if the tile has the specified road type.
*/
static inline bool HasTileRoadType(TileIndex t, RoadTramType rtt)
{
return GetRoadType(t, rtt) != INVALID_ROADTYPE;
}
/**
* Check if a tile has one of the specified road types.
* @param t The tile to check.
* @param rts Allowed road types.
* @return True if the tile has one of the specified road types.
*/
static inline bool HasTileAnyRoadType(TileIndex t, RoadTypes rts)
{
if (!MayHaveRoad(t)) return false;
return (GetPresentRoadTypes(t) & rts);
}
/**
* Get the owner of a specific road type.
* @param t The tile to query.
* @param rtt RoadTramType.
* @return Owner of the given road type.
*/
static inline Owner GetRoadOwner(TileIndex t, RoadTramType rtt)
{
assert(MayHaveRoad(t));
if (rtt == RTT_ROAD) return (Owner)GB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5);
/* Trams don't need OWNER_TOWN, and remapping OWNER_NONE
* to OWNER_TOWN makes it use one bit less */
Owner o = (Owner)GB(_m[t].m3, 4, 4);
return o == OWNER_TOWN ? OWNER_NONE : o;
}
/**
* Set the owner of a specific road type.
* @param t The tile to change.
* @param rtt RoadTramType.
* @param o New owner of the given road type.
*/
static inline void SetRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
{
if (rtt == RTT_ROAD) {
SB(IsNormalRoadTile(t) ? _m[t].m1 : _me[t].m7, 0, 5, o);
} else {
SB(_m[t].m3, 4, 4, o == OWNER_NONE ? OWNER_TOWN : o);
}
}
/**
* Check if a specific road type is owned by an owner.
* @param t The tile to query.
* @param tram True to check tram, false to check road.
* @param o Owner to compare with.
* @pre HasTileRoadType(t, rt)
* @return True if the road type is owned by the given owner.
*/
static inline bool IsRoadOwner(TileIndex t, RoadTramType rtt, Owner o)
{
assert(HasTileRoadType(t, rtt));
return (GetRoadOwner(t, rtt) == o);
}
/**
* Checks if given tile has town owned road
* @param t tile to check
* @pre IsTileType(t, MP_ROAD)
* @return true iff tile has road and the road is owned by a town
*/
static inline bool HasTownOwnedRoad(TileIndex t)
{
return HasTileRoadType(t, RTT_ROAD) && IsRoadOwner(t, RTT_ROAD, OWNER_TOWN);
}
/** Which directions are disallowed ? */
enum DisallowedRoadDirections {
DRD_NONE, ///< None of the directions are disallowed
DRD_SOUTHBOUND, ///< All southbound traffic is disallowed
DRD_NORTHBOUND, ///< All northbound traffic is disallowed
DRD_BOTH, ///< All directions are disallowed
DRD_END, ///< Sentinel
};
DECLARE_ENUM_AS_BIT_SET(DisallowedRoadDirections)
/** Helper information for extract tool. */
template <> struct EnumPropsT<DisallowedRoadDirections> : MakeEnumPropsT<DisallowedRoadDirections, byte, DRD_NONE, DRD_END, DRD_END, 2> {};
/**
* Gets the disallowed directions
* @param t the tile to get the directions from
* @return the disallowed directions
*/
static inline DisallowedRoadDirections GetDisallowedRoadDirections(TileIndex t)
{
assert(IsNormalRoad(t));
return (DisallowedRoadDirections)GB(_m[t].m5, 4, 2);
}
/**
* Sets the disallowed directions
* @param t the tile to set the directions for
* @param drd the disallowed directions
*/
static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirections drd)
{
assert(IsNormalRoad(t));
assert(drd < DRD_END);
SB(_m[t].m5, 4, 2, drd);
}
/**
* Get the road axis of a level crossing.
* @param t The tile to query.
* @pre IsLevelCrossing(t)
* @return The axis of the road.
*/
static inline Axis GetCrossingRoadAxis(TileIndex t)
{
assert(IsLevelCrossing(t));
return (Axis)GB(_m[t].m5, 0, 1);
}
/**
* Get the rail axis of a level crossing.
* @param t The tile to query.
* @pre IsLevelCrossing(t)
* @return The axis of the rail.
*/
static inline Axis GetCrossingRailAxis(TileIndex t)
{
assert(IsLevelCrossing(t));
return OtherAxis((Axis)GetCrossingRoadAxis(t));
}
/**
* Get the road bits of a level crossing.
* @param tile The tile to query.
* @return The present road bits.
*/
static inline RoadBits GetCrossingRoadBits(TileIndex tile)
{
return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
}
/**
* Get the rail track of a level crossing.
* @param tile The tile to query.
* @return The rail track.
*/
static inline Track GetCrossingRailTrack(TileIndex tile)
{
return AxisToTrack(GetCrossingRailAxis(tile));
}
/**
* Get the rail track bits of a level crossing.
