Files
@ r27587:25e825300735
Branch filter:
Location: cpp/openttd-patchpack/source/src/saveload/map_sl.cpp
r27587:25e825300735
9.8 KiB
text/x-c
Codechange: Use std::vector for midifile's ByteBuffer. (#11019)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file map_sl.cpp Code handling saving and loading of map */
#include "../stdafx.h"
#include "saveload.h"
#include "compat/map_sl_compat.h"
#include "../map_func.h"
#include "../core/bitmath_func.hpp"
#include "../fios.h"
#include "../safeguards.h"
static uint32 _map_dim_x;
static uint32 _map_dim_y;
static const SaveLoad _map_desc[] = {
SLEG_CONDVAR("dim_x", _map_dim_x, SLE_UINT32, SLV_6, SL_MAX_VERSION),
SLEG_CONDVAR("dim_y", _map_dim_y, SLE_UINT32, SLV_6, SL_MAX_VERSION),
};
struct MAPSChunkHandler : ChunkHandler {
MAPSChunkHandler() : ChunkHandler('MAPS', CH_TABLE) {}
void Save() const override
{
SlTableHeader(_map_desc);
_map_dim_x = Map::SizeX();
_map_dim_y = Map::SizeY();
SlSetArrayIndex(0);
SlGlobList(_map_desc);
}
void Load() const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_map_desc, _map_sl_compat);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlGlobList(slt);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many MAPS entries");
Map::Allocate(_map_dim_x, _map_dim_y);
}
void LoadCheck(size_t) const override
{
const std::vector<SaveLoad> slt = SlCompatTableHeader(_map_desc, _map_sl_compat);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() == -1) return;
SlGlobList(slt);
if (!IsSavegameVersionBefore(SLV_RIFF_TO_ARRAY) && SlIterateArray() != -1) SlErrorCorrupt("Too many MAPS entries");
_load_check_data.map_size_x = _map_dim_x;
_load_check_data.map_size_y = _map_dim_y;
}
};
static const uint MAP_SL_BUF_SIZE = 4096;
struct MAPTChunkHandler : ChunkHandler {
MAPTChunkHandler() : ChunkHandler('MAPT', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).type() = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).type();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAPHChunkHandler : ChunkHandler {
MAPHChunkHandler() : ChunkHandler('MAPH', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).height() = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).height();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAPOChunkHandler : ChunkHandler {
MAPOChunkHandler() : ChunkHandler('MAPO', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).m1() = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).m1();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAP2ChunkHandler : ChunkHandler {
MAP2ChunkHandler() : ChunkHandler('MAP2', CH_RIFF) {}
void Load() const override
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
IsSavegameVersionBefore(SLV_5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).m2() = buf[j];
}
}
void Save() const override
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).m2();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
};
struct M3LOChunkHandler : ChunkHandler {
M3LOChunkHandler() : ChunkHandler('M3LO', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).m3() = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).m3();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct M3HIChunkHandler : ChunkHandler {
M3HIChunkHandler() : ChunkHandler('M3HI', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).m4() = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).m4();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAP5ChunkHandler : ChunkHandler {
MAP5ChunkHandler() : ChunkHandler('MAP5', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).m5() = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).m5();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAPEChunkHandler : ChunkHandler {
MAPEChunkHandler() : ChunkHandler('MAPE', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
if (IsSavegameVersionBefore(SLV_42)) {
for (TileIndex i = 0; i != size;) {
/* 1024, otherwise we overflow on 64x64 maps! */
SlCopy(buf.data(), 1024, SLE_UINT8);
for (uint j = 0; j != 1024; j++) {
Tile(i++).m6() = GB(buf[j], 0, 2);
Tile(i++).m6() = GB(buf[j], 2, 2);
Tile(i++).m6() = GB(buf[j], 4, 2);
Tile(i++).m6() = GB(buf[j], 6, 2);
}
}
} else {
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).m6() = buf[j];
}
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).m6();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAP7ChunkHandler : ChunkHandler {
MAP7ChunkHandler() : ChunkHandler('MAP7', CH_RIFF) {}
void Load() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).m7() = buf[j];
}
}
void Save() const override
{
std::array<byte, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).m7();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
};
struct MAP8ChunkHandler : ChunkHandler {
MAP8ChunkHandler() : ChunkHandler('MAP8', CH_RIFF) {}
void Load() const override
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
for (TileIndex i = 0; i != size;) {
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) Tile(i++).m8() = buf[j];
}
}
void Save() const override
{
std::array<uint16, MAP_SL_BUF_SIZE> buf;
TileIndex size = Map::Size();
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = Tile(i++).m8();
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
};
static const MAPSChunkHandler MAPS;
static const MAPTChunkHandler MAPT;
static const MAPHChunkHandler MAPH;
static const MAPOChunkHandler MAPO;
static const MAP2ChunkHandler MAP2;
static const M3LOChunkHandler M3LO;
static const M3HIChunkHandler M3HI;
static const MAP5ChunkHandler MAP5;
static const MAPEChunkHandler MAPE;
static const MAP7ChunkHandler MAP7;
static const MAP8ChunkHandler MAP8;
static const ChunkHandlerRef map_chunk_handlers[] = {
MAPS,
MAPT,
MAPH,
MAPO,
MAP2,
M3LO,
M3HI,
MAP5,
MAPE,
MAP7,
MAP8,
};
extern const ChunkHandlerTable _map_chunk_handlers(map_chunk_handlers);
|