Files
@ r20075:2bda14adc373
Branch filter:
Location: cpp/openttd-patchpack/source/src/vehicle_func.h
r20075:2bda14adc373
5.7 KiB
text/x-c
(svn r25038) -Fix [FS#5479]: minimise gaps feature caused removal to only happen at the signal build interval instead of the implicit interval of 1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_func.h Functions related to vehicles. */
#ifndef VEHICLE_FUNC_H
#define VEHICLE_FUNC_H
#include "gfx_type.h"
#include "direction_type.h"
#include "command_type.h"
#include "vehicle_type.h"
#include "engine_type.h"
#include "transport_type.h"
#include "newgrf_config.h"
#include "track_type.h"
#include "livery.h"
#define is_custom_sprite(x) (x >= 0xFD)
#define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD)
#define IS_CUSTOM_SECONDHEAD_SPRITE(x) (x == 0xFE)
static const int VEHICLE_PROFIT_MIN_AGE = DAYS_IN_YEAR * 2; ///< Only vehicles older than this have a meaningful profit.
static const Money VEHICLE_PROFIT_THRESHOLD = 10000; ///< Threshold for a vehicle to be considered making good profit.
typedef Vehicle *VehicleFromPosProc(Vehicle *v, void *data);
void VehicleServiceInDepot(Vehicle *v);
uint CountVehiclesInChain(const Vehicle *v);
void FindVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
void FindVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
bool HasVehicleOnPos(TileIndex tile, void *data, VehicleFromPosProc *proc);
bool HasVehicleOnPosXY(int x, int y, void *data, VehicleFromPosProc *proc);
void CallVehicleTicks();
uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *colour);
void VehicleLengthChanged(const Vehicle *u);
byte VehicleRandomBits();
void ResetVehicleHash();
void ResetVehicleColourMap();
byte GetBestFittingSubType(Vehicle *v_from, Vehicle *v_for, CargoID dest_cargo_type);
void ViewportAddVehicles(DrawPixelInfo *dpi);
void ShowNewGrfVehicleError(EngineID engine, StringID part1, StringID part2, GRFBugs bug_type, bool critical);
CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore = NULL);
void DecreaseVehicleValue(Vehicle *v);
void CheckVehicleBreakdown(Vehicle *v);
void AgeVehicle(Vehicle *v);
void VehicleEnteredDepotThisTick(Vehicle *v);
void VehicleUpdatePosition(Vehicle *v);
void VehicleUpdateViewport(Vehicle *v, bool dirty);
void VehicleUpdatePositionAndViewport(Vehicle *v);
void MarkSingleVehicleDirty(const Vehicle *v);
UnitID GetFreeUnitNumber(VehicleType type);
void VehicleEnterDepot(Vehicle *v);
bool CanBuildVehicleInfrastructure(VehicleType type);
/** Position information of a vehicle after it moved */
struct GetNewVehiclePosResult {
int x, y; ///< x and y position of the vehicle after moving
TileIndex old_tile; ///< Current tile of the vehicle
TileIndex new_tile; ///< Tile of the vehicle after moving
};
GetNewVehiclePosResult GetNewVehiclePos(const Vehicle *v);
Direction GetDirectionTowards(const Vehicle *v, int x, int y);
/**
* Is the given vehicle type buildable by a company?
* @param type Vehicle type being queried.
* @return Vehicle type is buildable by a company.
*/
static inline bool IsCompanyBuildableVehicleType(VehicleType type)
{
switch (type) {
case VEH_TRAIN:
case VEH_ROAD:
case VEH_SHIP:
case VEH_AIRCRAFT:
return true;
default: return false;
}
}
/**
* Is the given vehicle buildable by a company?
* @param v Vehicle being queried.
* @return Vehicle is buildable by a company.
*/
static inline bool IsCompanyBuildableVehicleType(const BaseVehicle *v)
{
return IsCompanyBuildableVehicleType(v->type);
}
LiveryScheme GetEngineLiveryScheme(EngineID engine_type, EngineID parent_engine_type, const Vehicle *v);
const struct Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v, byte livery_setting);
SpriteID GetEnginePalette(EngineID engine_type, CompanyID company);
SpriteID GetVehiclePalette(const Vehicle *v);
extern const uint32 _veh_build_proc_table[];
extern const uint32 _veh_sell_proc_table[];
extern const uint32 _veh_refit_proc_table[];
extern const uint32 _send_to_depot_proc_table[];
/* Functions to find the right command for certain vehicle type */
static inline uint32 GetCmdBuildVeh(VehicleType type)
{
return _veh_build_proc_table[type];
}
static inline uint32 GetCmdBuildVeh(const BaseVehicle *v)
{
return GetCmdBuildVeh(v->type);
}
static inline uint32 GetCmdSellVeh(VehicleType type)
{
return _veh_sell_proc_table[type];
}
static inline uint32 GetCmdSellVeh(const BaseVehicle *v)
{
return GetCmdSellVeh(v->type);
}
static inline uint32 GetCmdRefitVeh(VehicleType type)
{
return _veh_refit_proc_table[type];
}
static inline uint32 GetCmdRefitVeh(const BaseVehicle *v)
{
return GetCmdRefitVeh(v->type);
}
static inline uint32 GetCmdSendToDepot(VehicleType type)
{
return _send_to_depot_proc_table[type];
}
static inline uint32 GetCmdSendToDepot(const BaseVehicle *v)
{
return GetCmdSendToDepot(v->type);
}
CommandCost EnsureNoVehicleOnGround(TileIndex tile);
CommandCost EnsureNoTrainOnTrackBits(TileIndex tile, TrackBits track_bits);
extern VehicleID _new_vehicle_id;
extern uint16 _returned_refit_capacity;
extern uint16 _returned_mail_refit_capacity;
bool CanVehicleUseStation(EngineID engine_type, const struct Station *st);
bool CanVehicleUseStation(const Vehicle *v, const struct Station *st);
void ReleaseDisastersTargetingVehicle(VehicleID vehicle);
typedef SmallVector<VehicleID, 2> VehicleSet;
void GetVehicleSet(VehicleSet &set, Vehicle *v, uint8 num_vehicles);
void CheckCargoCapacity(Vehicle *v);
#endif /* VEHICLE_FUNC_H */
|