Files @ r23483:3733e6b8ff17
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Location: cpp/openttd-patchpack/source/src/table/misc_settings.ini

Patric Stout
Remove: ENABLE_NETWORK switch

This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
; $Id$
;
; This file is part of OpenTTD.
; OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
; OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
; See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
;

[pre-amble]
extern char _config_language_file[MAX_PATH];

static const char *_support8bppmodes = "no|system|hardware";

static const SettingDescGlobVarList _misc_settings[] = {
[post-amble]
};
[templates]
SDTG_LIST  =  SDTG_LIST($name, $type, $length, $flags, $guiflags, $var, $def,                               $str, $strhelp, $strval, $proc, $from, $to, $cat),
SDTG_MMANY = SDTG_MMANY($name, $type,          $flags, $guiflags, $var, $def,                        $full, $str, $strhelp, $strval, $proc, $from, $to, $cat),
SDTG_OMANY = SDTG_OMANY($name, $type,          $flags, $guiflags, $var, $def,       $max,            $full, $str, $strhelp, $strval, $proc, $from, $to, $cat),
SDTG_STR   =   SDTG_STR($name, $type,          $flags, $guiflags, $var, $def,                               $str, $strhelp, $strval, $proc, $from, $to, $cat),
SDTG_BOOL  =  SDTG_BOOL($name,                 $flags, $guiflags, $var, $def,                               $str, $strhelp, $strval, $proc, $from, $to, $cat),
SDTG_VAR   =   SDTG_VAR($name, $type,          $flags, $guiflags, $var, $def, $min, $max, $interval,        $str, $strhelp, $strval, $proc, $from, $to, $cat),
SDTG_END   = SDTG_END()

[defaults]
flags    = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
guiflags = 0
interval = 0
str      = STR_NULL
strhelp  = STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT
strval   = STR_NULL
proc     = NULL
load     = NULL
from     = SL_MIN_VERSION
to       = SL_MAX_VERSION
cat      = SC_ADVANCED



[SDTG_MMANY]
name     = ""display_opt""
type     = SLE_UINT8
var      = _display_opt
def      = (1 << DO_SHOW_TOWN_NAMES | 1 << DO_SHOW_STATION_NAMES | 1 << DO_SHOW_SIGNS | 1 << DO_FULL_ANIMATION | 1 << DO_FULL_DETAIL | 1 << DO_SHOW_WAYPOINT_NAMES | 1 << DO_SHOW_COMPETITOR_SIGNS)
full     = ""SHOW_TOWN_NAMES|SHOW_STATION_NAMES|SHOW_SIGNS|FULL_ANIMATION||FULL_DETAIL|WAYPOINTS|SHOW_COMPETITOR_SIGNS""

[SDTG_BOOL]
name     = ""fullscreen""
var      = _fullscreen
def      = false
cat      = SC_BASIC

[SDTG_OMANY]
name     = ""support8bpp""
type     = SLE_UINT8
var      = _support8bpp
def      = 0
max      = 2
full     = _support8bppmodes
cat      = SC_BASIC

[SDTG_STR]
name     = ""graphicsset""
type     = SLE_STRQ
var      = BaseGraphics::ini_set
def      = NULL
cat      = SC_BASIC

[SDTG_STR]
name     = ""soundsset""
type     = SLE_STRQ
var      = BaseSounds::ini_set
def      = NULL
cat      = SC_BASIC

[SDTG_STR]
name     = ""musicset""
type     = SLE_STRQ
var      = BaseMusic::ini_set
def      = NULL
cat      = SC_BASIC

[SDTG_STR]
name     = ""videodriver""
type     = SLE_STRQ
var      = _ini_videodriver
def      = NULL
cat      = SC_EXPERT

[SDTG_STR]
name     = ""musicdriver""
type     = SLE_STRQ
var      = _ini_musicdriver
def      = NULL
cat      = SC_EXPERT

[SDTG_STR]
name     = ""sounddriver""
type     = SLE_STRQ
var      = _ini_sounddriver
def      = NULL
cat      = SC_EXPERT

[SDTG_STR]
name     = ""blitter""
type     = SLE_STRQ
var      = _ini_blitter
def      = NULL

[SDTG_STR]
name     = ""language""
type     = SLE_STRB
var      = _config_language_file
def      = NULL
cat      = SC_BASIC

; workaround for implicit lengthof() in SDTG_LIST
[SDTG_LIST]
name     = ""resolution""
type     = SLE_INT
length   = 2
var      = _cur_resolution
def      = ""640,480""
cat      = SC_BASIC

[SDTG_STR]
name     = ""screenshot_format""
type     = SLE_STRB
var      = _screenshot_format_name
def      = NULL
cat      = SC_EXPERT

