Files @ r1969:287ecec5b3b7
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Location: cpp/openttd-patchpack/source/spritecache.h

celestar
(svn r2475) -Fix: [ 1214982 & 1217473 ] realistic acceleration problem. (glx)
#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;
assert_compile(sizeof(Sprite) == 8);

typedef struct {
	int xoffs, yoffs;
	int xsize, ysize;
} SpriteDimension;

const SpriteDimension *GetSpriteDimension(SpriteID sprite);
const void *GetRawSprite(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

void GfxLoadSprites(void);
void IncreaseSpriteLRU(void);

#endif