* @param tile The tile to query.
* @return The rail track bits.
*/
static inline TrackBits GetCrossingRailBits(TileIndex tile)
{
return AxisToTrackBits(GetCrossingRailAxis(tile));
}
/**
* Get the reservation state of the rail crossing
* @param t the crossing tile
* @return reservation state
* @pre IsLevelCrossingTile(t)
*/
static inline bool HasCrossingReservation(TileIndex t)
{
assert(IsLevelCrossingTile(t));
return HasBit(_m[t].m5, 4);
}
/**
* Set the reservation state of the rail crossing
* @note Works for both waypoints and rail depots
* @param t the crossing tile
* @param b the reservation state
* @pre IsLevelCrossingTile(t)
*/
static inline void SetCrossingReservation(TileIndex t, bool b)
{
assert(IsLevelCrossingTile(t));
SB(_m[t].m5, 4, 1, b ? 1 : 0);
}
/**
* Get the reserved track bits for a rail crossing
* @param t the tile
* @pre IsLevelCrossingTile(t)
* @return reserved track bits
*/
static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
{
return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
}
/**
* Check if the level crossing is barred.
* @param t The tile to query.
* @pre IsLevelCrossing(t)
* @return True if the level crossing is barred.
*/
static inline bool IsCrossingBarred(TileIndex t)
{
assert(IsLevelCrossing(t));
return HasBit(_m[t].m5, 5);
}
/**
* Set the bar state of a level crossing.
* @param t The tile to modify.
* @param barred True if the crossing should be barred, false otherwise.
* @pre IsLevelCrossing(t)
*/
static inline void SetCrossingBarred(TileIndex t, bool barred)
{
assert(IsLevelCrossing(t));
SB(_m[t].m5, 5, 1, barred ? 1 : 0);
}
/**
* Unbar a level crossing.
* @param t The tile to change.
*/
static inline void UnbarCrossing(TileIndex t)
{
SetCrossingBarred(t, false);
}
/**
* Bar a level crossing.
* @param t The tile to change.
*/
static inline void BarCrossing(TileIndex t)
{
SetCrossingBarred(t, true);
}
/** Check if a road tile has snow/desert. */
#define IsOnDesert IsOnSnow
/**
* Check if a road tile has snow/desert.
* @param t The tile to query.
* @return True if the tile has snow/desert.
*/
static inline bool IsOnSnow(TileIndex t)
{
return HasBit(_me[t].m7, 5);
}
/** Toggle the snow/desert state of a road tile. */
#define ToggleDesert ToggleSnow
/**
* Toggle the snow/desert state of a road tile.
* @param t The tile to change.
*/
static inline void ToggleSnow(TileIndex t)
{
ToggleBit(_me[t].m7, 5);
}
/** The possible road side decorations. */
enum Roadside {
ROADSIDE_BARREN = 0, ///< Road on barren land
ROADSIDE_GRASS = 1, ///< Road on grass
ROADSIDE_PAVED = 2, ///< Road with paved sidewalks
ROADSIDE_STREET_LIGHTS = 3, ///< Road with street lights on paved sidewalks
// 4 is unused for historical reasons
ROADSIDE_TREES = 5, ///< Road with trees on paved sidewalks
ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works
ROADSIDE_PAVED_ROAD_WORKS = 7, ///< Road with sidewalks and road works
};
/**
* Get the decorations of a road.
* @param tile The tile to query.
* @return The road decoration of the tile.
*/
static inline Roadside GetRoadside(TileIndex tile)
{
return (Roadside)GB(_me[tile].m6, 3, 3);
}
/**
* Set the decorations of a road.
* @param tile The tile to change.
* @param s The new road decoration of the tile.
*/
static inline void SetRoadside(TileIndex tile, Roadside s)
{
SB(_me[tile].m6, 3, 3, s);
}
/**
* Check if a tile has road works.
* @param t The tile to check.
* @return True if the tile has road works in progress.
*/
static inline bool HasRoadWorks(TileIndex t)
{
return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
}
/**
* Increase the progress counter of road works.
* @param t The tile to modify.
* @return True if the road works are in the last stage.
*/
static inline bool IncreaseRoadWorksCounter(TileIndex t)
{
AB(_me[t].m7, 0, 4, 1);
return GB(_me[t].m7, 0, 4) == 15;
}
/**
* Start road works on a tile.
* @param t The tile to start the work on.
* @pre !HasRoadWorks(t)
*/
static inline void StartRoadWorks(TileIndex t)
{
assert(!HasRoadWorks(t));
/* Remove any trees or lamps in case or roadwork */
switch (GetRoadside(t)) {
case ROADSIDE_BARREN:
case ROADSIDE_GRASS: SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
default: SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
}
}
/**
* Terminate road works on a tile.
* @param t Tile to stop the road works on.
