Files
@ r11919:363b629324b9
Branch filter:
Location: cpp/openttd-patchpack/source/src/terraform_gui.cpp
r11919:363b629324b9
29.3 KiB
text/x-c
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 | /* $Id$ */
/** @file terraform_gui.cpp GUI related to terraforming the map. */
#include "stdafx.h"
#include "openttd.h"
#include "clear_map.h"
#include "company_func.h"
#include "company_base.h"
#include "gui.h"
#include "window_gui.h"
#include "window_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "signs_func.h"
#include "variables.h"
#include "functions.h"
#include "sound_func.h"
#include "station_base.h"
#include "unmovable_map.h"
#include "textbuf_gui.h"
#include "genworld.h"
#include "tree_map.h"
#include "station_map.h"
#include "landscape_type.h"
#include "tilehighlight_func.h"
#include "settings_type.h"
#include "waypoint.h"
#include "table/sprites.h"
#include "table/strings.h"
void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) {
SndPlayTileFx(SND_1F_SPLAT, tile);
} else {
extern TileIndex _terraform_err_tile;
SetRedErrorSquare(_terraform_err_tile);
}
}
/** Scenario editor command that generates desert areas */
static void GenerateDesertArea(TileIndex end, TileIndex start)
{
int size_x, size_y;
int sx = TileX(start);
int sy = TileY(start);
int ex = TileX(end);
int ey = TileY(end);
if (_game_mode != GM_EDITOR) return;
if (ex < sx) Swap(ex, sx);
if (ey < sy) Swap(ey, sy);
size_x = (ex - sx) + 1;
size_y = (ey - sy) + 1;
_generating_world = true;
BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
SetTropicZone(tile, (_ctrl_pressed) ? TROPICZONE_NORMAL : TROPICZONE_DESERT);
DoCommandP(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
MarkTileDirtyByTile(tile);
} END_TILE_LOOP(tile, size_x, size_y, 0);
_generating_world = false;
}
/** Scenario editor command that generates rocky areas */
static void GenerateRockyArea(TileIndex end, TileIndex start)
{
int size_x, size_y;
bool success = false;
int sx = TileX(start);
int sy = TileY(start);
int ex = TileX(end);
int ey = TileY(end);
if (_game_mode != GM_EDITOR) return;
if (ex < sx) Swap(ex, sx);
if (ey < sy) Swap(ey, sy);
size_x = (ex - sx) + 1;
size_y = (ey - sy) + 1;
BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) {
switch (GetTileType(tile)) {
case MP_TREES:
if (GetTreeGround(tile) == TREE_GROUND_SHORE) continue;
/* FALL THROUGH */
case MP_CLEAR:
MakeClear(tile, CLEAR_ROCKS, 3);
break;
default: continue;
}
MarkTileDirtyByTile(tile);
success = true;
} END_TILE_LOOP(tile, size_x, size_y, 0);
if (success) SndPlayTileFx(SND_1F_SPLAT, end);
}
/**
* A central place to handle all X_AND_Y dragged GUI functions.