[SDTG_STR]
name     = ""savegame_format""
type     = SLE_STRB
var      = _savegame_format
def      = NULL
cat      = SC_EXPERT

[SDTG_BOOL]
name     = ""rightclick_emulate""
var      = _rightclick_emulate
def      = false

[SDTG_STR]
ifdef    = WITH_FREETYPE
name     = ""small_font""
type     = SLE_STRB
var      = _freetype.small.font
def      = NULL

[SDTG_STR]
ifdef    = WITH_FREETYPE
name     = ""medium_font""
type     = SLE_STRB
var      = _freetype.medium.font
def      = NULL

[SDTG_STR]
ifdef    = WITH_FREETYPE
name     = ""large_font""
type     = SLE_STRB
var      = _freetype.large.font
def      = NULL

[SDTG_STR]
ifdef    = WITH_FREETYPE
name     = ""mono_font""
type     = SLE_STRB
var      = _freetype.mono.font
def      = NULL

[SDTG_VAR]
ifdef    = WITH_FREETYPE
name     = ""small_size""
type     = SLE_UINT
var      = _freetype.small.size
def      = 0
min      = 0
max      = 72

[SDTG_VAR]
ifdef    = WITH_FREETYPE
name     = ""medium_size""
type     = SLE_UINT
var      = _freetype.medium.size
def      = 0
min      = 0
max      = 72

[SDTG_VAR]
ifdef    = WITH_FREETYPE
name     = ""large_size""
type     = SLE_UINT
var      = _freetype.large.size
def      = 0
min      = 0
max      = 72

[SDTG_VAR]
ifdef    = WITH_FREETYPE
name     = ""mono_size""
type     = SLE_UINT
var      = _freetype.mono.size
def      = 0
min      = 0
max      = 72

[SDTG_BOOL]
ifdef    = WITH_FREETYPE
name     = ""small_aa""
var      = _freetype.small.aa
def      = false

[SDTG_BOOL]
ifdef    = WITH_FREETYPE
name     = ""medium_aa""
var      = _freetype.medium.aa
def      = false

[SDTG_BOOL]
ifdef    = WITH_FREETYPE
name     = ""large_aa""
var      = _freetype.large.aa
def      = false

[SDTG_BOOL]
ifdef    = WITH_FREETYPE
name     = ""mono_aa""
var      = _freetype.mono.aa
def      = false

[SDTG_VAR]
name     = ""sprite_cache_size_px""
type     = SLE_UINT
var      = _sprite_cache_size
def      = 128
min      = 1
max      = 512
cat      = SC_EXPERT

[SDTG_VAR]
name     = ""player_face""
type     = SLE_UINT32
var      = _company_manager_face
def      = 0
min      = 0
max      = 0xFFFFFFFF
cat      = SC_BASIC

[SDTG_VAR]
name     = ""transparency_options""
type     = SLE_UINT
var      = _transparency_opt
def      = 0
min      = 0
max      = 0x1FF
cat      = SC_BASIC

[SDTG_VAR]
name     = ""transparency_locks""
type     = SLE_UINT
var      = _transparency_lock
def      = 0
min      = 0
max      = 0x1FF
cat      = SC_BASIC

[SDTG_VAR]
name     = ""invisibility_options""
type     = SLE_UINT
var      = _invisibility_opt
def      = 0
min      = 0
max      = 0xFF
cat      = SC_BASIC

[SDTG_STR]
name     = ""keyboard""
type     = SLE_STRB
var      = _keyboard_opt[0]
def      = NULL
cat      = SC_EXPERT

[SDTG_STR]
name     = ""keyboard_caps""
type     = SLE_STRB
var      = _keyboard_opt[1]
def      = NULL
cat      = SC_EXPERT

[SDTG_VAR]
name     = ""last_newgrf_count""
type     = SLE_UINT32
var      = _settings_client.gui.last_newgrf_count
def      = 100
min      = 0
max      = UINT32_MAX
cat      = SC_EXPERT

[SDTG_VAR]
name     = ""gui_zoom""
type     = SLE_UINT8
var      = _gui_zoom
def      = ZOOM_LVL_OUT_4X
min      = ZOOM_LVL_MIN
max      = ZOOM_LVL_OUT_4X
cat      = SC_BASIC

[SDTG_VAR]
name     = ""font_zoom""
type     = SLE_UINT8
var      = _font_zoom
def      = ZOOM_LVL_OUT_4X
min      = ZOOM_LVL_MIN
max      = ZOOM_LVL_OUT_4X
cat      = SC_BASIC

[SDTG_END]