Files @ r23483:3733e6b8ff17
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Location: cpp/openttd-patchpack/source/src/table/road_land.h

Patric Stout
Remove: ENABLE_NETWORK switch

This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.

Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.

A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.

With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.

All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file road_land.h Sprite constructs for road depots. */

#define TILE_SEQ_LINE(img, pal, dx, dy, sx, sy) { dx, dy, 0, sx, sy, 20, {img, pal} },
#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }

static const DrawTileSeqStruct _road_depot_NE[] = {
	TILE_SEQ_LINE(0x584 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1)
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _road_depot_SE[] = {
	TILE_SEQ_LINE(0x580 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 1, 16)
	TILE_SEQ_LINE(0x581 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16)
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _road_depot_SW[] = {
	TILE_SEQ_LINE(0x582 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 1)
	TILE_SEQ_LINE(0x583 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1)
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _road_depot_NW[] = {
	TILE_SEQ_LINE(0x585 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16)
	TILE_SEQ_END()
};

static const DrawTileSprites _road_depot[] = {
	{ {0xA4A, PAL_NONE}, _road_depot_NE },
	{ {0xA4A, PAL_NONE}, _road_depot_SE },
	{ {0xA4A, PAL_NONE}, _road_depot_SW },
	{ {0xA4A, PAL_NONE}, _road_depot_NW }
};

static const DrawTileSeqStruct _tram_depot_NE[] = {
	TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x35) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1)
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _tram_depot_SE[] = {
	TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x31) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 1, 16)
	TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x32) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16)
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _tram_depot_SW[] = {
	TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x33) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 1)
	TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x34) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1)
	TILE_SEQ_END()
};

static const DrawTileSeqStruct _tram_depot_NW[] = {
	TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x36) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16)
	TILE_SEQ_END()
};

static const DrawTileSprites _tram_depot[] = {
	{ {0xA4A, PAL_NONE}, _tram_depot_NE },
	{ {0xA4A, PAL_NONE}, _tram_depot_SE },
	{ {0xA4A, PAL_NONE}, _tram_depot_SW },
	{ {0xA4A, PAL_NONE}, _tram_depot_NW }
};

/* Sprite layout for level crossings. The SpriteIDs are actually offsets
 * from the base SpriteID returned from the NewGRF sprite resolver. */
static const DrawTileSeqStruct _crossing_layout_ALL[] = {
	TILE_SEQ_LINE(2, PAL_NONE,  0,  0, 3, 3)
	TILE_SEQ_LINE(4, PAL_NONE,  0, 13, 3, 3)
	TILE_SEQ_LINE(6, PAL_NONE, 13,  0, 3, 3)
	TILE_SEQ_LINE(8, PAL_NONE, 13, 13, 3, 3)
	TILE_SEQ_END()
};

static const DrawTileSprites _crossing_layout = {
	{0, PAL_NONE}, _crossing_layout_ALL
};

#undef TILE_SEQ_LINE
#undef TILE_SEQ_END


static const SpriteID _road_tile_sprites_1[16] = {
	    0, 0x546, 0x545, 0x53B, 0x544, 0x534, 0x53E, 0x539,
	0x543, 0x53C, 0x535, 0x538, 0x53D, 0x537, 0x53A, 0x536
};

static const SpriteID _road_frontwire_sprites_1[16] = {
	0, 0x54, 0x55, 0x5B, 0x54, 0x54, 0x5E, 0x5A, 0x55, 0x5C, 0x55, 0x58, 0x5D, 0x57, 0x59, 0x56
};

static const SpriteID _road_backpole_sprites_1[16] = {
	0, 0x38, 0x39, 0x40, 0x38, 0x38, 0x43, 0x3E, 0x39, 0x41, 0x39, 0x3C, 0x42, 0x3B, 0x3D, 0x3A
};

