Files
@ r11930:314dbf13f3bf
Branch filter:
Location: cpp/openttd-patchpack/source/src/saveload/engine_sl.cpp
r11930:314dbf13f3bf
4.7 KiB
text/x-c
(svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 | /* $Id$ */
/** @file engine_sl.cpp Code handling saving and loading of engines */
#include "../stdafx.h"
#include "saveload_internal.h"
#include "../engine_base.h"
#include <map>
static const SaveLoad _engine_desc[] = {
SLE_CONDVAR(Engine, intro_date, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Engine, intro_date, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDVAR(Engine, age, SLE_FILE_U16 | SLE_VAR_I32, 0, 30),
SLE_CONDVAR(Engine, age, SLE_INT32, 31, SL_MAX_VERSION),
SLE_VAR(Engine, reliability, SLE_UINT16),
SLE_VAR(Engine, reliability_spd_dec, SLE_UINT16),
SLE_VAR(Engine, reliability_start, SLE_UINT16),
SLE_VAR(Engine, reliability_max, SLE_UINT16),
SLE_VAR(Engine, reliability_final, SLE_UINT16),
SLE_VAR(Engine, duration_phase_1, SLE_UINT16),
SLE_VAR(Engine, duration_phase_2, SLE_UINT16),
SLE_VAR(Engine, duration_phase_3, SLE_UINT16),
SLE_VAR(Engine, lifelength, SLE_UINT8),
SLE_VAR(Engine, flags, SLE_UINT8),
SLE_VAR(Engine, preview_company_rank,SLE_UINT8),
SLE_VAR(Engine, preview_wait, SLE_UINT8),
SLE_CONDNULL(1, 0, 44),
SLE_CONDVAR(Engine, company_avail, SLE_FILE_U8 | SLE_VAR_U16, 0, 103),
SLE_CONDVAR(Engine, company_avail, SLE_UINT16, 104, SL_MAX_VERSION),
SLE_CONDSTR(Engine, name, SLE_STR, 0, 84, SL_MAX_VERSION),
/* reserve extra space in savegame here. (currently 16 bytes) */
SLE_CONDNULL(16, 2, SL_MAX_VERSION),
SLE_END()
};
static std::map<EngineID, Engine> _temp_engine;
Engine *GetTempDataEngine(EngineID index)
{
return &_temp_engine[index];
}
static void Save_ENGN()
{
Engine *e;
FOR_ALL_ENGINES(e) {
SlSetArrayIndex(e->index);
SlObject(e, _engine_desc);
}
}
static void Load_ENGN()
{
/* As engine data is loaded before engines are initialized we need to load
* this information into a temporary array. This is then copied into the
* engine pool after processing NewGRFs by CopyTempEngineData(). */
int index;
while ((index = SlIterateArray()) != -1) {
Engine *e = GetTempDataEngine(index);
SlObject(e, _engine_desc);
}
}
/**
* Copy data from temporary engine array into the real engine pool.
*/
void CopyTempEngineData()
{
Engine *e;
FOR_ALL_ENGINES(e) {
if (e->index >= _temp_engine.size()) break;
const Engine *se = GetTempDataEngine(e->index);
e->intro_date = se->intro_date;
e->age = se->age;
e->reliability = se->reliability;
e->reliability_spd_dec = se->reliability_spd_dec;
e->reliability_start = se->reliability_start;
e->reliability_max = se->reliability_max;
e->reliability_final = se->reliability_final;
e->duration_phase_1 = se->duration_phase_1;
e->duration_phase_2 = se->duration_phase_2;
e->duration_phase_3 = se->duration_phase_3;
e->lifelength = se->lifelength;
e->flags = se->flags;
e->preview_company_rank= se->preview_company_rank;
e->preview_wait = se->preview_wait;
e->company_avail = se->company_avail;
if (se->name != NULL) e->name = strdup(se->name);
}
/* Get rid of temporary data */
_temp_engine.clear();
}
static void Load_ENGS()
{
/* Load old separate String ID list into a temporary array. This
* was always 256 entries. */
StringID names[256];
SlArray(names, lengthof(names), SLE_STRINGID);
/* Copy each string into the temporary engine array. */
for (EngineID engine = 0; engine < lengthof(names); engine++) {
Engine *e = GetTempDataEngine(engine);
e->name = CopyFromOldName(names[engine]);
}
}
/** Save and load the mapping between the engine id in the pool, and the grf file it came from. */
static const SaveLoad _engine_id_mapping_desc[] = {
SLE_VAR(EngineIDMapping, grfid, SLE_UINT32),
SLE_VAR(EngineIDMapping, internal_id, SLE_UINT16),
SLE_VAR(EngineIDMapping, type, SLE_UINT8),
SLE_VAR(EngineIDMapping, substitute_id, SLE_UINT8),
SLE_END()
};
static void Save_EIDS()
{
const EngineIDMapping *end = _engine_mngr.End();
uint index = 0;
for (EngineIDMapping *eid = _engine_mngr.Begin(); eid != end; eid++, index++) {
SlSetArrayIndex(index);
SlObject(eid, _engine_id_mapping_desc);
}
}
static void Load_EIDS()
{
int index;
_engine_mngr.Clear();
while ((index = SlIterateArray()) != -1) {
EngineIDMapping *eid = _engine_mngr.Append();
SlObject(eid, _engine_id_mapping_desc);
}
}
extern const ChunkHandler _engine_chunk_handlers[] = {
{ 'EIDS', Save_EIDS, Load_EIDS, NULL, CH_ARRAY },
{ 'ENGN', Save_ENGN, Load_ENGN, NULL, CH_ARRAY },
{ 'ENGS', NULL, Load_ENGS, NULL, CH_RIFF | CH_LAST },
};
|