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Location: cpp/openttd-patchpack/source/src/gfx_layout.cpp
r28800:381a234fb097
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Update: Translations from eints
english (au): 2 changes by krysclarke
spanish (mexican): 149 changes by Can202
estonian: 11 changes by RM87
chinese (simplified): 18 changes by WenSimEHRP
hungarian: 2 changes by PstasDev
italian: 195 changes by Rivarossi
serbian: 42 changes by nkrs
german: 2 changes by Wuzzy2
belarusian: 537 changes by KorneySan
russian: 25 changes by KorneySan
ukrainian: 21 changes by StepanIvasyn
turkish: 14 changes by jnmbk
latvian: 2 changes by lexuslatvia
dutch: 1 change by iamthedutchdude
spanish: 15 changes by MontyMontana
french: 2 changes by ottdfevr
portuguese: 2 changes by jcteotonio, 2 changes by azulcosta
portuguese (brazilian): 149 changes by pasantoro
polish: 2 changes by pAter-exe
english (au): 2 changes by krysclarke
spanish (mexican): 149 changes by Can202
estonian: 11 changes by RM87
chinese (simplified): 18 changes by WenSimEHRP
hungarian: 2 changes by PstasDev
italian: 195 changes by Rivarossi
serbian: 42 changes by nkrs
german: 2 changes by Wuzzy2
belarusian: 537 changes by KorneySan
russian: 25 changes by KorneySan
ukrainian: 21 changes by StepanIvasyn
turkish: 14 changes by jnmbk
latvian: 2 changes by lexuslatvia
dutch: 1 change by iamthedutchdude
spanish: 15 changes by MontyMontana
french: 2 changes by ottdfevr
portuguese: 2 changes by jcteotonio, 2 changes by azulcosta
portuguese (brazilian): 149 changes by pasantoro
polish: 2 changes by pAter-exe
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* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file gfx_layout.cpp Handling of laying out text. */
#include "stdafx.h"
#include "core/math_func.hpp"
#include "gfx_layout.h"
#include "string_func.h"
#include "debug.h"
#include "table/control_codes.h"
#include "gfx_layout_fallback.h"
#if defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)
#include "gfx_layout_icu.h"
#endif /* WITH_ICU_I18N && WITH_HARFBUZZ */
#ifdef WITH_UNISCRIBE
#include "os/windows/string_uniscribe.h"
#endif /* WITH_UNISCRIBE */
#ifdef WITH_COCOA
#include "os/macosx/string_osx.h"
#endif
#include "safeguards.h"
/** Cache of ParagraphLayout lines. */
Layouter::LineCache *Layouter::linecache;
/** Cache of Font instances. */
Layouter::FontColourMap Layouter::fonts[FS_END];
/**
* Construct a new font.
* @param size The font size to use for this font.
* @param colour The colour to draw this font in.
*/
Font::Font(FontSize size, TextColour colour) :
fc(FontCache::Get(size)), colour(colour)
{
assert(size < FS_END);
}
/**
* Helper for getting a ParagraphLayouter of the given type.
*
* @note In case no ParagraphLayouter could be constructed, line.layout will be nullptr.
* @param line The cache item to store our layouter in.
* @param str The string to create a layouter for.
* @param state The state of the font and color.
* @tparam T The type of layouter we want.
*/
template <typename T>
static inline void GetLayouter(Layouter::LineCacheItem &line, std::string_view str, FontState &state)
{
if (line.buffer != nullptr) free(line.buffer);
typename T::CharType *buff_begin = MallocT<typename T::CharType>(str.size() + 1);
const typename T::CharType *buffer_last = buff_begin + str.size() + 1;
typename T::CharType *buff = buff_begin;
FontMap &fontMapping = line.runs;
Font *f = Layouter::GetFont(state.fontsize, state.cur_colour);
line.buffer = buff_begin;
fontMapping.clear();
auto cur = str.begin();
/*
* Go through the whole string while adding Font instances to the font map
* whenever the font changes, and convert the wide characters into a format
* usable by ParagraphLayout.
