Files @ r9769:36b8a3257c9b
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Location: cpp/openttd-patchpack/source/src/heightmap.h

translators
(svn r13905) -Update: WebTranslator2 update to 2008-08-01 02:27:37
brazilian_portuguese - 22 fixed by tucalipe (22)
dutch - 9 fixed by habell (9)
estonian - 4 fixed by kristjans (4)
french - 5 fixed, 1 changed by glx (6)
galician - 105 fixed, 206 changed by Condex (311)
italian - 5 fixed, 2 changed by lorenzodv (7)
korean - 15 fixed by leejaeuk5 (15)
portuguese - 48 fixed by supra90 (48)
slovak - 30 fixed by lengyel (30)
spanish - 9 fixed by eusebio (9)
ukrainian - 22 fixed by mad (22)
/* $Id$ */

/** @file heightmap.h Functions related to creating heightmaps from files. */

#ifndef HEIGHTMAP_H
#define HEIGHTMAP_H

/*
 * Order of these enums has to be the same as in lang/english.txt
 * Otherwise you will get inconsistent behaviour.
 */
enum {
	HM_COUNTER_CLOCKWISE, ///< Rotate the map counter clockwise 45 degrees
	HM_CLOCKWISE,         ///< Rotate the map clockwise 45 degrees
};

/**
 * Get the dimensions of a heightmap.
 * @param filename to query
 * @param x dimension x
 * @param y dimension y
 * @return Returns false if loading of the image failed.
 */
bool GetHeightmapDimensions(char *filename, uint *x, uint *y);

/**
 * Load a heightmap from file and change the map in his current dimensions
 *  to a landscape representing the heightmap.
 * It converts pixels to height. The brighter, the higher.
 * @param filename of the heighmap file to be imported
 */
void LoadHeightmap(char *filename);

/**
 * Make an empty world where all tiles are of height 'tile_height'.
 * @param tile_height of the desired new empty world
 */
void FlatEmptyWorld(byte tile_height);

#endif /* HEIGHTMAP_H */