#define MAKELINE(a, b, c) { a, b, c },
#define ENDLINE { 0, 0, 0 }

static const DrawRoadTileStruct _roadside_nothing[] = {
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_3[] = {
	MAKELINE(0x57f,  1,  8)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_5[] = {
	MAKELINE(0x57f,  1,  8)
	MAKELINE(0x57e, 14,  8)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_6[] = {
	MAKELINE(0x57e,  8,  1)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_7[] = {
	MAKELINE(0x57f,  1,  8)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_9[] = {
	MAKELINE(0x57f,  8, 14)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_10[] = {
	MAKELINE(0x57f,  8, 14)
	MAKELINE(0x57e,  8,  1)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_11[] = {
	MAKELINE(0x57f,  8, 14)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_12[] = {
	MAKELINE(0x57e,  8,  1)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_13[] = {
	MAKELINE(0x57e, 14,  8)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_14[] = {
	MAKELINE(0x57e,  8,  1)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_19[] = {
	MAKELINE(0x1212,  0,  2)
	MAKELINE(0x1212,  3,  9)
	MAKELINE(0x1212, 10, 12)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_21[] = {
	MAKELINE(0x1212,  0,  2)
	MAKELINE(0x1212,  0, 10)
	MAKELINE(0x1212, 12,  2)
	MAKELINE(0x1212, 12, 10)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_22[] = {
	MAKELINE(0x1212, 10,  0)
	MAKELINE(0x1212,  3,  3)
	MAKELINE(0x1212,  0, 10)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_23[] = {
	MAKELINE(0x1212,  0,  2)
	MAKELINE(0x1212,  0, 10)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_25[] = {
	MAKELINE(0x1212, 12,  2)
	MAKELINE(0x1212,  9,  9)
	MAKELINE(0x1212,  2, 12)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_26[] = {
	MAKELINE(0x1212,  2,  0)
	MAKELINE(0x1212, 10,  0)
	MAKELINE(0x1212,  2, 12)
	MAKELINE(0x1212, 10, 12)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_27[] = {
	MAKELINE(0x1212,  2, 12)
	MAKELINE(0x1212, 10, 12)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_28[] = {
	MAKELINE(0x1212,  2,  0)
	MAKELINE(0x1212,  9,  3)
	MAKELINE(0x1212, 12, 10)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_29[] = {
	MAKELINE(0x1212, 12,  2)
	MAKELINE(0x1212, 12, 10)
	ENDLINE
};

static const DrawRoadTileStruct _road_display_datas2_30[] = {
	MAKELINE(0x1212,  2, 0)
	MAKELINE(0x1212, 10, 0)
	ENDLINE
};

#undef MAKELINE
#undef ENDLINE

static const DrawRoadTileStruct * const _roadside_none[] = {
	_roadside_nothing, _roadside_nothing,
	_roadside_nothing, _roadside_nothing,
	_roadside_nothing, _roadside_nothing,
	_roadside_nothing, _roadside_nothing,
	_roadside_nothing, _roadside_nothing,
	_roadside_nothing, _roadside_nothing,
	_roadside_nothing, _roadside_nothing,
	_roadside_nothing, _roadside_nothing
};

static const DrawRoadTileStruct * const _roadside_lamps[] = {
	_roadside_nothing,
	_roadside_nothing,
	_roadside_nothing,
	_road_display_datas2_3,
	_roadside_nothing,
	_road_display_datas2_5,
	_road_display_datas2_6,
	_road_display_datas2_7,
	_roadside_nothing,
	_road_display_datas2_9,
	_road_display_datas2_10,
	_road_display_datas2_11,
	_road_display_datas2_12,
	_road_display_datas2_13,
	_road_display_datas2_14,
	_roadside_nothing,
};

static const DrawRoadTileStruct * const _roadside_trees[] = {
	_roadside_nothing,
	_roadside_nothing,
	_roadside_nothing,
	_road_display_datas2_19,
	_roadside_nothing,
	_road_display_datas2_21,
	_road_display_datas2_22,
	_road_display_datas2_23,

	_roadside_nothing,
	_road_display_datas2_25,
	_road_display_datas2_26,
	_road_display_datas2_27,
	_road_display_datas2_28,
	_road_display_datas2_29,
	_road_display_datas2_30,
	_roadside_nothing,
};

static const DrawRoadTileStruct * const * const _road_display_table[] = {
	_roadside_none,
	_roadside_none,
	_roadside_none,
	_roadside_lamps,
	_roadside_none,
	_roadside_trees,
};