Files @ r4574:26f71b3f860b
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Location: cpp/openttd-patchpack/source/sound/cocoa_s.c

bjarni
(svn r6424) -Codechange: [autoreplace] removed a loop though all vehicles from each time the window is redrawn
To do this, the player struct contains an array, that contains the count of each engine type that the player owns
Those arrays are updated each time a vehicle is build or deleted and is calculated on load (it's not saved)
It's possible to access the arrays outside of the autoreplace GUI, so feel free to read from them in other patches as well
/* $Id$ */

/*****************************************************************************
 *                             Cocoa sound driver                            *
 * Known things left to do:                                                  *
 * - Might need to do endian checking for it to work on both ppc and x86     *
 *****************************************************************************/

#ifdef WITH_COCOA

#include <AudioUnit/AudioUnit.h>

/* Name conflict */
#define Rect        OTTDRect
#define Point       OTTDPoint
#define WindowClass OTTDWindowClass
/* Defined in stdbool.h */
#ifndef __cplusplus
# ifndef __BEOS__
#  undef bool
#  undef false
#  undef true
# endif
#endif

#include "../stdafx.h"
#include "../openttd.h"
#include "../debug.h"
#include "../driver.h"
#include "../mixer.h"
#include "../sdl.h"

#include "cocoa_s.h"

#undef WindowClass
#undef Point
#undef Rect


static AudioUnit _outputAudioUnit;

/* The CoreAudio callback */
static OSStatus audioCallback(void *inRefCon, AudioUnitRenderActionFlags inActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, AudioBuffer *ioData)
{
	MxMixSamples(ioData->mData, ioData->mDataByteSize / 4);

	return noErr;
}


static const char *CocoaSoundStart(const char * const *parm)
{
	Component comp;
	ComponentDescription desc;
	struct AudioUnitInputCallback callback;
	AudioStreamBasicDescription requestedDesc;

	DEBUG(driver, 1)("cocoa_s: CocoaSoundStart");

	/* Setup a AudioStreamBasicDescription with the requested format */
	requestedDesc.mFormatID = kAudioFormatLinearPCM;
	requestedDesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
	requestedDesc.mChannelsPerFrame = 2;
	requestedDesc.mSampleRate = GetDriverParamInt(parm, "hz", 11025);

	requestedDesc.mBitsPerChannel = 16;
	requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;

#ifdef TTD_BIG_ENDIAN
	requestedDesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
#endif

	requestedDesc.mFramesPerPacket = 1;
	requestedDesc.mBytesPerFrame = requestedDesc.mBitsPerChannel * requestedDesc.mChannelsPerFrame / 8;
	requestedDesc.mBytesPerPacket = requestedDesc.mBytesPerFrame * requestedDesc.mFramesPerPacket;


	/* Locate the default output audio unit */
	desc.componentType = kAudioUnitComponentType;
	desc.componentSubType = kAudioUnitSubType_Output;
	desc.componentManufacturer = kAudioUnitID_DefaultOutput;
	desc.componentFlags = 0;
	desc.componentFlagsMask = 0;

	comp = FindNextComponent (NULL, &desc);
	if (comp == NULL) {
		return "cocoa_s: Failed to start CoreAudio: FindNextComponent returned NULL";
	}

	/* Open & initialize the default output audio unit */
	if (OpenAComponent(comp, &_outputAudioUnit) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: OpenAComponent";
	}

	if (AudioUnitInitialize(_outputAudioUnit) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioUnitInitialize";
	}

	/* Set the input format of the audio unit. */
	if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &requestedDesc, sizeof(requestedDesc)) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)";
	}

	/* Set the audio callback */
	callback.inputProc = audioCallback;
	callback.inputProcRefCon = NULL;
	if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback)";
	}

	/* Finally, start processing of the audio unit */
	if (AudioOutputUnitStart(_outputAudioUnit) != noErr) {
		return "cocoa_s: Failed to start CoreAudio: AudioOutputUnitStart";
	}

	/* We're running! */
	return NULL;
}


static void CocoaSoundStop(void)
{
	struct AudioUnitInputCallback callback;

	DEBUG(driver, 1)("cocoa_s: CocoaSoundStop");

	/* stop processing the audio unit */
	if (AudioOutputUnitStop(_outputAudioUnit) != noErr) {
		DEBUG(driver, 1)("cocoa_s: Core_CloseAudio: AudioOutputUnitStop failed");
		return;
	}

	/* Remove the input callback */
	callback.inputProc = 0;
	callback.inputProcRefCon = 0;
	if (AudioUnitSetProperty(_outputAudioUnit, kAudioUnitProperty_SetInputCallback, kAudioUnitScope_Input, 0, &callback, sizeof(callback)) != noErr) {
		DEBUG(driver, 1)("cocoa_s: Core_CloseAudio: AudioUnitSetProperty (kAudioUnitProperty_SetInputCallback) failed");
		return;
	}

	if (CloseComponent(_outputAudioUnit) != noErr) {
		DEBUG(driver, 1)("cocoa_s: Core_CloseAudio: CloseComponent failed");
		return;
	}
}


const HalSoundDriver _cocoa_sound_driver = {
	CocoaSoundStart,
	CocoaSoundStop,
};

#endif /* WITH_COCOA */