Files @ r23483:3733e6b8ff17
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Location: cpp/openttd-patchpack/source/src/script/api/script_cargomonitor.hpp

Patric Stout
Remove: ENABLE_NETWORK switch

This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file script_cargomonitor.hpp Everything to monitor cargo pickup and deliveries by companies. */

#ifndef SCRIPT_CARGO_MONITOR_HPP
#define SCRIPT_CARGO_MONITOR_HPP

#include "script_list.hpp"
#include "script_object.hpp"
#include "script_company.hpp"
#include "../../cargomonitor.h"

/**
 * Class that handles all cargo movement monitoring related functions.
 *
 * To get an understanding of what users are transporting, this class provides cargo pick-up and delivery monitoring functions.
 * It works as follows:
 * - Select a company, a cargo-type, and an industry that gets the cargo triplet.
 * - Perform a call to #GetIndustryDeliveryAmount, setting 'keep_monitoring' to \c true.
 *   The return value is not important, but from this moment the program accumulates all deliveries by
 *   the given company to the given industry of the given cargo type.
 * - Some time later, perform another call to #GetIndustryDeliveryAmount. It returns the accumulated
 *   amount of cargo that the company has delivered.
 *   The call causes the collected amount to be reset. On the next call you will thus always get the
 *   delivered amount since the previous call.
 * - When monitoring the deliveries is not interesting any more, set 'keep_monitoring' to \c false.
 *   The collecting process that happens between calls is stopped.
 *
 * In the same way you can monitor town deliveries, and you can monitor pick-up from towns and industries.
 * The latter get added at the moment the cargo is delivered. This prevents users from getting credit for
 * picking up cargo without delivering it.
 *
 * The active monitors are saved and loaded. Upon bankruptcy or company takeover, the cargo monitors are
 * automatically stopped for that company. You can reset to the empty state with #StopAllMonitoring.
 *
 * @api game
 */
class ScriptCargoMonitor : public ScriptObject {
public:
	/**
	 * Get the amount of cargo delivered to a town by a company since the last query, and update the monitoring state.
	 * @param company %Company to query.
	 * @param cargo Cargo type to query.
	 * @param town_id %Town to query.
	 * @param keep_monitoring If \c true, the given combination continues to be monitored for the next call. If \c false, monitoring ends.
	 * @return Amount of delivered cargo of the given cargo type to the given town by the given company since the last call, or
	 * \c -1 if a parameter is out-of-bound.
	 */
	static int32 GetTownDeliveryAmount(ScriptCompany::CompanyID company, CargoID cargo, TownID town_id, bool keep_monitoring);

	/**
	 * Get the amount of cargo delivered to an industry by a company since the last query, and update the monitoring state.
	 * @param company %Company to query.
	 * @param cargo Cargo type to query.
	 * @param industry_id %Industry to query.
	 * @param keep_monitoring If \c true, the given combination continues to be monitored for the next call. If \c false, monitoring ends.
	 * @return Amount of delivered cargo of the given cargo type to the given industry by the given company since the last call, or
	 * \c -1 if a parameter is out-of-bound.
	 */
	static int32 GetIndustryDeliveryAmount(ScriptCompany::CompanyID company, CargoID cargo, IndustryID industry_id, bool keep_monitoring);

	/**
	 * Get the amount of cargo picked up (and delivered) from a town by a company since the last query, and update the monitoring state.
	 * @param company %Company to query.
	 * @param cargo Cargo type to query.
	 * @param town_id %Town to query.
	 * @param keep_monitoring If \c true, the given combination continues to be monitored for the next call. If \c false, monitoring ends.
	 * @return Amount of picked up cargo of the given cargo type to the given town by the given company since the last call, or
	 * \c -1 if a parameter is out-of-bound.
	 * @note Amounts of picked-up cargo are added during final delivery of it, to prevent users from getting credit for picking up without delivering it.
	 */
	static int32 GetTownPickupAmount(ScriptCompany::CompanyID company, CargoID cargo, TownID town_id, bool keep_monitoring);

	/**
	 * Get the amount of cargo picked up (and delivered) from an industry by a company since the last query, and update the monitoring state.
	 * @param company %Company to query.
	 * @param cargo Cargo type to query.
	 * @param industry_id %Industry to query.
	 * @param keep_monitoring If \c true, the given combination continues to be monitored for the next call. If \c false, monitoring ends.
	 * @return Amount of picked up cargo of the given cargo type to the given industry by the given company since the last call, or
	 * \c -1 if a parameter is out-of-bound.
	 * @note Amounts of picked-up cargo are added during final delivery of it, to prevent users from getting credit for picking up without delivering it.
	 */
	static int32 GetIndustryPickupAmount(ScriptCompany::CompanyID company, CargoID cargo, IndustryID industry_id, bool keep_monitoring);

	/** Stop monitoring everything. */
	static void StopAllMonitoring();
};

#endif /* SCRIPT_CARGO_MONITOR_HPP */