Files
@ r22229:2ba1901ab036
Branch filter:
Location: cpp/openttd-patchpack/source/src/gfx_layout.cpp
r22229:2ba1901ab036
24.2 KiB
text/x-c
(svn r27411) -Update from WebTranslator v3.0:
korean - 1 changes by telk5093
korean - 1 changes by telk5093
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file gfx_layout.cpp Handling of laying out text. */
#include "stdafx.h"
#include "gfx_layout.h"
#include "string_func.h"
#include "strings_func.h"
#include "debug.h"
#include "table/control_codes.h"
#ifdef WITH_ICU_LAYOUT
#include <unicode/ustring.h>
#endif /* WITH_ICU_LAYOUT */
#include "safeguards.h"
/** Cache of ParagraphLayout lines. */
Layouter::LineCache *Layouter::linecache;
/** Cache of Font instances. */
Layouter::FontColourMap Layouter::fonts[FS_END];
/**
* Construct a new font.
* @param size The font size to use for this font.
* @param colour The colour to draw this font in.
*/
Font::Font(FontSize size, TextColour colour) :
fc(FontCache::Get(size)), colour(colour)
{
assert(size < FS_END);
}
#ifdef WITH_ICU_LAYOUT
/* Implementation details of LEFontInstance */
le_int32 Font::getUnitsPerEM() const
{
return this->fc->GetUnitsPerEM();
}
le_int32 Font::getAscent() const
{
return this->fc->GetAscender();
}
le_int32 Font::getDescent() const
{
return -this->fc->GetDescender();
}
le_int32 Font::getLeading() const
{
return this->fc->GetHeight();
}
float Font::getXPixelsPerEm() const
{
return (float)this->fc->GetHeight();
}
float Font::getYPixelsPerEm() const
{
return (float)this->fc->GetHeight();
}
float Font::getScaleFactorX() const
{
return 1.0f;
}
float Font::getScaleFactorY() const
{
return 1.0f;
}
const void *Font::getFontTable(LETag tableTag) const
{
size_t length;
return this->getFontTable(tableTag, length);
}
const void *Font::getFontTable(LETag tableTag, size_t &length) const
{
return this->fc->GetFontTable(tableTag, length);
}
LEGlyphID Font::mapCharToGlyph(LEUnicode32 ch) const
{
if (IsTextDirectionChar(ch)) return 0;
return this->fc->MapCharToGlyph(ch);
}
void Font::getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const
{
advance.fX = glyph == 0xFFFF ? 0 : this->fc->GetGlyphWidth(glyph);
advance.fY = 0;
}
le_bool Font::getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const
{
return FALSE;
}
static size_t AppendToBuffer(UChar *buff, const UChar *buffer_last, WChar c)
{
/* Transform from UTF-32 to internal ICU format of UTF-16. */
int32 length = 0;
UErrorCode err = U_ZERO_ERROR;
u_strFromUTF32(buff, buffer_last - buff, &length, (UChar32*)&c, 1, &err);
return length;
}
/**
* Wrapper for doing layouts with ICU.
*/
class ICUParagraphLayout : public AutoDeleteSmallVector<ParagraphLayouter::Line *, 4>, public ParagraphLayouter {
ParagraphLayout *p; ///< The actual ICU paragraph layout.
public:
/** Helper for GetLayouter, to get the right type. */
typedef UChar CharType;
/** Helper for GetLayouter, to get whether the layouter supports RTL. */
static const bool SUPPORTS_RTL = true;
/** Visual run contains data about the bit of text with the same font. */
class ICUVisualRun : public ParagraphLayouter::VisualRun {
const ParagraphLayout::VisualRun *vr; ///< The actual ICU vr.
public:
ICUVisualRun(const ParagraphLayout::VisualRun *vr) : vr(vr) { }
const Font *GetFont() const { return (const Font*)vr->getFont(); }
int GetGlyphCount() const { return vr->getGlyphCount(); }
const GlyphID *GetGlyphs() const { return vr->getGlyphs(); }
const float *GetPositions() const { return vr->getPositions(); }
int GetLeading() const { return vr->getLeading(); }
const int *GetGlyphToCharMap() const { return vr->getGlyphToCharMap(); }
};
/** A single line worth of VisualRuns. */
class ICULine : public AutoDeleteSmallVector<ICUVisualRun *, 4>, public ParagraphLayouter::Line {
ParagraphLayout::Line *l; ///< The actual ICU line.