* @param e WindowEvent variable holding in its higher bits (excluding the lower
* 4, since that defined the X_Y drag) the type of action to be performed
* @return Returns true if the action was found and handled, and false otherwise. This
* allows for additional implements that are more local. For example X_Y drag
* of convertrail which belongs in rail_gui.cpp and not terraform_gui.cpp
**/
bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile)
{
if (!_settings_game.construction.freeform_edges) {
/* When end_tile is MP_VOID, the error tile will not be visible to the
* user. This happens when terraforming at the southern border. */
if (TileX(end_tile) == MapMaxX()) end_tile += TileDiffXY(-1, 0);
if (TileY(end_tile) == MapMaxY()) end_tile += TileDiffXY(0, -1);
}
switch (proc) {
case DDSP_DEMOLISH_AREA:
DoCommandP(end_tile, start_tile, 0, CMD_CLEAR_AREA | CMD_MSG(STR_ERROR_CAN_T_CLEAR_THIS_AREA), CcPlaySound10);
break;
case DDSP_RAISE_AND_LEVEL_AREA:
DoCommandP(end_tile, start_tile, 1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_RAISE_LAND_HERE), CcTerraform);
break;
case DDSP_LOWER_AND_LEVEL_AREA:
DoCommandP(end_tile, start_tile, (uint32)-1, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LOWER_LAND_HERE), CcTerraform);
break;
case DDSP_LEVEL_AREA:
DoCommandP(end_tile, start_tile, 0, CMD_LEVEL_LAND | CMD_MSG(STR_ERROR_CAN_T_LEVEL_LAND_HERE), CcTerraform);
break;
case DDSP_CREATE_ROCKS:
GenerateRockyArea(end_tile, start_tile);
break;
case DDSP_CREATE_DESERT:
GenerateDesertArea(end_tile, start_tile);
break;
default:
return false;
}
return true;
}
typedef void OnButtonClick(Window *w);
static const uint16 _terraform_keycodes[] = {
'Q',
'W',
'E',
'D',
'U',
'I',
'O',
};
void CcPlaySound1E(bool success, TileIndex tile, uint32 p1, uint32 p2);
static void PlaceProc_BuyLand(TileIndex tile)
{
DoCommandP(tile, 0, 0, CMD_PURCHASE_LAND_AREA | CMD_MSG(STR_ERROR_CAN_T_PURCHASE_THIS_LAND), CcPlaySound1E);
}
void PlaceProc_DemolishArea(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_DEMOLISH_AREA);
}
static void PlaceProc_RaiseLand(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_RAISE_AND_LEVEL_AREA);
}
static void PlaceProc_LowerLand(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LOWER_AND_LEVEL_AREA);
}
static void PlaceProc_LevelLand(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_LEVEL_AREA);
}
/** Enum referring to the widgets of the terraform toolbar */
enum TerraformToolbarWidgets {
TTW_CLOSEBOX = 0, ///< Close window button
TTW_CAPTION, ///< Window caption
TTW_STICKY, ///< Sticky window button
TTW_SEPERATOR, ///< Thin seperator line between level land button and demolish button
TTW_BUTTONS_START, ///< Start of pushable buttons
TTW_LOWER_LAND = TTW_BUTTONS_START, ///< Lower land button
TTW_RAISE_LAND, ///< Raise land button
TTW_LEVEL_LAND, ///< Level land button
TTW_DEMOLISH, ///< Demolish aka dynamite button
TTW_BUY_LAND, ///< Buy land button
TTW_PLANT_TREES, ///< Plant trees button (note: opens seperate window, no place-push-button)
TTW_PLACE_SIGN, ///< Place sign button
};
static void TerraformClick_Lower(Window *w)
{
HandlePlacePushButton(w, TTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT, PlaceProc_LowerLand);
}
static void TerraformClick_Raise(Window *w)
{
HandlePlacePushButton(w, TTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT, PlaceProc_RaiseLand);
}
static void TerraformClick_Level(Window *w)
{
HandlePlacePushButton(w, TTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT, PlaceProc_LevelLand);
}
static void TerraformClick_Dynamite(Window *w)
{
HandlePlacePushButton(w, TTW_DEMOLISH, ANIMCURSOR_DEMOLISH , HT_RECT, PlaceProc_DemolishArea);
}
static void TerraformClick_BuyLand(Window *w)
{
HandlePlacePushButton(w, TTW_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT, PlaceProc_BuyLand);
}
static void TerraformClick_Trees(Window *w)
{
/* This button is NOT a place-push-button, so don't treat it as such */
ShowBuildTreesToolbar();
}
static void TerraformClick_PlaceSign(Window *w)
{
HandlePlacePushButton(w, TTW_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT, PlaceProc_Sign);
}
static OnButtonClick * const _terraform_button_proc[] = {
TerraformClick_Lower,
TerraformClick_Raise,
TerraformClick_Level,
TerraformClick_Dynamite,
TerraformClick_BuyLand,
TerraformClick_Trees,
TerraformClick_PlaceSign,
};
struct TerraformToolbarWindow : Window {
TerraformToolbarWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
this->FindWindowPlacementAndResize(desc);
}
~TerraformToolbarWindow()
{
}
virtual void OnPaint()
{
this->DrawWidgets();
}
virtual void OnClick(Point pt, int widget)
{