*/
for (; buff < buffer_last && cur != str.end();) {
char32_t c = Utf8Consume(cur);
if (c == '\0' || c == '\n') {
/* Caller should already have filtered out these characters. */
NOT_REACHED();
} else if (c >= SCC_BLUE && c <= SCC_BLACK) {
state.SetColour((TextColour)(c - SCC_BLUE));
} else if (c == SCC_PUSH_COLOUR) {
state.PushColour();
} else if (c == SCC_POP_COLOUR) {
state.PopColour();
} else if (c >= SCC_FIRST_FONT && c <= SCC_LAST_FONT) {
state.SetFontSize((FontSize)(c - SCC_FIRST_FONT));
} else {
/* Filter out non printable characters */
if (!IsPrintable(c)) continue;
/* Filter out text direction characters that shouldn't be drawn, and
* will not be handled in the fallback case because they are mostly
* needed for RTL languages which need more proper shaping support. */
if (!T::SUPPORTS_RTL && IsTextDirectionChar(c)) continue;
buff += T::AppendToBuffer(buff, buffer_last, c);
continue;
}
if (fontMapping.count(buff - buff_begin) == 0) {
fontMapping[buff - buff_begin] = f;
}
f = Layouter::GetFont(state.fontsize, state.cur_colour);
}
/* Better safe than sorry. */
*buff = '\0';
if (fontMapping.count(buff - buff_begin) == 0) {
fontMapping[buff - buff_begin] = f;
}
line.layout = T::GetParagraphLayout(buff_begin, buff, fontMapping);
line.state_after = state;
}
/**
* Create a new layouter.
* @param str The string to create the layout for.
* @param maxw The maximum width.
* @param colour The colour of the font.
* @param fontsize The size of font to use.
*/
Layouter::Layouter(std::string_view str, int maxw, TextColour colour, FontSize fontsize) : string(str)
{
FontState state(colour, fontsize);
while (true) {
auto line_length = str.find_first_of('\n');
auto str_line = str.substr(0, line_length);
LineCacheItem &line = GetCachedParagraphLayout(str_line, state);
if (line.layout != nullptr) {
state = line.state_after;
line.layout->Reflow();
} else {
/* Line is new, layout it */
FontState old_state = state;
#if defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)
if (line.layout == nullptr) {
GetLayouter<ICUParagraphLayoutFactory>(line, str_line, state);
if (line.layout == nullptr) {
state = old_state;
}
}
#endif
#ifdef WITH_UNISCRIBE
if (line.layout == nullptr) {
GetLayouter<UniscribeParagraphLayoutFactory>(line, str_line, state);
if (line.layout == nullptr) {
state = old_state;
}
}
#endif
#ifdef WITH_COCOA
if (line.layout == nullptr) {
GetLayouter<CoreTextParagraphLayoutFactory>(line, str_line, state);
if (line.layout == nullptr) {
state = old_state;
}
}
#endif
if (line.layout == nullptr) {
GetLayouter<FallbackParagraphLayoutFactory>(line, str_line, state);
}
}
/* Move all lines into a local cache so we can reuse them later on more easily. */
for (;;) {
auto l = line.layout->NextLine(maxw);
if (l == nullptr) break;
this->push_back(std::move(l));
}
/* Break out if this was the last line. */
if (line_length == std::string_view::npos) {
break;
}
/* Go to the next line. */
str.remove_prefix(line_length + 1);
}
}
/**
* Get the boundaries of this paragraph.
* @return The boundaries.
*/
Dimension Layouter::GetBounds()
{
Dimension d = { 0, 0 };
for (const auto &l : *this) {
d.width = std::max<uint>(d.width, l->GetWidth());
d.height += l->GetLeading();
}
return d;
}
/**
* Test whether a character is a non-printable formatting code
*/
static bool IsConsumedFormattingCode(char32_t ch)
{
if (ch >= SCC_BLUE && ch <= SCC_BLACK) return true;
if (ch == SCC_PUSH_COLOUR) return true;
if (ch == SCC_POP_COLOUR) return true;
if (ch >= SCC_FIRST_FONT && ch <= SCC_LAST_FONT) return true;
// All other characters defined in Unicode standard are assumed to be non-consumed.
return false;
}
/**
* Get the position of a character in the layout.
* @param ch Character to get the position of. Must be an iterator of the string passed to the constructor.
* @return Upper left corner of the character relative to the start of the string.
* @note Will only work right for single-line strings.