public:
ICULine(ParagraphLayout::Line *l) : l(l)
{
for (int i = 0; i < l->countRuns(); i++) {
*this->Append() = new ICUVisualRun(l->getVisualRun(i));
}
}
~ICULine() { delete l; }
int GetLeading() const { return l->getLeading(); }
int GetWidth() const { return l->getWidth(); }
int CountRuns() const { return l->countRuns(); }
const ParagraphLayouter::VisualRun *GetVisualRun(int run) const { return *this->Get(run); }
int GetInternalCharLength(WChar c) const
{
/* ICU uses UTF-16 internally which means we need to account for surrogate pairs. */
return Utf8CharLen(c) < 4 ? 1 : 2;
}
};
ICUParagraphLayout(ParagraphLayout *p) : p(p) { }
~ICUParagraphLayout() { delete p; }
void Reflow() { p->reflow(); }
ParagraphLayouter::Line *NextLine(int max_width)
{
ParagraphLayout::Line *l = p->nextLine(max_width);
return l == NULL ? NULL : new ICULine(l);
}
};
static ParagraphLayouter *GetParagraphLayout(UChar *buff, UChar *buff_end, FontMap &fontMapping)
{
int32 length = buff_end - buff;
if (length == 0) {
/* ICU's ParagraphLayout cannot handle empty strings, so fake one. */
buff[0] = ' ';
length = 1;
fontMapping.End()[-1].first++;
}
/* Fill ICU's FontRuns with the right data. */
FontRuns runs(fontMapping.Length());
for (FontMap::iterator iter = fontMapping.Begin(); iter != fontMapping.End(); iter++) {
runs.add(iter->second, iter->first);
}
LEErrorCode status = LE_NO_ERROR;
/* ParagraphLayout does not copy "buff", so it must stay valid.
* "runs" is copied according to the ICU source, but the documentation does not specify anything, so this might break somewhen. */
ParagraphLayout *p = new ParagraphLayout(buff, length, &runs, NULL, NULL, NULL, _current_text_dir == TD_RTL ? UBIDI_DEFAULT_RTL : UBIDI_DEFAULT_LTR, false, status);
if (status != LE_NO_ERROR) {
delete p;
return NULL;
}
return new ICUParagraphLayout(p);
}
#endif /* WITH_ICU_LAYOUT */
/*** Paragraph layout ***/
/**
* Class handling the splitting of a paragraph of text into lines and
* visual runs.
*
* One constructs this class with the text that needs to be split into
* lines. Then nextLine is called with the maximum width until NULL is
* returned. Each nextLine call creates VisualRuns which contain the
* length of text that are to be drawn with the same font. In other
* words, the result of this class is a list of sub strings with their
* font. The sub strings are then already fully laid out, and only
* need actual drawing.
*
* The positions in a visual run are sequential pairs of X,Y of the
* begin of each of the glyphs plus an extra pair to mark the end.
*
* @note This variant does not handle left-to-right properly. This
* is supported in the one ParagraphLayout coming from ICU.
*/
class FallbackParagraphLayout : public ParagraphLayouter {
public:
/** Helper for GetLayouter, to get the right type. */
typedef WChar CharType;
/** Helper for GetLayouter, to get whether the layouter supports RTL. */
static const bool SUPPORTS_RTL = false;
/** Visual run contains data about the bit of text with the same font. */
class FallbackVisualRun : public ParagraphLayouter::VisualRun {
Font *font; ///< The font used to layout these.
GlyphID *glyphs; ///< The glyphs we're drawing.
float *positions; ///< The positions of the glyphs.
int *glyph_to_char; ///< The char index of the glyphs.
int glyph_count; ///< The number of glyphs.
public:
FallbackVisualRun(Font *font, const WChar *chars, int glyph_count, int x);
~FallbackVisualRun();
const Font *GetFont() const;
int GetGlyphCount() const;
const GlyphID *GetGlyphs() const;
const float *GetPositions() const;
int GetLeading() const;
const int *GetGlyphToCharMap() const;
};
/** A single line worth of VisualRuns. */
class FallbackLine : public AutoDeleteSmallVector<FallbackVisualRun *, 4>, public ParagraphLayouter::Line {
public:
int GetLeading() const;
int GetWidth() const;
int CountRuns() const;
const ParagraphLayouter::VisualRun *GetVisualRun(int run) const;
int GetInternalCharLength(WChar c) const { return 1; }
};
const WChar *buffer_begin; ///< Begin of the buffer.
const WChar *buffer; ///< The current location in the buffer.
