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Location: cpp/openttd-patchpack/source/src/saveload/station_sl.cpp
r11930:314dbf13f3bf
8.5 KiB
text/x-c
(svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
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/** @file station_sl.cpp Code handling saving and loading of economy data */
#include "../stdafx.h"
#include "../station_base.h"
#include "../core/bitmath_func.hpp"
#include "../core/alloc_func.hpp"
#include "../variables.h"
#include "../newgrf_station.h"
#include "saveload.h"
void AfterLoadStations()
{
/* Update the speclists of all stations to point to the currently loaded custom stations. */
Station *st;
FOR_ALL_STATIONS(st) {
for (uint i = 0; i < st->num_specs; i++) {
if (st->speclist[i].grfid == 0) continue;
st->speclist[i].spec = GetCustomStationSpecByGrf(st->speclist[i].grfid, st->speclist[i].localidx, NULL);
}
for (CargoID c = 0; c < NUM_CARGO; c++) st->goods[c].cargo.InvalidateCache();
StationUpdateAnimTriggers(st);
}
}
static const SaveLoad _roadstop_desc[] = {
SLE_VAR(RoadStop, xy, SLE_UINT32),
SLE_CONDNULL(1, 0, 44),
SLE_VAR(RoadStop, status, SLE_UINT8),
/* Index was saved in some versions, but this is not needed */
SLE_CONDNULL(4, 0, 8),
SLE_CONDNULL(2, 0, 44),
SLE_CONDNULL(1, 0, 25),
SLE_REF(RoadStop, next, REF_ROADSTOPS),
SLE_CONDNULL(2, 0, 44),
SLE_CONDNULL(4, 0, 24),
SLE_CONDNULL(1, 25, 25),
SLE_END()
};
static const SaveLoad _station_desc[] = {
SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, xy, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_CONDNULL(4, 0, 5), ///< bus/lorry tile
SLE_CONDVAR(Station, train_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, train_tile, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_CONDVAR(Station, airport_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, airport_tile, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_CONDVAR(Station, dock_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
SLE_CONDVAR(Station, dock_tile, SLE_UINT32, 6, SL_MAX_VERSION),
SLE_REF(Station, town, REF_TOWN),
SLE_VAR(Station, trainst_w, SLE_UINT8),
SLE_CONDVAR(Station, trainst_h, SLE_UINT8, 2, SL_MAX_VERSION),
SLE_CONDNULL(1, 0, 3), ///< alpha_order
SLE_VAR(Station, string_id, SLE_STRINGID),
SLE_CONDSTR(Station, name, SLE_STR, 0, 84, SL_MAX_VERSION),
SLE_CONDVAR(Station, indtype, SLE_UINT8, 103, SL_MAX_VERSION),
SLE_VAR(Station, had_vehicle_of_type, SLE_UINT16),
SLE_VAR(Station, time_since_load, SLE_UINT8),
SLE_VAR(Station, time_since_unload, SLE_UINT8),
SLE_VAR(Station, delete_ctr, SLE_UINT8),
SLE_VAR(Station, owner, SLE_UINT8),
SLE_VAR(Station, facilities, SLE_UINT8),
SLE_VAR(Station, airport_type, SLE_UINT8),
SLE_CONDNULL(2, 0, 5), ///< Truck/bus stop status
SLE_CONDNULL(1, 0, 4), ///< Blocked months
SLE_CONDVAR(Station, airport_flags, SLE_VAR_U64 | SLE_FILE_U16, 0, 2),
SLE_CONDVAR(Station, airport_flags, SLE_VAR_U64 | SLE_FILE_U32, 3, 45),
SLE_CONDVAR(Station, airport_flags, SLE_UINT64, 46, SL_MAX_VERSION),
SLE_CONDNULL(2, 0, 25), ///< last-vehicle
SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, 26, SL_MAX_VERSION),
SLE_CONDNULL(2, 3, 25), ///< custom station class and id
SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30),
SLE_CONDVAR(Station, build_date, SLE_INT32, 31, SL_MAX_VERSION),
SLE_CONDREF(Station, bus_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION),
SLE_CONDREF(Station, truck_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION),
/* Used by newstations for graphic variations */
SLE_CONDVAR(Station, random_bits, SLE_UINT16, 27, SL_MAX_VERSION),
SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, 27, SL_MAX_VERSION),
SLE_CONDVAR(Station, num_specs, SLE_UINT8, 27, SL_MAX_VERSION),
SLE_CONDLST(Station, loading_vehicles, REF_VEHICLE, 57, SL_MAX_VERSION),