*/
Point Layouter::GetCharPosition(std::string_view::const_iterator ch) const
{
const auto &line = this->front();
/* Pointer to the end-of-string marker? Return total line width. */
if (ch == this->string.end()) {
Point p = { line->GetWidth(), 0 };
return p;
}
/* Find the code point index which corresponds to the char
* pointer into our UTF-8 source string. */
size_t index = 0;
auto str = this->string.begin();
while (str < ch) {
char32_t c = Utf8Consume(str);
if (!IsConsumedFormattingCode(c)) index += line->GetInternalCharLength(c);
}
/* Initial position, returned if character not found. */
static const std::vector<Point> zero = { {0, 0} };
auto position = zero.begin();
/* We couldn't find the code point index. */
if (str != ch) return *position;
/* Valid character. */
/* Scan all runs until we've found our code point index. */
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
const ParagraphLayouter::VisualRun &run = line->GetVisualRun(run_index);
const auto &positions = run.GetPositions();
const auto &charmap = run.GetGlyphToCharMap();
/* Run starts after our character, use the last found position. */
if ((size_t)charmap.front() > index) return *position;
position = positions.begin();
for (auto it = charmap.begin(); it != charmap.end(); /* nothing */) {
/* Plain honest-to-$deity match. */
if ((size_t)*it == index) return *position;
++it;
if (it == charmap.end()) break;
/* We just passed our character, it's probably a ligature, use the last found position. */
if ((size_t)*it > index) return *position;
++position;
}
}
/* At the end of the run but still didn't find our character so probably a trailing ligature, use the last found position. */
return *position;
}
/**
* Get the character that is at a pixel position in the first line of the layouted text.
* @param x Position in the string.
* @param line_index Which line of the layout to search
* @return String offset of the position (bytes) or -1 if no character is at the position.
*/
ptrdiff_t Layouter::GetCharAtPosition(int x, size_t line_index) const
{
if (line_index >= this->size()) return -1;
const auto &line = this->at(line_index);
for (int run_index = 0; run_index < line->CountRuns(); run_index++) {
const ParagraphLayouter::VisualRun &run = line->GetVisualRun(run_index);
const auto &glyphs = run.GetGlyphs();
const auto &positions = run.GetPositions();
const auto &charmap = run.GetGlyphToCharMap();
for (int i = 0; i < run.GetGlyphCount(); i++) {
/* Not a valid glyph (empty). */
if (glyphs[i] == 0xFFFF) continue;
int begin_x = positions[i].x;
int end_x = positions[i + 1].x;
if (IsInsideMM(x, begin_x, end_x)) {
/* Found our glyph, now convert to UTF-8 string index. */
size_t index = charmap[i];
size_t cur_idx = 0;
for (auto str = this->string.begin(); str != this->string.end();) {
if (cur_idx == index) return str - this->string.begin();
char32_t c = Utf8Consume(str);
if (!IsConsumedFormattingCode(c)) cur_idx += line->GetInternalCharLength(c);
}
}
}
}
return -1;
}
/**
* Get a static font instance.
*/
Font *Layouter::GetFont(FontSize size, TextColour colour)
{
FontColourMap::iterator it = fonts[size].find(colour);
if (it != fonts[size].end()) return it->second.get();
fonts[size][colour] = std::make_unique<Font>(size, colour);
return fonts[size][colour].get();
}
/**
* Perform initialization of layout engine.
*/
void Layouter::Initialize()
{
#if defined(WITH_ICU_I18N) && defined(WITH_HARFBUZZ)
ICUParagraphLayoutFactory::InitializeLayouter();
#endif /* WITH_ICU_I18N && WITH_HARFBUZZ */
}
/**
* Reset cached font information.
* @param size Font size to reset.
*/
void Layouter::ResetFontCache(FontSize size)
{
fonts[size].clear();
/* We must reset the linecache since it references the just freed fonts */
ResetLineCache();
#if defined(WITH_UNISCRIBE)
UniscribeResetScriptCache(size);
#endif
#if defined(WITH_COCOA)
MacOSResetScriptCache(size);
#endif
}
/**
* Get reference to cache item.
* If the item does not exist yet, it is default constructed.
* @param str Source string of the line (including colour and font size codes).
* @param state State of the font at the beginning of the line.
* @return Reference to cache item.
*/
Layouter::LineCacheItem &Layouter::GetCachedParagraphLayout(std::string_view str, const FontState &state)
{
if (linecache == nullptr) {
/* Create linecache on first access to avoid trouble with initialisation order of static variables. */
linecache = new LineCache();
}
if (auto match = linecache->find(LineCacheQuery{state, str});
match != linecache->end()) {
return match->second;
}
/* Create missing entry */
LineCacheKey key;
key.state_before = state;
key.str.assign(str);
return (*linecache)[key];
}
/**
* Clear line cache.
*/
void Layouter::ResetLineCache()
{
if (linecache != nullptr) linecache->clear();
}
/**
* Reduce the size of linecache if necessary to prevent infinite growth.
*/
void Layouter::ReduceLineCache()
{
if (linecache != nullptr) {
/* TODO LRU cache would be fancy, but not exactly necessary */
if (linecache->size() > 4096) ResetLineCache();
}
}
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