FontMap &runs; ///< The fonts we have to use for this paragraph.
FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs);
void Reflow();
const ParagraphLayouter::Line *NextLine(int max_width);
};
/**
* Create the visual run.
* @param font The font to use for this run.
* @param chars The characters to use for this run.
* @param char_count The number of characters in this run.
* @param x The initial x position for this run.
*/
FallbackParagraphLayout::FallbackVisualRun::FallbackVisualRun(Font *font, const WChar *chars, int char_count, int x) :
font(font), glyph_count(char_count)
{
this->glyphs = MallocT<GlyphID>(this->glyph_count);
this->glyph_to_char = MallocT<int>(this->glyph_count);
/* Positions contains the location of the begin of each of the glyphs, and the end of the last one. */
this->positions = MallocT<float>(this->glyph_count * 2 + 2);
this->positions[0] = x;
this->positions[1] = 0;
for (int i = 0; i < this->glyph_count; i++) {
this->glyphs[i] = font->fc->MapCharToGlyph(chars[i]);
this->positions[2 * i + 2] = this->positions[2 * i] + font->fc->GetGlyphWidth(this->glyphs[i]);
this->positions[2 * i + 3] = 0;
this->glyph_to_char[i] = i;
}
}
/** Free all data. */
FallbackParagraphLayout::FallbackVisualRun::~FallbackVisualRun()
{
free(this->positions);
free(this->glyph_to_char);
free(this->glyphs);
}
/**
* Get the font associated with this run.
* @return The font.
*/
const Font *FallbackParagraphLayout::FallbackVisualRun::GetFont() const
{
return this->font;
}
/**
* Get the number of glyphs in this run.
* @return The number of glyphs.
*/
int FallbackParagraphLayout::FallbackVisualRun::GetGlyphCount() const
{
return this->glyph_count;
}
/**
* Get the glyphs of this run.
* @return The glyphs.
*/
const GlyphID *FallbackParagraphLayout::FallbackVisualRun::GetGlyphs() const
{
return this->glyphs;
}
/**
* Get the positions of this run.
* @return The positions.
*/
const float *FallbackParagraphLayout::FallbackVisualRun::GetPositions() const
{
return this->positions;
}
/**
* Get the glyph-to-character map for this visual run.
* @return The glyph-to-character map.
*/
const int *FallbackParagraphLayout::FallbackVisualRun::GetGlyphToCharMap() const
{
return this->glyph_to_char;
}
/**
* Get the height of this font.
* @return The height of the font.
*/
int FallbackParagraphLayout::FallbackVisualRun::GetLeading() const
{
return this->GetFont()->fc->GetHeight();
}
/**
* Get the height of the line.
* @return The maximum height of the line.
*/
int FallbackParagraphLayout::FallbackLine::GetLeading() const
{
int leading = 0;
for (const FallbackVisualRun * const *run = this->Begin(); run != this->End(); run++) {
leading = max(leading, (*run)->GetLeading());
}
return leading;
}
/**
* Get the width of this line.
* @return The width of the line.
*/
int FallbackParagraphLayout::FallbackLine::GetWidth() const
{
if (this->Length() == 0) return 0;
/*
* The last X position of a run contains is the end of that run.
* Since there is no left-to-right support, taking this value of
* the last run gives us the end of the line and thus the width.
*/
const ParagraphLayouter::VisualRun *run = this->GetVisualRun(this->CountRuns() - 1);
return (int)run->GetPositions()[run->GetGlyphCount() * 2];
}
/**
* Get the number of runs in this line.
* @return The number of runs.
*/
int FallbackParagraphLayout::FallbackLine::CountRuns() const
{
return this->Length();
}
/**
* Get a specific visual run.
* @return The visual run.
*/
const ParagraphLayouter::VisualRun *FallbackParagraphLayout::FallbackLine::GetVisualRun(int run) const
{
return *this->Get(run);
}
/**
* Create a new paragraph layouter.
