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@ r27812:2784fed9ba40
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Location: cpp/openttd-patchpack/source/src/os/unix/crashlog_unix.cpp
r27812:2784fed9ba40
4.0 KiB
text/x-c
Remove: [Win32] (pointer-only) stack trace in crash.log (#11211)
It only contains pointers, which nobody can decipher anyway.
So instead, just report "Not supported", like other targets do
when they can't print a sane stack trace.
It only contains pointers, which nobody can decipher anyway.
So instead, just report "Not supported", like other targets do
when they can't print a sane stack trace.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file crashlog_unix.cpp Unix crash log handler */
#include "../../stdafx.h"
#include "../../crashlog.h"
#include "../../string_func.h"
#include "../../gamelog.h"
#include "../../saveload/saveload.h"
#include <signal.h>
#include <sys/utsname.h>
#if defined(__GLIBC__)
/* Execinfo (and thus making stacktraces) is a GNU extension */
# include <execinfo.h>
#endif
#if defined(__NetBSD__)
#include <unistd.h>
#endif
#include "../../safeguards.h"
/**
* Unix implementation for the crash logger.
*/
class CrashLogUnix : public CrashLog {
/** Signal that has been thrown. */
int signum;
void LogOSVersion(std::back_insert_iterator<std::string> &output_iterator) const override
{
struct utsname name;
if (uname(&name) < 0) {
fmt::format_to(output_iterator, "Could not get OS version: {}\n", strerror(errno));
return;
}
fmt::format_to(output_iterator,
"Operating system:\n"
" Name: {}\n"
" Release: {}\n"
" Version: {}\n"
" Machine: {}\n",
name.sysname,
name.release,
name.version,
name.machine
);
}
void LogError(std::back_insert_iterator<std::string> &output_iterator, const std::string_view message) const override
{
fmt::format_to(output_iterator,
"Crash reason:\n"
" Signal: {} ({})\n"
" Message: {}\n\n",
strsignal(this->signum),
this->signum,
message
);
}
void LogStacktrace(std::back_insert_iterator<std::string> &output_iterator) const override
{
fmt::format_to(output_iterator, "Stacktrace:\n");
#if defined(__GLIBC__)
void *trace[64];
int trace_size = backtrace(trace, lengthof(trace));
char **messages = backtrace_symbols(trace, trace_size);
for (int i = 0; i < trace_size; i++) {
fmt::format_to(output_iterator, " [{:02}] {}\n", i, messages[i]);
}
free(messages);
#else
fmt::format_to(output_iterator, " Not supported.\n");
#endif
fmt::format_to(output_iterator, "\n");
}
public:
/**
* A crash log is always generated by signal.
* @param signum the signal that was caused by the crash.
*/
CrashLogUnix(int signum) :
signum(signum)
{
}
};
/** The signals we want our crash handler to handle. */
static const int _signals_to_handle[] = { SIGSEGV, SIGABRT, SIGFPE, SIGBUS, SIGILL };
/**
* Entry point for the crash handler.
* @note Not static so it shows up in the backtrace.
* @param signum the signal that caused us to crash.
*/
static void CDECL HandleCrash(int signum)
{
/* Disable all handling of signals by us, so we don't go into infinite loops. */
for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) {
signal(*i, SIG_DFL);
}
if (_gamelog.TestEmergency()) {
fmt::print("A serious fault condition occurred in the game. The game will shut down.\n");
fmt::print("As you loaded an emergency savegame no crash information will be generated.\n");
abort();
}
if (SaveloadCrashWithMissingNewGRFs()) {
fmt::print("A serious fault condition occurred in the game. The game will shut down.\n");
fmt::print("As you loaded an savegame for which you do not have the required NewGRFs\n");
fmt::print("no crash information will be generated.\n");
abort();
}
CrashLogUnix log(signum);
log.MakeCrashLog();
CrashLog::AfterCrashLogCleanup();
abort();
}
/* static */ void CrashLog::InitialiseCrashLog()
{
for (const int *i = _signals_to_handle; i != endof(_signals_to_handle); i++) {
signal(*i, HandleCrash);
}
}
/* static */ void CrashLog::InitThread()
{
}
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