Files @ r1866:3795144cd786
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Location: cpp/openttd-patchpack/source/mixer.c

Darkvater
(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
- Fix (console): any line starting with a '#' is a comment so ignore it
- Fix (console): The special variables whose value can only be set by a custom process should, also print out their newly set value there, instead of relying on the default printout which is slightly confusing. Eg after you change the value it still printed out 'current value for...' instead of 'XXX changed to...'
#include "stdafx.h"
#include "ttd.h"
#include "mixer.h"

struct MixerChannel {
	// Mixer
	Mixer *mx;
	bool active;

	// pointer to allocated buffer memory
	int8 *memory;

	// current position in memory
	uint32 pos;
	uint32 frac_pos;
	uint32 frac_speed;
	uint32 samples_left;

	// Mixing volume
	uint volume_left;
	uint volume_right;

	uint flags;
};

struct Mixer {
	uint32 play_rate;
	MixerChannel channels[8];
};


static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
{
	int8 *b;
	uint32 frac_pos;
	uint32 frac_speed;
	uint volume_left;
	uint volume_right;

	if (samples > sc->samples_left) samples = sc->samples_left;
	sc->samples_left -= samples;
	assert(samples > 0);

	b = sc->memory + sc->pos;
	frac_pos = sc->frac_pos;
	frac_speed = sc->frac_speed;
	volume_left = sc->volume_left;
	volume_right = sc->volume_right;

	if (frac_speed == 0x10000) {
		// Special case when frac_speed is 0x10000
		do {
			buffer[0] += *b * volume_left >> 8;
			buffer[1] += *b * volume_right >> 8;
			b++;
			buffer += 2;
		} while (--samples > 0);
	} else {
		do {
			buffer[0] += *b * volume_left >> 8;
			buffer[1] += *b * volume_right >> 8;
			buffer += 2;
			frac_pos += frac_speed;
			b += frac_pos >> 16;
			frac_pos &= 0xffff;
		} while (--samples > 0);
	}

	sc->frac_pos = frac_pos;
	sc->pos = b - sc->memory;
}

static void MxCloseChannel(MixerChannel *mc)
{
	if (mc->flags & MX_AUTOFREE) free(mc->memory);
	mc->active = false;
	mc->memory = NULL;
}

void MxMixSamples(Mixer *mx, void *buffer, uint samples)
{
	MixerChannel *mc;

	// Clear the buffer
	memset(buffer, 0, sizeof(int16) * 2 * samples);

	// Mix each channel
	for (mc = mx->channels; mc != endof(mx->channels); mc++) {
		if (mc->active) {
			mix_int8_to_int16(mc, buffer, samples);
			if (mc->samples_left == 0) MxCloseChannel(mc);
		}
	}

	#if 0
	{
		static FILE *out = NULL;
		if (out == NULL)
			out = fopen("d:\\dump.raw", "wb");
		fwrite(buffer, samples * 4, 1, out);
	}
	#endif
}

MixerChannel *MxAllocateChannel(Mixer *mx)
{
	MixerChannel *mc;
	for (mc = mx->channels; mc != endof(mx->channels); mc++)
		if (mc->memory == NULL) {
			mc->active = false;
			mc->mx = mx;
			return mc;
		}
	return NULL;
}

void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags)
{
	mc->memory = mem;
	mc->flags = flags;
	mc->frac_pos = 0;
	mc->pos = 0;

	mc->frac_speed = (rate << 16) / mc->mx->play_rate;

	// adjust the magnitude to prevent overflow
	while (size & 0xFFFF0000) {
		size >>= 1;
		rate = (rate >> 1) + 1;
	}

	mc->samples_left = size * mc->mx->play_rate / rate;
}

void MxSetChannelVolume(MixerChannel *mc, uint left, uint right)
{
	mc->volume_left = left;
	mc->volume_right = right;
}


void MxActivateChannel(MixerChannel* mc)
{
	mc->active = true;
}


bool MxInitialize(uint rate)
{
	static Mixer mx;
	_mixer = &mx;
	mx.play_rate = rate;
	return true;
}