Files @ r25924:31e3cdb1821b
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Location: cpp/openttd-patchpack/source/src/network/CMakeLists.txt

Patric Stout
Fix #9490: [Network] a full server couldn't be queried either (#9508)

You can now still query a full server, as long as the maximum
amount of allowed connections isn't reached. This means that as
long as there are not 255 clients connected to a server, you can
always connect to query.
add_subdirectory(core)

add_files(
    network.cpp
    network.h
    network_admin.cpp
    network_admin.h
    network_base.h
    network_chat_gui.cpp
    network_client.cpp
    network_client.h
    network_command.cpp
    network_content.cpp
    network_content.h
    network_content_gui.cpp
    network_content_gui.h
    network_coordinator.cpp
    network_coordinator.h
    network_func.h
    network_gamelist.cpp
    network_gamelist.h
    network_gui.cpp
    network_gui.h
    network_internal.h
    network_query.cpp
    network_query.h
    network_server.cpp
    network_server.h
    network_stun.cpp
    network_stun.h
    network_turn.cpp
    network_turn.h
    network_type.h
    network_udp.cpp
    network_udp.h
)