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Location: cpp/openttd-patchpack/source/src/pathfinder/opf/opf_ship.cpp
r21959:26ae4b426f21
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(svn r27114) -Update from WebTranslator v3.0:
catalan - 2 changes by juanjo
danish - 2 changes by Gankenstein
spanish - 5 changes by juanjo
catalan - 2 changes by juanjo
danish - 2 changes by Gankenstein
spanish - 5 changes by juanjo
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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file opf_ship.cpp Implementation of the oldest supported ship pathfinder. */
#include "../../stdafx.h"
#include "../../tunnelbridge_map.h"
#include "../../tunnelbridge.h"
#include "../../ship.h"
#include "../../core/random_func.hpp"
#include "../../safeguards.h"
struct RememberData {
uint16 cur_length;
byte depth;
Track last_choosen_track;
};
struct TrackPathFinder {
TileIndex skiptile;
TileIndex dest_coords;
uint best_bird_dist;
uint best_length;
RememberData rd;
TrackdirByte the_dir;
};
static bool ShipTrackFollower(TileIndex tile, TrackPathFinder *pfs, uint length)
{
/* Found dest? */
if (tile == pfs->dest_coords) {
pfs->best_bird_dist = 0;
pfs->best_length = minu(pfs->best_length, length);
return true;
}
/* Skip this tile in the calculation */
if (tile != pfs->skiptile) {
pfs->best_bird_dist = minu(pfs->best_bird_dist, DistanceMaxPlusManhattan(pfs->dest_coords, tile));
}
return false;
}
static void TPFModeShip(TrackPathFinder *tpf, TileIndex tile, DiagDirection direction)
{
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
/* wrong track type */
if (GetTunnelBridgeTransportType(tile) != TRANSPORT_WATER) return;
DiagDirection dir = GetTunnelBridgeDirection(tile);
/* entering tunnel / bridge? */
if (dir == direction) {
TileIndex endtile = GetOtherTunnelBridgeEnd(tile);
tpf->rd.cur_length += GetTunnelBridgeLength(tile, endtile) + 1;
tile = endtile;
} else {
/* leaving tunnel / bridge? */
if (ReverseDiagDir(dir) != direction) return;
}
}
/* This addition will sometimes overflow by a single tile.
* The use of TILE_MASK here makes sure that we still point at a valid
* tile, and then this tile will be in the sentinel row/col, so GetTileTrackStatus will fail. */
tile = TILE_MASK(tile + TileOffsByDiagDir(direction));
if (++tpf->rd.cur_length > 50) return;
TrackBits bits = TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_WATER, 0)) & DiagdirReachesTracks(direction);
if (bits == TRACK_BIT_NONE) return;
assert(TileX(tile) != MapMaxX() && TileY(tile) != MapMaxY());
bool only_one_track = true;
do {
Track track = RemoveFirstTrack(&bits);
if (bits != TRACK_BIT_NONE) only_one_track = false;
RememberData rd = tpf->rd;
/* Change direction 4 times only */
if (!only_one_track && track != tpf->rd.last_choosen_track) {
if (++tpf->rd.depth > 4) {
tpf->rd = rd;
return;
}
tpf->rd.last_choosen_track = track;
}
tpf->the_dir = TrackEnterdirToTrackdir(track, direction);
if (!ShipTrackFollower(tile, tpf, tpf->rd.cur_length)) {
TPFModeShip(tpf, tile, TrackdirToExitdir(tpf->the_dir));
}
tpf->rd = rd;
} while (bits != TRACK_BIT_NONE);
}
static void OPFShipFollowTrack(TileIndex tile, DiagDirection direction, TrackPathFinder *tpf)
{
assert(IsValidDiagDirection(direction));
/* initialize path finder variables */
tpf->rd.cur_length = 0;
tpf->rd.depth = 0;
