Files @ r24440:3295012a081c
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Location: cpp/openttd-patchpack/source/src/goal_base.h

Patric Stout
Add: [Emscripten] use "relative mouse mode" with SDL2

This mode doesn't wrap the mouse constantly, but requests SDL
to lock the mouse pointer. This is needed, as with Emscripten
you are not allowed to change the mouse poisition (only to lock
it into place).
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file goal_base.h %Goal base class. */

#ifndef GOAL_BASE_H
#define GOAL_BASE_H

#include "company_type.h"
#include "goal_type.h"
#include "core/pool_type.hpp"

typedef Pool<Goal, GoalID, 64, 64000> GoalPool;
extern GoalPool _goal_pool;

/** Struct about goals, current and completed */
struct Goal : GoalPool::PoolItem<&_goal_pool> {
	CompanyID company; ///< Goal is for a specific company; INVALID_COMPANY if it is global
	GoalType type;     ///< Type of the goal
	GoalTypeID dst;    ///< Index of type
	char *text;        ///< Text of the goal.
	char *progress;    ///< Progress text of the goal.
	bool completed;    ///< Is the goal completed or not?

	/**
	 * We need an (empty) constructor so struct isn't zeroed (as C++ standard states)
	 */
	inline Goal() { }

	/**
	 * (Empty) destructor has to be defined else operator delete might be called with nullptr parameter
	 */
	inline ~Goal() { free(this->text); free(this->progress); }
};

#endif /* GOAL_BASE_H */