/* reserve extra space in savegame here. (currently 32 bytes) */
SLE_CONDNULL(32, 2, SL_MAX_VERSION),
SLE_END()
};
static uint16 _waiting_acceptance;
static uint16 _cargo_source;
static uint32 _cargo_source_xy;
static uint16 _cargo_days;
static Money _cargo_feeder_share;
static const SaveLoad _station_speclist_desc[] = {
SLE_CONDVAR(StationSpecList, grfid, SLE_UINT32, 27, SL_MAX_VERSION),
SLE_CONDVAR(StationSpecList, localidx, SLE_UINT8, 27, SL_MAX_VERSION),
SLE_END()
};
const SaveLoad *GetGoodsDesc()
{
static const SaveLoad goods_desc[] = {
SLEG_CONDVAR( _waiting_acceptance, SLE_UINT16, 0, 67),
SLE_CONDVAR(GoodsEntry, acceptance_pickup, SLE_UINT8, 68, SL_MAX_VERSION),
SLE_CONDNULL(2, 51, 67),
SLE_VAR(GoodsEntry, days_since_pickup, SLE_UINT8),
SLE_VAR(GoodsEntry, rating, SLE_UINT8),
SLEG_CONDVAR( _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, 0, 6),
SLEG_CONDVAR( _cargo_source, SLE_UINT16, 7, 67),
SLEG_CONDVAR( _cargo_source_xy, SLE_UINT32, 44, 67),
SLEG_CONDVAR( _cargo_days, SLE_UINT8, 0, 67),
SLE_VAR(GoodsEntry, last_speed, SLE_UINT8),
SLE_VAR(GoodsEntry, last_age, SLE_UINT8),
SLEG_CONDVAR( _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, 14, 64),
SLEG_CONDVAR( _cargo_feeder_share, SLE_INT64, 65, 67),
SLE_CONDLST(GoodsEntry, cargo.packets, REF_CARGO_PACKET, 68, SL_MAX_VERSION),
SLE_END()
};
return goods_desc;
}
static void SaveLoad_STNS(Station *st)
{
SlObject(st, _station_desc);
_waiting_acceptance = 0;
uint num_cargo = CheckSavegameVersion(55) ? 12 : NUM_CARGO;
for (CargoID i = 0; i < num_cargo; i++) {
GoodsEntry *ge = &st->goods[i];
SlObject(ge, GetGoodsDesc());
if (CheckSavegameVersion(68)) {
SB(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15));
if (GB(_waiting_acceptance, 0, 12) != 0) {
/* Don't construct the packet with station here, because that'll fail with old savegames */
CargoPacket *cp = new CargoPacket();
/* In old versions, enroute_from used 0xFF as INVALID_STATION */
cp->source = (CheckSavegameVersion(7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
cp->count = GB(_waiting_acceptance, 0, 12);
cp->days_in_transit = _cargo_days;
cp->feeder_share = _cargo_feeder_share;
cp->source_xy = _cargo_source_xy;
cp->days_in_transit = _cargo_days;
cp->feeder_share = _cargo_feeder_share;
SB(ge->acceptance_pickup, GoodsEntry::PICKUP, 1, 1);
ge->cargo.Append(cp);
}
}
}
if (st->num_specs != 0) {
/* Allocate speclist memory when loading a game */
if (st->speclist == NULL) st->speclist = CallocT<StationSpecList>(st->num_specs);
for (uint i = 0; i < st->num_specs; i++) {
SlObject(&st->speclist[i], _station_speclist_desc);
}
}
}
static void Save_STNS()
{
Station *st;
/* Write the stations */
FOR_ALL_STATIONS(st) {
SlSetArrayIndex(st->index);
SlAutolength((AutolengthProc*)SaveLoad_STNS, st);
}
}
static void Load_STNS()
{
int index;
while ((index = SlIterateArray()) != -1) {
Station *st = new (index) Station();
SaveLoad_STNS(st);
}
}
void Ptrs_STNS()
{
Station *st;
FOR_ALL_STATIONS(st) {
if (!CheckSavegameVersion(68)) {
for (CargoID i = 0; i < NUM_CARGO; i++) {
GoodsEntry *ge = &st->goods[i];
SlObject(ge, GetGoodsDesc());
}
}
SlObject(st, _station_desc);
}
}
static void Save_ROADSTOP()
{
RoadStop *rs;
FOR_ALL_ROADSTOPS(rs) {
SlSetArrayIndex(rs->index);
SlObject(rs, _roadstop_desc);
}
}
static void Load_ROADSTOP()
{
int index;
while ((index = SlIterateArray()) != -1) {
RoadStop *rs = new (index) RoadStop(INVALID_TILE);
SlObject(rs, _roadstop_desc);
}
}
static void Ptrs_ROADSTOP()
{
RoadStop *rs;
FOR_ALL_ROADSTOPS(rs) {
SlObject(rs, _roadstop_desc);
}
}
extern const ChunkHandler _station_chunk_handlers[] = {
{ 'STNS', Save_STNS, Load_STNS, Ptrs_STNS, CH_ARRAY },
{ 'ROAD', Save_ROADSTOP, Load_ROADSTOP, Ptrs_ROADSTOP, CH_ARRAY | CH_LAST},
};
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