* @param buffer The characters of the paragraph.
* @param length The length of the paragraph.
* @param runs The font mapping of this paragraph.
*/
FallbackParagraphLayout::FallbackParagraphLayout(WChar *buffer, int length, FontMap &runs) : buffer_begin(buffer), buffer(buffer), runs(runs)
{
assert(runs.End()[-1].first == length);
}
/**
* Reset the position to the start of the paragraph.
*/
void FallbackParagraphLayout::Reflow()
{
this->buffer = this->buffer_begin;
}
/**
* Construct a new line with a maximum width.
* @param max_width The maximum width of the string.
* @return A Line, or NULL when at the end of the paragraph.
*/
const ParagraphLayouter::Line *FallbackParagraphLayout::NextLine(int max_width)
{
/* Simple idea:
* - split a line at a newline character, or at a space where we can break a line.
* - split for a visual run whenever a new line happens, or the font changes.
*/
if (this->buffer == NULL) return NULL;
FallbackLine *l = new FallbackLine();
if (*this->buffer == '\0') {
/* Only a newline. */
this->buffer = NULL;
*l->Append() = new FallbackVisualRun(this->runs.Begin()->second, this->buffer, 0, 0);
return l;
}
const WChar *begin = this->buffer;
const WChar *last_space = NULL;
const WChar *last_char = begin;
int width = 0;
int offset = this->buffer - this->buffer_begin;
FontMap::iterator iter = this->runs.Begin();
while (iter->first <= offset) {
iter++;
assert(iter != this->runs.End());
}
const FontCache *fc = iter->second->fc;
const WChar *next_run = this->buffer_begin + iter->first;
for (;;) {
WChar c = *this->buffer;
last_char = this->buffer;
if (c == '\0') {
this->buffer = NULL;
break;
}
if (this->buffer == next_run) {
int w = l->GetWidth();
*l->Append() = new FallbackVisualRun(iter->second, begin, this->buffer - begin, w);
iter++;
assert(iter != this->runs.End());
next_run = this->buffer_begin + iter->first;
begin = this->buffer;
last_space = NULL;
}
if (IsWhitespace(c)) last_space = this->buffer;
if (IsPrintable(c) && !IsTextDirectionChar(c)) {
int char_width = GetCharacterWidth(fc->GetSize(), c);
width += char_width;
if (width > max_width) {
/* The string is longer than maximum width so we need to decide
* what to do with it. */
if (width == char_width) {
/* The character is wider than allowed width; don't know
* what to do with this case... bail out! */
this->buffer = NULL;
return l;
}
if (last_space == NULL) {
/* No space has been found. Just terminate at our current
* location. This usually happens for languages that do not
* require spaces in strings, like Chinese, Japanese and
* Korean. For other languages terminating mid-word might
* not be the best, but terminating the whole string instead
* of continuing the word at the next line is worse. */
last_char = this->buffer;
} else {
/* A space is found; perfect place to terminate */
this->buffer = last_space + 1;
last_char = last_space;
}
break;
}
}
this->buffer++;
}
if (l->Length() == 0 || last_char - begin != 0) {
int w = l->GetWidth();
*l->Append() = new FallbackVisualRun(iter->second, begin, last_char - begin, w);
}
return l;
}
/**
* Appand a wide character to the internal buffer.
* @param buff The buffer to append to.
* @param buffer_last The end of the buffer.
* @param c The character to add.
* @return The number of buffer spaces that were used.
*/
static size_t AppendToBuffer(WChar *buff, const WChar *buffer_last, WChar c)
{
*buff = c;
return 1;
}
/**
* Get the actual ParagraphLayout for the given buffer.
* @param buff The begin of the buffer.
* @param buff_end The location after the last element in the buffer.
* @param fontMapping THe mapping of the fonts.
* @return The ParagraphLayout instance.
*/
static FallbackParagraphLayout *GetParagraphLayout(WChar *buff, WChar *buff_end, FontMap &fontMapping)
{
return new FallbackParagraphLayout(buff, buff_end - buff, fontMapping);
}
/**
* Helper for getting a ParagraphLayouter of the given type.
*
* @note In case no ParagraphLayouter could be constructed, line.layout will be NULL.