if (widget >= TTW_BUTTONS_START) _terraform_button_proc[widget - TTW_BUTTONS_START](this);
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
for (uint i = 0; i != lengthof(_terraform_keycodes); i++) {
if (keycode == _terraform_keycodes[i]) {
_terraform_button_proc[i](this);
return ES_HANDLED;
}
}
return ES_NOT_HANDLED;
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
_place_proc(tile);
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x != -1) {
switch (select_proc) {
default: NOT_REACHED();
case DDSP_DEMOLISH_AREA:
case DDSP_RAISE_AND_LEVEL_AREA:
case DDSP_LOWER_AND_LEVEL_AREA:
case DDSP_LEVEL_AREA:
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
}
}
}
virtual void OnPlaceObjectAbort()
{
this->RaiseButtons();
}
};
static const Widget _terraform_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // TTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 145, 0, 13, STR_LANDSCAPING_TOOLBAR, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // TTW_CAPTION
{WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 146, 157, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // TTW_STICKY
{ WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 66, 69, 14, 35, 0x0, STR_NULL}, // TTW_SEPERATOR
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 21, 14, 35, SPR_IMG_TERRAFORM_DOWN, STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND}, // TTW_LOWER_LAND
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 22, 43, 14, 35, SPR_IMG_TERRAFORM_UP, STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND}, // TTW_RAISE_LAND
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 44, 65, 14, 35, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP}, // TTW_LEVEL_LAND
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 70, 91, 14, 35, SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC}, // TTW_DEMOLISH
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 92, 113, 14, 35, SPR_IMG_BUY_LAND, STR_TERRAFORM_TOOLTIP_PURCHASE_LAND}, // TTW_BUY_LAND
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 114, 135, 14, 35, SPR_IMG_PLANTTREES, STR_TOOLBAR_TOOLTIP_PLANT_TREES_PLACE_SIGNS}, // TTW_PLANT_TREES
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_DARK_GREEN, 136, 157, 14, 35, SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN}, // TTW_PLACE_SIGN
{ WIDGETS_END},
};
static const NWidgetPart _nested_terraform_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, TTW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, TTW_CAPTION), SetDataTip(STR_LANDSCAPING_TOOLBAR, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, TTW_STICKY),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_LOWER_LAND), SetMinimalSize(22,22), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_RAISE_LAND), SetMinimalSize(22,22), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_LEVEL_LAND), SetMinimalSize(22,22), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TTW_SEPERATOR), SetMinimalSize(4, 22), EndContainer(),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_DEMOLISH), SetMinimalSize(22,22), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_BUY_LAND), SetMinimalSize(22,22), SetDataTip(SPR_IMG_BUY_LAND, STR_TERRAFORM_TOOLTIP_PURCHASE_LAND),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLANT_TREES), SetMinimalSize(22,22), SetDataTip(SPR_IMG_PLANTTREES, STR_TOOLBAR_TOOLTIP_PLANT_TREES_PLACE_SIGNS),
NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, TTW_PLACE_SIGN), SetMinimalSize(22,22), SetDataTip(SPR_IMG_SIGN, STR_SCENEDIT_TOOLBAR_PLACE_SIGN),
EndContainer(),
};
static const WindowDesc _terraform_desc(
WDP_ALIGN_TBR, 22 + 36, 158, 36, 158, 36,
WC_SCEN_LAND_GEN, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
_terraform_widgets, _nested_terraform_widgets, lengthof(_nested_terraform_widgets)
);
void ShowTerraformToolbar(Window *link)
{
if (!Company::IsValidID(_local_company)) return;
Window *w = AllocateWindowDescFront<TerraformToolbarWindow>(&_terraform_desc, 0);
if (link == NULL) return;
if (w == NULL) {
w = FindWindowById(WC_SCEN_LAND_GEN, 0);
} else {
w->top = 22;
w->SetDirty();
}
if (w == NULL) return;
/* Align the terraform toolbar under the main toolbar and put the linked
* toolbar to left of it
*/
link->top = w->top;
link->left = w->left - link->width;
link->SetDirty();
}
static byte _terraform_size = 1;
/**
* Raise/Lower a bigger chunk of land at the same time in the editor. When
* raising get the lowest point, when lowering the highest point, and set all
* tiles in the selection to that height.
* @todo : Incorporate into game itself to allow for ingame raising/lowering of
* larger chunks at the same time OR remove altogether, as we have 'level land' ?
