Files @ r4599:2f12a6c3e10d
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Location: cpp/openttd-patchpack/source/aircraft.h

Darkvater
(svn r6449) -Fix (Win32): The dedicated server could overwrite the keyboard input buffer
before it was handled by OpenTTD. Thanks to glx for noticing.
-While here, also do really minor coding style, and proper variable names.
/* $Id$ */

#ifndef AIRCRAFT_H
#define AIRCRAFT_H

#include "station_map.h"
#include "vehicle.h"


static inline bool IsAircraftInHangar(const Vehicle* v)
{
	assert(v->type == VEH_Aircraft);
	return v->vehstatus & VS_HIDDEN && IsHangarTile(v->tile);
}

static inline bool IsAircraftInHangarStopped(const Vehicle* v)
{
	return IsAircraftInHangar(v) && v->vehstatus & VS_STOPPED;
}

uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type);

#endif /* AIRCRAFT_H */