* @param line The cache item to store our layouter in.
* @param str The string to create a layouter for.
* @param state The state of the font and color.
* @tparam T The type of layouter we want.
*/
template <typename T>
static inline void GetLayouter(Layouter::LineCacheItem &line, const char *&str, FontState &state)
{
if (line.buffer != NULL) free(line.buffer);
typename T::CharType *buff_begin = MallocT<typename T::CharType>(DRAW_STRING_BUFFER);
const typename T::CharType *buffer_last = buff_begin + DRAW_STRING_BUFFER;
typename T::CharType *buff = buff_begin;
FontMap &fontMapping = line.runs;
Font *f = Layouter::GetFont(state.fontsize, state.cur_colour);
line.buffer = buff_begin;
/*
* Go through the whole string while adding Font instances to the font map
* whenever the font changes, and convert the wide characters into a format
* usable by ParagraphLayout.
*/
for (; buff < buffer_last;) {
WChar c = Utf8Consume(const_cast<const char **>(&str));
if (c == '\0' || c == '\n') {
break;
} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
state.SetColour((TextColour)(c - SCC_BLUE));
} else if (c == SCC_PREVIOUS_COLOUR) { // Revert to the previous colour.
state.SetPreviousColour();
} else if (c == SCC_TINYFONT) {
state.SetFontSize(FS_SMALL);
} else if (c == SCC_BIGFONT) {
state.SetFontSize(FS_LARGE);
} else {
/* Filter out text direction characters that shouldn't be drawn, and
* will not be handled in the fallback non ICU case because they are
* mostly needed for RTL languages which need more ICU support. */
if (!T::SUPPORTS_RTL && IsTextDirectionChar(c)) continue;
buff += AppendToBuffer(buff, buffer_last, c);
continue;
}
if (!fontMapping.Contains(buff - buff_begin)) {
fontMapping.Insert(buff - buff_begin, f);
}
f = Layouter::GetFont(state.fontsize, state.cur_colour);
}
/* Better safe than sorry. */
*buff = '\0';
if (!fontMapping.Contains(buff - buff_begin)) {
fontMapping.Insert(buff - buff_begin, f);
}
line.layout = GetParagraphLayout(buff_begin, buff, fontMapping);
line.state_after = state;
}
/**
* Create a new layouter.
* @param str The string to create the layout for.
* @param maxw The maximum width.
* @param colour The colour of the font.
* @param fontsize The size of font to use.
*/
Layouter::Layouter(const char *str, int maxw, TextColour colour, FontSize fontsize) : string(str)
{
FontState state(colour, fontsize);
WChar c = 0;
do {
/* Scan string for end of line */
const char *lineend = str;
for (;;) {
size_t len = Utf8Decode(&c, lineend);
if (c == '\0' || c == '\n') break;
lineend += len;
}
LineCacheItem& line = GetCachedParagraphLayout(str, lineend - str, state);
if (line.layout != NULL) {
/* Line is in cache */
str = lineend + 1;
state = line.state_after;
line.layout->Reflow();
} else {
/* Line is new, layout it */
#ifdef WITH_ICU_LAYOUT
FontState old_state = state;
const char *old_str = str;
GetLayouter<ICUParagraphLayout>(line, str, state);
if (line.layout == NULL) {
static bool warned = false;
if (!warned) {
DEBUG(misc, 0, "ICU layouter bailed on the font. Falling back to the fallback layouter");
warned = true;
}
state = old_state;
str = old_str;
GetLayouter<FallbackParagraphLayout>(line, str, state);
}
#else
GetLayouter<FallbackParagraphLayout>(line, str, state);
#endif
}
/* Copy all lines into a local cache so we can reuse them later on more easily. */
const ParagraphLayouter::Line *l;
while ((l = line.layout->NextLine(maxw)) != NULL) {
*this->Append() = l;
}
} while (c != '\0');
}
/**
* Get the boundaries of this paragraph.
* @return The boundaries.
*/
Dimension Layouter::GetBounds()
{
Dimension d = { 0, 0 };
for (const ParagraphLayouter::Line **l = this->Begin(); l != this->End(); l++) {
d.width = max<uint>(d.width, (*l)->GetWidth());
d.height += (*l)->GetLeading();
}
return d;
}
/**
* Get the position of a character in the layout.