* @param tile The top-left tile where the terraforming will start
* @param mode 1 for raising, 0 for lowering land
*/
static void CommonRaiseLowerBigLand(TileIndex tile, int mode)
{
int sizex, sizey;
uint h;
if (_terraform_size == 1) {
StringID msg =
mode ? STR_ERROR_CAN_T_RAISE_LAND_HERE : STR_ERROR_CAN_T_LOWER_LAND_HERE;
DoCommandP(tile, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND | CMD_MSG(msg), CcTerraform);
} else {
assert(_terraform_size != 0);
/* check out for map overflows */
sizex = min(MapSizeX() - TileX(tile), _terraform_size);
sizey = min(MapSizeY() - TileY(tile), _terraform_size);
if (sizex == 0 || sizey == 0) return;
SndPlayTileFx(SND_1F_SPLAT, tile);
if (mode != 0) {
/* Raise land */
h = 15; // XXX - max height
BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
h = min(h, TileHeight(tile2));
} END_TILE_LOOP(tile2, sizex, sizey, tile)
} else {
/* Lower land */
h = 0;
BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
h = max(h, TileHeight(tile2));
} END_TILE_LOOP(tile2, sizex, sizey, tile)
}
BEGIN_TILE_LOOP(tile2, sizex, sizey, tile) {
if (TileHeight(tile2) == h) {
DoCommandP(tile2, SLOPE_N, (uint32)mode, CMD_TERRAFORM_LAND);
}
} END_TILE_LOOP(tile2, sizex, sizey, tile)
}
}
static void PlaceProc_RaiseBigLand(TileIndex tile)
{
CommonRaiseLowerBigLand(tile, 1);
}
static void PlaceProc_LowerBigLand(TileIndex tile)
{
CommonRaiseLowerBigLand(tile, 0);
}
static void PlaceProc_RockyArea(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_ROCKS);
}
static void PlaceProc_LightHouse(TileIndex tile)
{
/* not flat || not(trees || clear without bridge above) */
if (GetTileSlope(tile, NULL) != SLOPE_FLAT || !(IsTileType(tile, MP_TREES) || (IsTileType(tile, MP_CLEAR) && !IsBridgeAbove(tile)))) {
return;
}
MakeLighthouse(tile);
MarkTileDirtyByTile(tile);
SndPlayTileFx(SND_1F_SPLAT, tile);
}
static void PlaceProc_Transmitter(TileIndex tile)
{
/* not flat || not(trees || clear without bridge above) */
if (GetTileSlope(tile, NULL) != SLOPE_FLAT || !(IsTileType(tile, MP_TREES) || (IsTileType(tile, MP_CLEAR) && !IsBridgeAbove(tile)))) {
return;
}
MakeTransmitter(tile);
MarkTileDirtyByTile(tile);
SndPlayTileFx(SND_1F_SPLAT, tile);
}
static void PlaceProc_DesertArea(TileIndex tile)
{
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_CREATE_DESERT);
}
static const Widget _scen_edit_land_gen_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 10, 0, 13, STR_BLACK_CROSS, STR_TOOLTIP_CLOSE_WINDOW}, // ETTW_CLOSEBOX
{ WWT_CAPTION, RESIZE_NONE, COLOUR_DARK_GREEN, 11, 150, 0, 13, STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS}, // ETTW_CAPTION
{ WWT_STICKYBOX, RESIZE_NONE, COLOUR_DARK_GREEN, 151, 162, 0, 13, STR_NULL, STR_STICKY_BUTTON}, // ETTW_STICKY
{ WWT_PANEL, RESIZE_NONE, COLOUR_DARK_GREEN, 0, 162, 14, 102, 0x0, STR_NULL}, // ETTW_BACKGROUND
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 2, 23, 16, 37, SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC}, // ETTW_DEMOLISH
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 24, 45, 16, 37, SPR_IMG_TERRAFORM_DOWN, STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND}, // ETTW_LOWER_LAND
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 46, 67, 16, 37, SPR_IMG_TERRAFORM_UP, STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND}, // ETTW_RAISE_LAND
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 68, 89, 16, 37, SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP}, // ETTW_LEVEL_LAND
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 90, 111, 16, 37, SPR_IMG_ROCKS, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE}, // ETTW_PLACE_ROCKS
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 112, 133, 16, 37, SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL}, // ETTW_PLACE_DESERT_LIGHTHOUSE XXX - dynamic
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 134, 156, 16, 37, SPR_IMG_TRANSMITTER, STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER}, // ETTW_PLACE_TRANSMITTER
