Files @ r23483:3733e6b8ff17
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Location: cpp/openttd-patchpack/source/src/network/core/tcp_admin.cpp

Patric Stout
Remove: ENABLE_NETWORK switch

This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file tcp_admin.cpp Basic functions to receive and send TCP packets to and from the admin network.
 */

#include "../../stdafx.h"

#include "../network_internal.h"
#include "tcp_admin.h"
#include "../../debug.h"

#include "../../safeguards.h"

/* Make sure that these enums match. */
assert_compile((int)CRR_MANUAL    == (int)ADMIN_CRR_MANUAL);
assert_compile((int)CRR_AUTOCLEAN == (int)ADMIN_CRR_AUTOCLEAN);
assert_compile((int)CRR_BANKRUPT  == (int)ADMIN_CRR_BANKRUPT);
assert_compile((int)CRR_END       == (int)ADMIN_CRR_END);

/**
 * Create the admin handler for the given socket.
 * @param s The socket to communicate over.
 */
NetworkAdminSocketHandler::NetworkAdminSocketHandler(SOCKET s) : status(ADMIN_STATUS_INACTIVE)
{
	this->sock = s;
	this->admin_name[0] = '\0';
	this->admin_version[0] = '\0';
}

NetworkAdminSocketHandler::~NetworkAdminSocketHandler()
{
}

NetworkRecvStatus NetworkAdminSocketHandler::CloseConnection(bool error)
{
	delete this;
	return NETWORK_RECV_STATUS_CONN_LOST;
}

/**
 * Handle the given packet, i.e. pass it to the right parser receive command.
 * @param p the packet to handle.
 * @return #NetworkRecvStatus of handling.
 */
NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p)
{
	PacketAdminType type = (PacketAdminType)p->Recv_uint8();

	switch (this->HasClientQuit() ? INVALID_ADMIN_PACKET : type) {
		case ADMIN_PACKET_ADMIN_JOIN:             return this->Receive_ADMIN_JOIN(p);
		case ADMIN_PACKET_ADMIN_QUIT:             return this->Receive_ADMIN_QUIT(p);
		case ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY: return this->Receive_ADMIN_UPDATE_FREQUENCY(p);
		case ADMIN_PACKET_ADMIN_POLL:             return this->Receive_ADMIN_POLL(p);
		case ADMIN_PACKET_ADMIN_CHAT:             return this->Receive_ADMIN_CHAT(p);
		case ADMIN_PACKET_ADMIN_RCON:             return this->Receive_ADMIN_RCON(p);
		case ADMIN_PACKET_ADMIN_GAMESCRIPT:       return this->Receive_ADMIN_GAMESCRIPT(p);
		case ADMIN_PACKET_ADMIN_PING:             return this->Receive_ADMIN_PING(p);

		case ADMIN_PACKET_SERVER_FULL:            return this->Receive_SERVER_FULL(p);
		case ADMIN_PACKET_SERVER_BANNED:          return this->Receive_SERVER_BANNED(p);
		case ADMIN_PACKET_SERVER_ERROR:           return this->Receive_SERVER_ERROR(p);
		case ADMIN_PACKET_SERVER_PROTOCOL:        return this->Receive_SERVER_PROTOCOL(p);
		case ADMIN_PACKET_SERVER_WELCOME:         return this->Receive_SERVER_WELCOME(p);
		case ADMIN_PACKET_SERVER_NEWGAME:         return this->Receive_SERVER_NEWGAME(p);
		case ADMIN_PACKET_SERVER_SHUTDOWN:        return this->Receive_SERVER_SHUTDOWN(p);

