Files @ r1866:3795144cd786
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Location: cpp/openttd-patchpack/source/newgrf.h

Darkvater
(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
- Fix (console): any line starting with a '#' is a comment so ignore it
- Fix (console): The special variables whose value can only be set by a custom process should, also print out their newly set value there, instead of relying on the default printout which is slightly confusing. Eg after you change the value it still printed out 'current value for...' instead of 'XXX changed to...'
#ifndef NEWGRF_H
#define NEWGRF_H

#include "sprite.h"
#include "station.h"

typedef struct GRFFile GRFFile;
struct GRFFile {
	char *filename;
	uint32 grfid;
	uint16 flags;
	uint16 sprite_offset;
	GRFFile *next;

	/* A sprite group contains all sprites of a given vehicle (or multiple
	 * vehicles) when carrying given cargo. It consists of several sprite
	 * sets.  Group ids are refered as "cargo id"s by TTDPatch
	 * documentation, contributing to the global confusion.
	 *
	 * A sprite set contains all sprites of a given vehicle carrying given
	 * cargo at a given *stage* - that is usually its load stage. Ie. you
	 * can have a spriteset for an empty wagon, wagon full of coal,
	 * half-filled wagon etc.  Each spriteset contains eight sprites (one
	 * per direction) or four sprites if the vehicle is symmetric. */

	int spriteset_start;
	int spriteset_numsets;
	int spriteset_numents;
	int spriteset_feature;

	int spritegroups_count;
	SpriteGroup *spritegroups;

	StationSpec stations[256];
};

extern int _grffile_count;
extern GRFFile *_first_grffile;

void InitNewGRFFile(const char *filename, int sprite_offset);
void DecodeSpecialSprite(const char *filename, int num, int spriteid, int stage);


#endif /* NEWGRF_H */