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 150, 161, 45, 56, SPR_ARROW_UP, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA}, // ETTW_INCREASE_SIZE
{ WWT_IMGBTN, RESIZE_NONE, COLOUR_GREY, 150, 161, 58, 69, SPR_ARROW_DOWN, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA}, // ETTW_DECREASE_SIZE
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 161, 76, 87, STR_SE_NEW_WORLD, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND}, // ETTW_NEW_SCENARIO
{ WWT_TEXTBTN, RESIZE_NONE, COLOUR_GREY, 2, 161, 89, 100, STR_TERRAFORM_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP}, // ETTW_RESET_LANDSCAPE
{ WIDGETS_END},
};
static const int8 _multi_terraform_coords[][2] = {
{ 0, -2},
{ 4, 0}, { -4, 0}, { 0, 2},
{ -8, 2}, { -4, 4}, { 0, 6}, { 4, 4}, { 8, 2},
{-12, 0}, { -8, -2}, { -4, -4}, { 0, -6}, { 4, -4}, { 8, -2}, { 12, 0},
{-16, 2}, {-12, 4}, { -8, 6}, { -4, 8}, { 0, 10}, { 4, 8}, { 8, 6}, { 12, 4}, { 16, 2},
{-20, 0}, {-16, -2}, {-12, -4}, { -8, -6}, { -4, -8}, { 0,-10}, { 4, -8}, { 8, -6}, { 12, -4}, { 16, -2}, { 20, 0},
{-24, 2}, {-20, 4}, {-16, 6}, {-12, 8}, { -8, 10}, { -4, 12}, { 0, 14}, { 4, 12}, { 8, 10}, { 12, 8}, { 16, 6}, { 20, 4}, { 24, 2},
{-28, 0}, {-24, -2}, {-20, -4}, {-16, -6}, {-12, -8}, { -8,-10}, { -4,-12}, { 0,-14}, { 4,-12}, { 8,-10}, { 12, -8}, { 16, -6}, { 20, -4}, { 24, -2}, { 28, 0},
};
/** Enum referring to the widgets of the editor terraform toolbar */
enum EditorTerraformToolbarWidgets {
ETTW_START = 0, ///< Used for iterations
ETTW_CLOSEBOX = ETTW_START, ///< Close window button
ETTW_CAPTION, ///< Window caption
ETTW_STICKY, ///< Sticky window button
ETTW_BACKGROUND, ///< Background of the lower part of the window
ETTW_BUTTONS_START, ///< Start of pushable buttons
ETTW_DEMOLISH = ETTW_BUTTONS_START, ///< Demolish aka dynamite button
ETTW_LOWER_LAND, ///< Lower land button
ETTW_RAISE_LAND, ///< Raise land button
ETTW_LEVEL_LAND, ///< Level land button
ETTW_PLACE_ROCKS, ///< Place rocks button
ETTW_PLACE_DESERT_LIGHTHOUSE, ///< Place desert button (in tropical climate) / place lighthouse button (else)
ETTW_PLACE_TRANSMITTER, ///< Place transmitter button
ETTW_BUTTONS_END, ///< End of pushable buttons
ETTW_INCREASE_SIZE = ETTW_BUTTONS_END, ///< Upwards arrow button to increase terraforming size
ETTW_DECREASE_SIZE, ///< Downwards arrow button to decrease terraforming size
ETTW_NEW_SCENARIO, ///< Button for generating a new scenario
ETTW_RESET_LANDSCAPE, ///< Button for removing all company-owned property
};
static const NWidgetPart _nested_scen_edit_land_gen_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN, ETTW_CLOSEBOX),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, ETTW_CAPTION), SetDataTip(STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN, ETTW_STICKY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN, ETTW_BACKGROUND),
NWidget(NWID_HORIZONTAL), SetPadding(2, 0, 0, 2),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_DEMOLISH), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_LOWER_LAND), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TERRAFORM_DOWN, STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_RAISE_LAND), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_TERRAFORM_UP, STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_LEVEL_LAND), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_LEVEL_LAND, STR_LEVEL_LAND_TOOLTIP),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_ROCKS), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_ROCKS, STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_DESERT_LIGHTHOUSE), SetMinimalSize(22, 22), SetDataTip(SPR_IMG_LIGHTHOUSE_DESERT, STR_NULL),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_PLACE_TRANSMITTER), SetMinimalSize(23, 22), SetDataTip(SPR_IMG_TRANSMITTER, STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0), // Makes room for displaying the size of the land area affected.
