Files @ r641:32cee30ab73a
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Location: cpp/openttd-patchpack/source/network_gamelist.h

dominik
(svn r1074) Fix: server_bind_ip was set to 255.255.255.255 by default
The correct default value is 0.0.0.0. If you are experiencing problems with connecting to your server you'll have to change the value of server_bind_ip to 0.0.0.0 in openttd.cfg
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#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListAddQueriedItem(NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */