Files @ r4574:26f71b3f860b
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Location: cpp/openttd-patchpack/source/svnup.sh

bjarni
(svn r6424) -Codechange: [autoreplace] removed a loop though all vehicles from each time the window is redrawn
To do this, the player struct contains an array, that contains the count of each engine type that the player owns
Those arrays are updated each time a vehicle is build or deleted and is calculated on load (it's not saved)
It's possible to access the arrays outside of the autoreplace GUI, so feel free to read from them in other patches as well
#!/bin/sh
# This script updates the svn source and displays log changes
# This is only useful for users of CLI based SVN clients
# Written by Bjarni

[ "$PAGER" ] || PAGER=less


(

# reads what version you have now
Base=`svn info | grep "Revision" | xargs -n 1 | tail -n 1`

# updates the source
svn update > svn.log
cat svn.log

# if the revision number changed
if [ "$Base" -ne "`svn info | grep "Revision" | xargs -n 1 | tail -n 1`" ]; then
# displays the log changes
svn log -v -r HEAD:$(($Base + 1))
fi

# displays merged files
cat svn.log|grep "^G"
cat svn.log|grep "^C"

) | $PAGER