* @pre HasRoadWorks(t)
*/
static inline void TerminateRoadWorks(TileIndex t)
{
assert(HasRoadWorks(t));
SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
/* Stop the counter */
SB(_me[t].m7, 0, 4, 0);
}
/**
* Get the direction of the exit of a road depot.
* @param t The tile to query.
* @return Diagonal direction of the depot exit.
*/
static inline DiagDirection GetRoadDepotDirection(TileIndex t)
{
assert(IsRoadDepot(t));
return (DiagDirection)GB(_m[t].m5, 0, 2);
}
RoadBits GetAnyRoadBits(TileIndex tile, RoadTramType rtt, bool straight_tunnel_bridge_entrance = false);
/**
* Set the road road type of a tile.
* @param t The tile to change.
* @param rt The road type to set.
*/
static inline void SetRoadTypeRoad(TileIndex t, RoadType rt)
{
assert(MayHaveRoad(t));
assert(rt == INVALID_ROADTYPE || RoadTypeIsRoad(rt));
SB(_m[t].m4, 0, 6, rt);
}
/**
* Set the tram road type of a tile.
* @param t The tile to change.
* @param rt The road type to set.
*/
static inline void SetRoadTypeTram(TileIndex t, RoadType rt)
{
assert(MayHaveRoad(t));
assert(rt == INVALID_ROADTYPE || RoadTypeIsTram(rt));
SB(_me[t].m8, 6, 6, rt);
}
/**
* Set the road type of a tile.
* @param t The tile to change.
* @param rtt Set road or tram type.
* @param rt The road type to set.
*/
static inline void SetRoadType(TileIndex t, RoadTramType rtt, RoadType rt)
{
if (rtt == RTT_TRAM) {
SetRoadTypeTram(t, rt);
} else {
SetRoadTypeRoad(t, rt);
}
}
/**
* Set the present road types of a tile.
* @param t The tile to change.
* @param road_rt The road roadtype to set for the tile.
* @param tram_rt The tram roadtype to set for the tile.
*/
static inline void SetRoadTypes(TileIndex t, RoadType road_rt, RoadType tram_rt)
{
SetRoadTypeRoad(t, road_rt);
SetRoadTypeTram(t, tram_rt);
}
/**
* Make a normal road tile.
* @param t Tile to make a normal road.
* @param bits Road bits to set for all present road types.
* @param road_rt The road roadtype to set for the tile.
* @param tram_rt The tram roadtype to set for the tile.
* @param town Town ID if the road is a town-owned road.
* @param road New owner of road.
* @param tram New owner of tram tracks.
*/
static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadType road_rt, RoadType tram_rt, TownID town, Owner road, Owner tram)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, road);
_m[t].m2 = town;
_m[t].m3 = (tram_rt != INVALID_ROADTYPE ? bits : 0);
_m[t].m5 = (road_rt != INVALID_ROADTYPE ? bits : 0) | ROAD_TILE_NORMAL << 6;
SB(_me[t].m6, 2, 4, 0);
_me[t].m7 = 0;
SetRoadTypes(t, road_rt, tram_rt);
SetRoadOwner(t, RTT_TRAM, tram);
}
/**
* Make a level crossing.
* @param t Tile to make a level crossing.
* @param road New owner of road.
* @param tram New owner of tram tracks.
* @param rail New owner of the rail track.
* @param roaddir Axis of the road.
* @param rat New rail type.
* @param road_rt The road roadtype to set for the tile.
* @param tram_rt The tram roadtype to set for the tile.
* @param town Town ID if the road is a town-owned road.
*/
static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadType road_rt, RoadType tram_rt, uint town)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, rail);
_m[t].m2 = town;
_m[t].m3 = 0;
_m[t].m4 = INVALID_ROADTYPE;
_m[t].m5 = ROAD_TILE_CROSSING << 6 | roaddir;
SB(_me[t].m6, 2, 4, 0);
_me[t].m7 = road;
_me[t].m8 = INVALID_ROADTYPE << 6 | rat;
SetRoadTypes(t, road_rt, tram_rt);
SetRoadOwner(t, RTT_TRAM, tram);
}
/**
* Make a road depot.
* @param t Tile to make a level crossing.
* @param owner New owner of the depot.
* @param did New depot ID.
* @param dir Direction of the depot exit.*
* @param rt Road type of the depot.
*/
static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt)
{
SetTileType(t, MP_ROAD);
SetTileOwner(t, owner);
_m[t].m2 = did;
_m[t].m3 = 0;
_m[t].m4 = INVALID_ROADTYPE;
_m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
SB(_me[t].m6, 2, 4, 0);
_me[t].m7 = owner;
_me[t].m8 = INVALID_ROADTYPE << 6;
SetRoadType(t, GetRoadTramType(rt), rt);
SetRoadOwner(t, RTT_TRAM, owner);
}
#endif /* ROAD_MAP_H */
|