NWidget(NWID_VERTICAL),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_INCREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_UP, STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA),
NWidget(NWID_SPACER), SetMinimalSize(0, 1),
NWidget(WWT_IMGBTN, COLOUR_GREY, ETTW_DECREASE_SIZE), SetMinimalSize(12, 12), SetDataTip(SPR_ARROW_DOWN, STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
NWidget(WWT_TEXTBTN, COLOUR_GREY, ETTW_NEW_SCENARIO), SetMinimalSize(160, 12), SetDataTip(STR_SE_NEW_WORLD, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetPadding(0, 1, 0, 2),
NWidget(WWT_TEXTBTN, COLOUR_GREY, ETTW_RESET_LANDSCAPE), SetMinimalSize(160, 12), SetDataTip(STR_TERRAFORM_RESET_LANDSCAPE, STR_RESET_LANDSCAPE_TOOLTIP), SetPadding(1, 1, 2, 2),
EndContainer(),
};
/**
* @todo Merge with terraform_gui.cpp (move there) after I have cooled down at its braindeadness
* and changed OnButtonClick to include the widget as well in the function declaration. Post 0.4.0 - Darkvater
*/
static void EditorTerraformClick_Dynamite(Window *w)
{
HandlePlacePushButton(w, ETTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT, PlaceProc_DemolishArea);
}
static void EditorTerraformClick_LowerBigLand(Window *w)
{
HandlePlacePushButton(w, ETTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT, PlaceProc_LowerBigLand);
}
static void EditorTerraformClick_RaiseBigLand(Window *w)
{
HandlePlacePushButton(w, ETTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT, PlaceProc_RaiseBigLand);
}
static void EditorTerraformClick_LevelLand(Window *w)
{
HandlePlacePushButton(w, ETTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT, PlaceProc_LevelLand);
}
static void EditorTerraformClick_RockyArea(Window *w)
{
HandlePlacePushButton(w, ETTW_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, HT_RECT, PlaceProc_RockyArea);
}
static void EditorTerraformClick_DesertLightHouse(Window *w)
{
HandlePlacePushButton(w, ETTW_PLACE_DESERT_LIGHTHOUSE, SPR_CURSOR_LIGHTHOUSE, HT_RECT, (_settings_game.game_creation.landscape == LT_TROPIC) ? PlaceProc_DesertArea : PlaceProc_LightHouse);
}
static void EditorTerraformClick_Transmitter(Window *w)
{
HandlePlacePushButton(w, ETTW_PLACE_TRANSMITTER, SPR_CURSOR_TRANSMITTER, HT_RECT, PlaceProc_Transmitter);
}
static const uint16 _editor_terraform_keycodes[] = {
'D',
'Q',
'W',
'E',
'R',
'T',
'Y'
};
typedef void OnButtonClick(Window *w);
static OnButtonClick * const _editor_terraform_button_proc[] = {
EditorTerraformClick_Dynamite,
EditorTerraformClick_LowerBigLand,
EditorTerraformClick_RaiseBigLand,
EditorTerraformClick_LevelLand,
EditorTerraformClick_RockyArea,
EditorTerraformClick_DesertLightHouse,
EditorTerraformClick_Transmitter
};
/** Callback function for the scenario editor 'reset landscape' confirmation window
* @param w Window unused
* @param confirmed boolean value, true when yes was clicked, false otherwise */
static void ResetLandscapeConfirmationCallback(Window *w, bool confirmed)
{
if (confirmed) {
/* Set generating_world to true to get instant-green grass after removing
* company property. */
_generating_world = true;
/* Delete all companies */
Company *c;
FOR_ALL_COMPANIES(c) {
ChangeOwnershipOfCompanyItems(c->index, INVALID_OWNER);
delete c;
}
_generating_world = false;
/* Delete all station signs */
Station *st;
FOR_ALL_STATIONS(st) {
/* There can be buoys, remove them */