		case ADMIN_PACKET_SERVER_DATE:            return this->Receive_SERVER_DATE(p);
		case ADMIN_PACKET_SERVER_CLIENT_JOIN:     return this->Receive_SERVER_CLIENT_JOIN(p);
		case ADMIN_PACKET_SERVER_CLIENT_INFO:     return this->Receive_SERVER_CLIENT_INFO(p);
		case ADMIN_PACKET_SERVER_CLIENT_UPDATE:   return this->Receive_SERVER_CLIENT_UPDATE(p);
		case ADMIN_PACKET_SERVER_CLIENT_QUIT:     return this->Receive_SERVER_CLIENT_QUIT(p);
		case ADMIN_PACKET_SERVER_CLIENT_ERROR:    return this->Receive_SERVER_CLIENT_ERROR(p);
		case ADMIN_PACKET_SERVER_COMPANY_NEW:     return this->Receive_SERVER_COMPANY_NEW(p);
		case ADMIN_PACKET_SERVER_COMPANY_INFO:    return this->Receive_SERVER_COMPANY_INFO(p);
		case ADMIN_PACKET_SERVER_COMPANY_UPDATE:  return this->Receive_SERVER_COMPANY_UPDATE(p);
		case ADMIN_PACKET_SERVER_COMPANY_REMOVE:  return this->Receive_SERVER_COMPANY_REMOVE(p);
		case ADMIN_PACKET_SERVER_COMPANY_ECONOMY: return this->Receive_SERVER_COMPANY_ECONOMY(p);
		case ADMIN_PACKET_SERVER_COMPANY_STATS:   return this->Receive_SERVER_COMPANY_STATS(p);
		case ADMIN_PACKET_SERVER_CHAT:            return this->Receive_SERVER_CHAT(p);
		case ADMIN_PACKET_SERVER_RCON:            return this->Receive_SERVER_RCON(p);
		case ADMIN_PACKET_SERVER_CONSOLE:         return this->Receive_SERVER_CONSOLE(p);
		case ADMIN_PACKET_SERVER_CMD_NAMES:       return this->Receive_SERVER_CMD_NAMES(p);
		case ADMIN_PACKET_SERVER_CMD_LOGGING:     return this->Receive_SERVER_CMD_LOGGING(p);
		case ADMIN_PACKET_SERVER_RCON_END:        return this->Receive_SERVER_RCON_END(p);
		case ADMIN_PACKET_SERVER_PONG:            return this->Receive_SERVER_PONG(p);

		default:
			if (this->HasClientQuit()) {
				DEBUG(net, 0, "[tcp/admin] received invalid packet type %d from '%s' (%s)", type, this->admin_name, this->admin_version);
			} else {
				DEBUG(net, 0, "[tcp/admin] received illegal packet from '%s' (%s)", this->admin_name, this->admin_version);
			}

			this->CloseConnection();
			return NETWORK_RECV_STATUS_MALFORMED_PACKET;
	}
}

/**
 * Do the actual receiving of packets.
 * As long as HandlePacket returns OKAY packets are handled. Upon
 * failure, or no more packets to process the last result of
 * HandlePacket is returned.
 * @return #NetworkRecvStatus of the last handled packet.
 */
NetworkRecvStatus NetworkAdminSocketHandler::ReceivePackets()
{
	Packet *p;
	while ((p = this->ReceivePacket()) != NULL) {
		NetworkRecvStatus res = this->HandlePacket(p);
		if (res != NETWORK_RECV_STATUS_OKAY) return res;
	}

	return NETWORK_RECV_STATUS_OKAY;
}

/**
 * Helper for logging receiving invalid packets.
 * @param type The received packet type.
 * @return The status the network should have, in this case: "malformed packet error".
 */
NetworkRecvStatus NetworkAdminSocketHandler::ReceiveInvalidPacket(PacketAdminType type)
{
	DEBUG(net, 0, "[tcp/admin] received illegal packet type %d from admin %s (%s)", type, this->admin_name, this->admin_version);
	return NETWORK_RECV_STATUS_MALFORMED_PACKET;
}

NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_JOIN(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_JOIN); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_QUIT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_QUIT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_UPDATE_FREQUENCY(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_POLL(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_POLL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_CHAT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_CHAT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_RCON(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_RCON); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_GAMESCRIPT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_GAMESCRIPT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_PING(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_PING); }

NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_FULL(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_FULL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_BANNED(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_BANNED); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_ERROR(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_ERROR); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_PROTOCOL(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_PROTOCOL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_WELCOME(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_WELCOME); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_NEWGAME(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_NEWGAME); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_SHUTDOWN(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_SHUTDOWN); }

NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_DATE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_DATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_JOIN(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_JOIN); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_INFO(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_INFO); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_UPDATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_QUIT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_QUIT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_ERROR(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_ERROR); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_NEW(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_NEW); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_INFO(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_INFO); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_UPDATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_REMOVE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_REMOVE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_ECONOMY(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_ECONOMY); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_STATS(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_STATS); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CHAT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CHAT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_RCON); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CONSOLE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CONSOLE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_NAMES(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_NAMES); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_LOGGING(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_LOGGING); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON_END(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_RCON_END); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_PONG(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_PONG); }