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/* $Id$ */ /** @file player_gui.h GUI Functions related to players. */ #ifndef PLAYER_GUI_H #define PLAYER_GUI_H #include "player_type.h" uint16 GetDrawStringPlayerColor(PlayerID player); void DrawPlayerIcon(PlayerID p, int x, int y); void ShowPlayerStations(PlayerID player); void ShowPlayerFinances(PlayerID player); void ShowPlayerCompany(PlayerID player); void InvalidatePlayerWindows(const Player *p); void DeletePlayerWindows(PlayerID pi); #endif /* PLAYER_GUI_H */