Files @ r23483:3733e6b8ff17
Branch filter:

Location: cpp/openttd-patchpack/source/src/order_backup.h

Patric Stout
Remove: ENABLE_NETWORK switch

This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file order_backup.h Functions related to order backups. */

#ifndef ORDER_BACKUP_H
#define ORDER_BACKUP_H

#include "core/pool_type.hpp"
#include "group_type.h"
#include "tile_type.h"
#include "vehicle_type.h"
#include "base_consist.h"

/** Unique identifier for an order backup. */
typedef uint8 OrderBackupID;
struct OrderBackup;

/** The pool type for order backups. */
typedef Pool<OrderBackup, OrderBackupID, 1, 256> OrderBackupPool;
/** The pool with order backups. */
extern OrderBackupPool _order_backup_pool;

/** Flag to pass to the vehicle construction command when an order should be preserved. */
static const uint32 MAKE_ORDER_BACKUP_FLAG = 1U << 31;

/**
 * Data for backing up an order of a vehicle so it can be
 * restored after a vehicle is rebuilt in the same depot.
 */
struct OrderBackup : OrderBackupPool::PoolItem<&_order_backup_pool>, BaseConsist {
private:
	friend const struct SaveLoad *GetOrderBackupDescription(); ///< Saving and loading of order backups.
	friend void Load_BKOR();   ///< Creating empty orders upon savegame loading.
	uint32 user;               ///< The user that requested the backup.
	TileIndex tile;            ///< Tile of the depot where the order was changed.
	GroupID group;             ///< The group the vehicle was part of.

	const Vehicle *clone;      ///< Vehicle this vehicle was a clone of.
	Order *orders;             ///< The actual orders if the vehicle was not a clone.

	/** Creation for savegame restoration. */
	OrderBackup() {}
	OrderBackup(const Vehicle *v, uint32 user);

	void DoRestore(Vehicle *v);

public:
	~OrderBackup();

	static void Backup(const Vehicle *v, uint32 user);
	static void Restore(Vehicle *v, uint32 user);

	static void ResetOfUser(TileIndex tile, uint32 user);
	static void ResetUser(uint32 user);
	static void Reset(TileIndex tile = INVALID_TILE, bool from_gui = true);

	static void ClearGroup(GroupID group);
	static void ClearVehicle(const Vehicle *v);
	static void RemoveOrder(OrderType type, DestinationID destination, bool hangar);
};

/**
 * Iterator over all order backups from a given ID.
 * @param var The variable to iterate with.
 * @param start The start of the iteration.
 */
#define FOR_ALL_ORDER_BACKUPS_FROM(var, start) FOR_ALL_ITEMS_FROM(OrderBackup, order_backup_index, var, start)

/**
 * Iterator over all order backups.
 * @param var The variable to iterate with.
 */
#define FOR_ALL_ORDER_BACKUPS(var) FOR_ALL_ORDER_BACKUPS_FROM(var, 0)

#endif /* ORDER_BACKUP_H */