if (IsBuoyTile(st->xy)) DoCommand(st->xy, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
delete st;
}
/* The same for waypoints */
Waypoint *wp;
FOR_ALL_WAYPOINTS(wp) {
delete wp;
}
MarkWholeScreenDirty();
}
}
struct ScenarioEditorLandscapeGenerationWindow : Window {
ScenarioEditorLandscapeGenerationWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
this->widget[ETTW_PLACE_DESERT_LIGHTHOUSE].tooltips = (_settings_game.game_creation.landscape == LT_TROPIC) ? STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA : STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE;
this->FindWindowPlacementAndResize(desc);
}
virtual void OnPaint() {
this->DrawWidgets();
int n = _terraform_size * _terraform_size;
const int8 *coords = &_multi_terraform_coords[0][0];
assert(n != 0);
do {
DrawSprite(SPR_WHITE_POINT, PAL_NONE, 88 + coords[0], 55 + coords[1]);
coords += 2;
} while (--n);
if (this->IsWidgetLowered(ETTW_LOWER_LAND) || this->IsWidgetLowered(ETTW_RAISE_LAND)) { // change area-size if raise/lower corner is selected
SetTileSelectSize(_terraform_size, _terraform_size);
}
}
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
for (uint i = 0; i != lengthof(_editor_terraform_keycodes); i++) {
if (keycode == _editor_terraform_keycodes[i]) {
_editor_terraform_button_proc[i](this);
return ES_HANDLED;
}
}
return ES_NOT_HANDLED;
}
virtual void OnClick(Point pt, int widget)
{
if (IsInsideMM(widget, ETTW_BUTTONS_START, ETTW_BUTTONS_END)) {
_editor_terraform_button_proc[widget - ETTW_BUTTONS_START](this);
} else {
switch (widget) {
case ETTW_INCREASE_SIZE:
case ETTW_DECREASE_SIZE: { // Increase/Decrease terraform size
int size = (widget == ETTW_INCREASE_SIZE) ? 1 : -1;
this->HandleButtonClick(widget);
size += _terraform_size;
if (!IsInsideMM(size, 1, 8 + 1)) return;
_terraform_size = size;
SndPlayFx(SND_15_BEEP);
this->SetDirty();
} break;
case ETTW_NEW_SCENARIO: // gen random land
this->HandleButtonClick(widget);
ShowCreateScenario();
break;
case ETTW_RESET_LANDSCAPE: // Reset landscape
ShowQuery(
STR_QUERY_RESET_LANDSCAPE_CAPTION,
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT,
NULL,
ResetLandscapeConfirmationCallback);
break;
}
}
}
virtual void OnTimeout()
{
for (uint i = ETTW_START; i < this->widget_count; i++) {
if (i == ETTW_BUTTONS_START) i = ETTW_BUTTONS_END; // skip the buttons
if (this->IsWidgetLowered(i)) {
this->RaiseWidget(i);
this->InvalidateWidget(i);
}
}
}
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
_place_proc(tile);
}
virtual void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt)
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
{
if (pt.x != -1) {
switch (select_proc) {
default: NOT_REACHED();
case DDSP_CREATE_ROCKS:
case DDSP_CREATE_DESERT:
case DDSP_RAISE_AND_LEVEL_AREA:
case DDSP_LOWER_AND_LEVEL_AREA:
case DDSP_LEVEL_AREA:
case DDSP_DEMOLISH_AREA:
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
break;
}
}
}
virtual void OnPlaceObjectAbort()
{
this->RaiseButtons();
this->SetDirty();
}
};
static const WindowDesc _scen_edit_land_gen_desc(
WDP_AUTO, WDP_AUTO, 163, 103, 163, 103,
WC_SCEN_LAND_GEN, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_CONSTRUCTION,
_scen_edit_land_gen_widgets, _nested_scen_edit_land_gen_widgets, lengthof(_nested_scen_edit_land_gen_widgets)
);
void ShowEditorTerraformToolbar()
{
AllocateWindowDescFront<ScenarioEditorLandscapeGenerationWindow>(&_scen_edit_land_gen_desc, 0);
}
|