tpf->rd.last_choosen_track = INVALID_TRACK;
ShipTrackFollower(tile, tpf, 0);
TPFModeShip(tpf, tile, direction);
}
/** Directions to search towards given track bits and the ship's enter direction. */
static const DiagDirection _ship_search_directions[6][4] = {
{ DIAGDIR_NE, INVALID_DIAGDIR, DIAGDIR_SW, INVALID_DIAGDIR },
{ INVALID_DIAGDIR, DIAGDIR_SE, INVALID_DIAGDIR, DIAGDIR_NW },
{ INVALID_DIAGDIR, DIAGDIR_NE, DIAGDIR_NW, INVALID_DIAGDIR },
{ DIAGDIR_SE, INVALID_DIAGDIR, INVALID_DIAGDIR, DIAGDIR_SW },
{ DIAGDIR_NW, DIAGDIR_SW, INVALID_DIAGDIR, INVALID_DIAGDIR },
{ INVALID_DIAGDIR, INVALID_DIAGDIR, DIAGDIR_SE, DIAGDIR_NE },
};
/** Track to "direction (& 3)" mapping. */
static const byte _pick_shiptrack_table[6] = {DIR_NE, DIR_SE, DIR_E, DIR_E, DIR_N, DIR_N};
static uint FindShipTrack(const Ship *v, TileIndex tile, DiagDirection dir, TrackBits bits, TileIndex skiptile, Track *track)
{
TrackPathFinder pfs;
uint best_bird_dist = 0;
uint best_length = 0;
byte ship_dir = v->direction & 3;
pfs.dest_coords = v->dest_tile;
pfs.skiptile = skiptile;
Track best_track = INVALID_TRACK;
do {
Track i = RemoveFirstTrack(&bits);
pfs.best_bird_dist = UINT_MAX;
pfs.best_length = UINT_MAX;
OPFShipFollowTrack(tile, _ship_search_directions[i][dir], &pfs);
if (best_track != INVALID_TRACK) {
if (pfs.best_bird_dist != 0) {
/* neither reached the destination, pick the one with the smallest bird dist */
if (pfs.best_bird_dist > best_bird_dist) goto bad;
if (pfs.best_bird_dist < best_bird_dist) goto good;
} else {
if (pfs.best_length > best_length) goto bad;
if (pfs.best_length < best_length) goto good;
}
/* if we reach this position, there's two paths of equal value so far.
* pick one randomly. */
uint r = GB(Random(), 0, 8);
if (_pick_shiptrack_table[i] == ship_dir) r += 80;
if (_pick_shiptrack_table[best_track] == ship_dir) r -= 80;
if (r <= 127) goto bad;
}
good:;
best_track = i;
best_bird_dist = pfs.best_bird_dist;
best_length = pfs.best_length;
bad:;
} while (bits != 0);
*track = best_track;
return best_bird_dist;
}
/**
* returns the track to choose on the next tile, or -1 when it's better to
* reverse. The tile given is the tile we are about to enter, enterdir is the
* direction in which we are entering the tile
*/
Track OPFShipChooseTrack(const Ship *v, TileIndex tile, DiagDirection enterdir, TrackBits tracks, bool &path_found)
{
assert(IsValidDiagDirection(enterdir));
TileIndex tile2 = TILE_ADD(tile, -TileOffsByDiagDir(enterdir));
Track track;
/* Let's find out how far it would be if we would reverse first */
Trackdir trackdir = v->GetVehicleTrackdir();
TrackBits b = TrackStatusToTrackBits(GetTileTrackStatus(tile2, TRANSPORT_WATER, 0)) & DiagdirReachesTracks(ReverseDiagDir(enterdir)) & TrackdirBitsToTrackBits(TrackdirToTrackdirBits(trackdir));
uint distr = UINT_MAX; // distance if we reversed
if (b != 0) {
distr = FindShipTrack(v, tile2, ReverseDiagDir(enterdir), b, tile, &track);
if (distr != UINT_MAX) distr++; // penalty for reversing
}
/* And if we would not reverse? */
uint dist = FindShipTrack(v, tile, enterdir, tracks, 0, &track);
/* Due to the way this pathfinder works we cannot determine whether we're lost or not. */
path_found = true;
if (dist <= distr) return track;
return INVALID_TRACK; // We could better reverse
}
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