* @param ch Character to get the position of.
* @return Upper left corner of the character relative to the start of the string.
* @note Will only work right for single-line strings.
*/
Point Layouter::GetCharPosition(const char *ch) const
{
/* Find the code point index which corresponds to the char
* pointer into our UTF-8 source string. */
size_t index = 0;
const char *str = this->string;
while (str < ch) {
WChar c;
size_t len = Utf8Decode(&c, str);
if (c == '\0' || c == '\n') break;
str += len;
index += (*this->Begin())->GetInternalCharLength(c);
}
if (str == ch) {
/* Valid character. */
const ParagraphLayouter::Line *line = *this->Begin();
/* Pointer to the end-of-string/line marker? Return total line width. */
if (*ch == '\0' || *ch == '\n') {
Point p = { line->GetWidth(), 0 };
return p;
}
/* Scan all runs until we've found our code point index. */
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
const ParagraphLayouter::VisualRun *run = line->GetVisualRun(run_index);
for (int i = 0; i < run->GetGlyphCount(); i++) {
/* Matching glyph? Return position. */
if ((size_t)run->GetGlyphToCharMap()[i] == index) {
Point p = { (int)run->GetPositions()[i * 2], (int)run->GetPositions()[i * 2 + 1] };
return p;
}
}
}
}
Point p = { 0, 0 };
return p;
}
/**
* Get the character that is at a position.
* @param x Position in the string.
* @return Pointer to the character at the position or NULL if no character is at the position.
*/
const char *Layouter::GetCharAtPosition(int x) const
{
const ParagraphLayouter::Line *line = *this->Begin();
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
const ParagraphLayouter::VisualRun *run = line->GetVisualRun(run_index);
for (int i = 0; i < run->GetGlyphCount(); i++) {
/* Not a valid glyph (empty). */
if (run->GetGlyphs()[i] == 0xFFFF) continue;
int begin_x = (int)run->GetPositions()[i * 2];
int end_x = (int)run->GetPositions()[i * 2 + 2];
if (IsInsideMM(x, begin_x, end_x)) {
/* Found our glyph, now convert to UTF-8 string index. */
size_t index = run->GetGlyphToCharMap()[i];
size_t cur_idx = 0;
for (const char *str = this->string; *str != '\0'; ) {
if (cur_idx == index) return str;
WChar c = Utf8Consume(&str);
cur_idx += line->GetInternalCharLength(c);
}
}
}
}
return NULL;
}
/**
* Get a static font instance.
*/
Font *Layouter::GetFont(FontSize size, TextColour colour)
{
FontColourMap::iterator it = fonts[size].Find(colour);
if (it != fonts[size].End()) return it->second;
Font *f = new Font(size, colour);
*fonts[size].Append() = FontColourMap::Pair(colour, f);
return f;
}
/**
* Reset cached font information.
* @param size Font size to reset.
*/
void Layouter::ResetFontCache(FontSize size)
{
for (FontColourMap::iterator it = fonts[size].Begin(); it != fonts[size].End(); ++it) {
delete it->second;
}
fonts[size].Clear();
/* We must reset the linecache since it references the just freed fonts */
ResetLineCache();
}
/**
* Get reference to cache item.
* If the item does not exist yet, it is default constructed.
* @param str Source string of the line (including colour and font size codes).
* @param len Length of \a str in bytes (no termination).
* @param state State of the font at the beginning of the line.
* @return Reference to cache item.
*/
Layouter::LineCacheItem &Layouter::GetCachedParagraphLayout(const char *str, size_t len, const FontState &state)
{
if (linecache == NULL) {
/* Create linecache on first access to avoid trouble with initialisation order of static variables. */
linecache = new LineCache();
}
LineCacheKey key;
key.state_before = state;
key.str.assign(str, len);
return (*linecache)[key];
}
/**
* Clear line cache.
*/
void Layouter::ResetLineCache()
{
if (linecache != NULL) linecache->clear();
}
/**
* Reduce the size of linecache if necessary to prevent infinite growth.
*/
void Layouter::ReduceLineCache()
{
if (linecache != NULL) {
/* TODO LRU cache would be fancy, but not exactly necessary */
if (linecache->size() > 4096) ResetLineCache();
}
}
|