Files @ r1866:3795144cd786
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Location: cpp/openttd-patchpack/source/tile.h

Darkvater
(svn r2372) - Fix (console): update the example scripts in the scripts/ directory to reflect the new console functionality
- Fix (console): any line starting with a '#' is a comment so ignore it
- Fix (console): The special variables whose value can only be set by a custom process should, also print out their newly set value there, instead of relying on the default printout which is slightly confusing. Eg after you change the value it still printed out 'current value for...' instead of 'XXX changed to...'
#ifndef TILE_H
#define TILE_H

#include "macros.h"
#include "map.h"

typedef enum TileType {
	MP_CLEAR,
	MP_RAILWAY,
	MP_STREET,
	MP_HOUSE,
	MP_TREES,
	MP_STATION,
	MP_WATER,
	MP_VOID, // invisible tiles at the SW and SE border
	MP_INDUSTRY,
	MP_TUNNELBRIDGE,
	MP_UNMOVABLE
} TileType;

/* XXX: This should be moved out to a new file (rail.h) along with some other
 * cleanups. I'll do that after 0.4) */
typedef enum {
	RAILTYPE_RAIL   = 0,
	RAILTYPE_MONO   = 1,
	RAILTYPE_MAGLEV = 2,
	RAILTYPE_END,
	RAILTYPE_MASK   = 0x3,
	INVALID_RAILTYPE = 0xFF,
} RailType;


void SetMapExtraBits(TileIndex tile, byte flags);
uint GetMapExtraBits(TileIndex tile);

uint GetTileSlope(TileIndex tile, uint *h);
uint GetTileZ(TileIndex tile);

static inline bool CorrectZ(uint tileh)
{
	/* tile height must be corrected if the north corner is not raised, but
	 * any other corner is. These are the cases 1 till 7 */
	return IS_INT_INSIDE(tileh, 1, 8);
}

static inline uint TileHeight(TileIndex tile)
{
	assert(tile < MapSize());
	return GB(_map_type_and_height[tile], 0, 4);
}

static inline void SetTileHeight(TileIndex tile, uint height)
{
	assert(tile < MapSize());
	assert(height < 16);
	SB(_map_type_and_height[tile], 0, 4, height);
}

static inline uint TilePixelHeight(TileIndex tile)
{
	return TileHeight(tile) * 8;
}

static inline TileType GetTileType(TileIndex tile)
{
	assert(tile < MapSize());
	return GB(_map_type_and_height[tile], 4, 4);
}

static inline void SetTileType(TileIndex tile, TileType type)
{
	assert(tile < MapSize());
	SB(_map_type_and_height[tile], 4, 4, type);
}

static inline bool IsTileType(TileIndex tile, TileType type)
{
	return GetTileType(tile) == type;
}

static inline Owner GetTileOwner(TileIndex tile)
{
	assert(tile < MapSize());
	return _map_owner[tile];
}

static inline bool IsTileOwner(TileIndex tile, Owner owner)
{
	return GetTileOwner(tile) == owner;
}

#endif